| Link/Url | Tags |
|---|---|
| Laptop Gaming Technology Development Kit [Videos] The Laptop Gaming TDK (Technology Development Kit) is a set of easy-to-use APIs to access platform information in a performance-conscious way. The TDK package also includes a white paper about how gam ... Posted: 2007-01-11 23:33:59 by sgsubram | kit, laptop, technology, software, gaming, intel |
| Clay Breshears - Eight Simple Rules for Designing Threaded Apps [Videos] Dr. Clay Breshears, Intel threading maven, introduces his guide to the perplexed -Eight Simple Rules for Designing Threaded Apps. Read his white paper here - http://softwarecommunity.intel.com/article ... Posted: 2008-07-18 18:45:21 by Clay Breshears | parallelism, technology, clay, breshears, software, concurrency, intel, threading, multicore |
| Advanced Threading for Games: Threading Quake4 - Pt. 3 of 4. Thinking About Threading -continued [Videos] ... Posted: 2007-01-22 20:52:44 by ISN Admin, Sharon Greenfield (Intel) | developer, tera-scale, technology, pentium, software, game, intel, multithread, threading, multicore, game development, visual computing, Anupreet Kalra, multithreading drivers, processing power |
| Tuning a Multithreaded Application for Performance [Videos] Take the next step in threading to learn how to incorporate performance tuning. We will explore how to use the Inel(R) Thread Profiler in a load imbalance situation, with synchronzation objects and wi ... Posted: 2006-12-15 00:52:27 by Shwetha (Intel) | multi-cores, developers, duo, Intel 286, technology, pentium, Multithreading, software, Code, intel |
| Parallel Computing Going Mainstream: Will You Be Ready? [Videos] The trend to multiple compute Cores is inevitable. This will have profound impact on software engineers and developers of all stripes. Tim Mattson, Principle Engineer at Intel's Application Reserach L ... Posted: 2007-01-04 16:58:19 by Timothy Mattson (Intel) | developer, computing, tim, Mattson, technology, software, intel, parallel |
| Advanced Threading for Games: Threading Quake4 - Pt. 1 of 4. The Need for Threading [Videos] ... Posted: 2007-01-04 16:27:33 by ISN Admin, Sharon Greenfield (Intel) | technology, Multithreading, software, Multi-threading, games, intel, threading, multicore, game development, Anupreet Kalra, multithreading drivers, processing power |
| Design Patterns for Parallel Programming: Learning to Think Parallel [Videos] Design Patterns for Parallel Programming: Learning to Think Parallel - 60 Minutes A specialized community of software developers has been writing parallel programs for over 25 years and has compiled a ... Posted: 2007-01-23 19:08:26 by Timothy Mattson (Intel) | developer, patterns, 80-core, Mattson, technology, Multithreading, software, intel, parallel |
| Ultra Mobile PC Game Design Best Practices - Pt2. [Videos] The Ultra Mobile PC is a cool platform, arguably an industry changing shift which will allow laptop perforance in a pocket sized device. The small size and different interfaces will present challenged ... Posted: 2007-01-23 17:57:46 by sgsubram | developer, ultra, pc, model-based computing, technology, software, mobile, game, intel |
| OpenMP: Two Creative Applications -Parallel Computing is Going Mainstream. [Videos] Dr. Tim Mattson, Principle Engineer at Intel's Application Research Laboratory, Continues his series of topics on parallel computing and mutlithreaidng . Intis podcast, Tim discusses how OpenMP was ap ... Posted: 2007-01-22 22:54:27 by Timothy Mattson (Intel) | paralleism, research, technology, Multithreading, software, intel |
| Advanced Threading for Games: Threading Quake4 - Pt. 2 of 4. Thinking About Threading [Videos] ... Posted: 2007-01-22 20:28:08 by ISN Admin, Sharon Greenfield (Intel) | terascale, technology, Multithreading, games, intel, threading, multicore, game development, visual computing, Anupreet Kalra, multithreading drivers, processing power |
| Interview wih Steve Pitzel Intel's Multi-Core Developer Community Manager [Videos] A quick chat with Mr. Pitzel who discusses Intel's MC Developer website and invites feedback from the software developer community. ... Posted: 2007-01-12 22:33:22 by ISN Admin | developer, fake, technology, Multithreading, software, intel |
| Using Intel® AMT DTK to set up network policies & watchdog agents [Videos] This most tricky tutorial shows how Intel® AMT can be used to set up network filters, policies and watchdogs. It goes through a complete scenario using everything network policies can do. We demonstr ... Posted: 2007-01-26 17:27:28 by Ylian Saint-hilaire (Intel) | developer, kit, active, management, sol, tool, Manageability, technology, software, intel |
| Using IntelAr AMT DTK sample console with sample agent [Videos] This tutorial covers some of the more advanced usages that are permitted when using both an IntelAr AMT console and agent together. It covers how serial-over-LAN can be used to manage a computer and h ... Posted: 2007-01-26 17:25:04 by Ylian Saint-hilaire (Intel) | developer, kit, active, management, sol, tool, Manageability, technology, intel |
| Accessing and using 3DPS using the Intel® AMT DTK [Videos] This tutorial covers the basics of using the NVRAM storage area third party data store (3PDS) through Intel® AMT using the Intel AMT Developer Tool Kit (DTK). It covers how to register an application ... Posted: 2007-01-26 17:10:14 by Ylian Saint-hilaire (Intel) | developer, kit, active, management, tool, 3pds, Manageability, technology, software, intel |
| Introduction to IntelAr Developer Tool Kit (DTK). [Videos] This overview tutorial video is an excellent introduction to Intel AMT and the DTK. It presents a quick overview of the sample console tool included in the DTK along with a demonstration of many of th ... Posted: 2007-01-26 16:44:45 by Ylian Saint-hilaire (Intel) | developer, kit, active, management, tool, Manageability, parallel computations to solve models, technology, software, intel |
| Using the Intel(R) AMT DTK to add SOL and IDE-R to a management application [Videos] This demonstration shows how a developer can quickly add Intel? AMT support into a management application in a few minutes using the Intel AMT DTK sample terminal component. Two methods are shown, one ... Posted: 2007-01-26 19:55:41 by Ylian Saint-hilaire (Intel) | active, management, sol, dtk, AMT, Manageability, Challenges, technology, software, intel |
| What is Intel(r) AMT SDK? [Videos] Listen to Jerome Esteban and Randall Templeton (application engineers working on Intel(r) AMT) talk about the key benefits of Intel Active Management Technology (AMT). ... Posted: 2007-02-12 23:56:50 by Ajay Mungara (Intel), Jerome Esteban (Intel), Randal Templeton (Intel) | active, management, AMT, Manageability, MACOSX, technology, SDK, intel |
| What are the key benefits of Intel(r) AMT? [Videos] Listen to Jerome Esteban and Randall Templeton (application engineers working on Intel(r) AMT) talk about the key benefits of Intel Active Management Technology (AMT). ... Posted: 2007-02-12 23:41:49 by Ajay Mungara (Intel), Jerome Esteban (Intel), Randal Templeton (Intel) | active, management, iamt, AMT, Manageability, Complicated, technology, intel |
| Demo of Intel(r) AMT with Circuit Breaker [Videos] Watch the Intel(r) Active Management Technology (AMT) Demo with circuit breaker capabilities. ... Posted: 2007-02-15 22:06:10 by ISN Admin | active, management, circuit, breaker, AMT, Manageability, parity, technology |
| Introduction to the Intel(R) VTune(TM) Performance Analyzer [Videos] This podcast provides and introduction to the VTune Performance Analyzer, and how the various technologies within the tool are used in conjunction with each other to identify hotspots in the code, opp ... Posted: 2007-03-06 16:47:41 by ISN Admin | developer, technology, Multithreading, software, Vtune, intel, threading |
| Intel(R) Threading Building Blocks: A New Method for Threading in C++ [Videos] What is Intel(R) Threading Building Blocks all about? Learn why Intel developed Intel(R) Threading Building Blocks. How does Intel(R) Threading Building Blocks work and how can a developer use it to a ... Posted: 2007-03-06 16:21:34 by ISN Admin | tools, building, blocks, comcurrency, technology, Multithreading, software, intel, threading |
| Intel(R) Virtualization Technology Pt. 3 of 3 - Emerging Usage Models [Videos] These videos introduce virtualization technology and point out the differences between sofware and hardware based virtualization. They explore existing and emerging usage models of Virtualization: Ser ... Posted: 2007-03-06 16:15:11 by ISN Admin | developer, virtualization, SDK.DTK, technology, Multithreading, software, intel |
| Intel(R) Virtualization Technology Pt. 2 of 3 - Virtualization Usage Models [Videos] These videos introduce virtualization technology and point out the differences between sofware and hardware based virtualization. They explore existing and emerging usage models of Virtualization: Ser ... Posted: 2007-03-06 16:03:33 by ISN Admin | virtualization, usage, models, technology, Multithreading, intel |
| Intel(R) Virtualization Technology Pt. 1 of 3 - Virtualization Introduction [Videos] These videos introduce virtualization technology and point out the differences between sofware and hardware based virtualization. They explore existing and emerging usage models of Virtualization: Ser ... Posted: 2007-03-02 21:49:39 by ISN Admin | virtualization, technology, Multithreading, intel |
| Levels of concurrency: an example using both instruction and thread level parallelism [Videos] Dr. Michael Wrinn, Senior Course Architect with Intel(R) Software College, opens up his series on topics in parallelism with a discussion on mapping between software strategies for concurrency and the ... Posted: 2007-03-02 19:25:54 by Michael Wrinn (Intel) | tools, wrinn, simd, technology, Multithreading, software, intel, multithread, threading |
| Using Compiler Reports for Software Optimization [Videos] Eric Moore, senior Technical consulting Engineer at Intel, takes you through how to use reports generated by Intel's C compilers together with tools such as Intel VTune Performance Analyzer in order t ... Posted: 2007-03-27 23:03:45 by ISN Admin | tools, technology, Multithreading, software, intel, compiler |
| Benchmarking in a Virtual Environment [Videos] ... Posted: 2007-03-28 22:30:13 by ISN Admin | developer, virtualization, benchmarking, technology, Multithreading, software, intel |
| Intel® IPP for multithreaded, digital media software development [Videos] The Intel® Integrated Performance Primitives (Intel® IPP) is a library of performance-optimized software functions for use in digital media, data processing, communications applications and more. Th ... Posted: 2007-05-01 20:03:24 by Siang-chun The (Intel), Ying Song (Intel) | tools, integrated, primitives, technology, IPP, Multithreading, software, intel, multi-core |
| Intel in the Metaverse - Second Life and Beyond. [Knowledgebase] Welcome to Intel® Software Network page on our voyage through Second Life and other pitstops in the metaverse. This should be an exciting time. I'll be posting material here as we build our presence. ... Posted: 2009-01-08 09:50:18 by Paul Steinberg (Intel) | parallelism, Programming, second life, paralleism, technology, metaverse, Energy Efficient, intel, MID, threading, multi-core |
| Mashups with Intel® Mash Maker [Knowledgebase] Intel Tech Talks :: 13Nov07 Intel® Mash Maker is an extension to your existing web browser that allows you to easily augment the page that you are curren ... Posted: 2008-05-22 11:05:35 by Robert Ennals (Intel) | Web 2.0, technology, mash maker, mash-ups, semantic web, intel |
| Intel Software Network Live Second Life Webcasts [Knowledgebase] Welcome to another live event Intel Software Network Tech Talk. Pleas enjoy this web based live feed courtesy of Second Life Cable Network (SLCN). If you have a Second Life account, feel free to jo ... Posted: 2009-06-19 10:10:09 by Paul Steinberg (Intel) | second life, technology, metaverse, visual computing |
| Threading Paradigms [Videos] Anu Kalra, Intel Sr. Software Engineer, discusses a section of his GDC session with Paul Steinberg. This section deals with Threading Paradigms that were utilized during the threading of "Quake 4" and ... Posted: 2008-05-08 23:49:33 by Anupreet Kalra (Intel) | technology, quake, intel, threading |
| Steven Thomsen: Intel Top Five Take Five Videos [Videos] Top Five videos introduces long time Intel Performance Engineer Steven Thomsen. Stev ;-) talks about his work in competitive analysis, virtualization and the vagaries of choosing a user name. Follow S ... Posted: 2008-05-30 19:41:46 by Steven Thomsen (Intel) | virtualization, Manageability, technology, software, intel |
| Jerry Baugh: Intel's Top Five Take Five Videos [Videos] Jerry Baugh, Intel Software College Course Architect, talks to Paul Steinberg about technology, the road to petaflops and Susan Dey - really. Jerry is owner of the Intel Software College Academic Foru ... Posted: 2008-05-30 20:05:37 by Jerry Baugh | technology, software, intel |
| Intel's Top Five Take Five Videos: Roger Chandler Part 1 [Videos] Paul Steinberg talks technology and gaming with Intel's Roger Chandler, Director of Marketing, Visual Computing Software Division. ... Posted: 2008-05-30 19:30:53 by Roger Chandler (Intel), Sharon Greenfield (Intel) | computing, visual, technology, Artificial intelligence, larrabee, games, game development, physics, visual computing |
| Intel's Take Five Top Five: Aaron Tersteeg [Videos] Paul Steinberg sits down with Intel's Multi-Core Community Manager, Aaron Tersteeg to discuss technology, and exotic food. ... Posted: 2008-05-30 19:05:00 by Aaron Tersteeg (Intel) | technology, parllelisn, mulit-threading, software, intel |
| Bill Pearson, Intel Software Network Manager [Videos] Paul Steinberg of Intel Take Five Top Five chats with Bill about managing at Intel as well as Social Media's impact on communication and the software industry. Follow Bill's Blog - http://softwareblo ... Posted: 2008-06-09 20:42:57 by Bill Pearson | technology, bill, pearson, software, intel |
| Could you be a great IT Manager? [Forums] Top dog in IT? Will you still be after you’ve played IT Manager III: Unseen Forces. There are dozens of different software and hardware faults to tackle in . Sometimes these are easy to repair; some ... Posted: 2009-11-04 03:01:47 by melissadigitalis | technology, game, intel |