This article provides a brief overview of digital media concepts and software tools (such as the Intel® VTune™ Amplifier XE) used for encoding video and audio in compressed formats for playback and transport.
vcsource_domain_media
Utilizing Intel® AVX with Cakewalk SONAR* X1
SONAR* is Cakewalk's technology-leading digital audio workstation and runs natively on Intel® Core™ platforms. SONAR's processing of audio buffers for mixing and DSP as well as various data and bit depth conversions was updated to use Intel® AVX.
Towards real-time C-arm reconstruction using multi-core CPUs


Figure 1. (left) Interventional use of a C-arm CT system (image courtesy of Siemens AG). (right) Axial slice through reconstructed 3-D volume of RabbitCT data set.
AUTHOR: Hannes Hofmann

MP4/AVC Decode using the Intel® Media SDK
Intel® Media SDK is a great way to reduce the time & effort it takes to create media applications. This article describes the process of decoding MP4 files using Intel Media SDK with code examples from the open source application Media Player Classic.
Using UMC De-multiplexer with the Intel® Media Software Development Kit
The Intel® Media Software Development Kit (SDK) can be used to encode, transcode, decode video content. This paper leverages the Intel® Media SDK and the Intel® IPP samples to describe how to use a de-multiplexer to handle decoding MP4/AVC streams.
Intel® Media SDK 2.0: High-Performance Video Encoding, Decoding and Preprocessing
Intel® Media SDK version 2.0 equips developers with a standard API to create high-performance video solutions for consumer and professional uses. Intel Media SDK 2.0 provides easy access to hardware-accelerated video processing with software fallback.
Delivering Future-Proofed Performance and Efficiency with the Intel® Media SDK 2.0
The Intel® Media Software Development Kit 2.0 (Intel® Media SDK 2.0) supports multiple graphics platforms by providing a single, unified solution for handling video encoding, preprocessing, decoding, and transcoding. See this solution brief for details.
GDC To Do List
Things to do at GDC...

Okay, so you don't actually have to attend GDC to join Intel's Game Demo Contest - but
we're kicking it off there. Click the graphic above to see how Intel just might turn your
game idea into the next big thing in gaming. More than $100,000 in cash, tools and
GDC Session Content
Intel engineers spoke at a number of sessions at the 2007 Game Developers Conference. Here are some of the presentations we delivered at GDC.
Photos from SIGGRAPH 2008
See all the fun we had at SIGGRAPH 2008!
Day 1, Monday, August 11, 2008 (setup day):
