As presented at Siggraph 2010, this code sample introduces adaptive volumetric shadow maps (AVSM), a real-time shadow algorithm that supports high-quality shadowing from dynamic volumetric media such as hair and smoke.
The Intel Intel Perceptual Computing Software Development Kit (SDK) is enables close-range tracking, speech recognition, face analysis, 2D/3D object tracking, voice recognition, gesture recognition, hand tracking, finger tracking and face tracking. Use with the creative depth camera.
The Intel GPA SDK is the ultimate game performance, frame, and system analyzer that optimizes game development and HD processor graphics. It's designed for OpenCL, DirectX, Direct3D, and Android.
Intel offers OpenCL SDKs including OpenCL 2013 and OpenCL 2013 XE. The SDKs include code samples, development tools, an optimization guide, and more for parallel programming, heterogeneous systems, HPC, multi-core CPUs, parallel processors, Xeon Phi, Intel MIC Architecture, Intel HD Graphics, Haswell, IvyBridge, Intel Core Processors and Ultrabook.
Sid Meier’s Civilization* series has a successful 20-year history. This white paper describes how Firaxis utilized Intel® GPA to ensure Civilization V (Civ5) offers the best possible mix of graphics & game performance for the vast majority of systems.