All Articles Tagged Multithreading
| Link/Url | Tags |
|---|---|
| MKL Threads- BLAS level 2 routines[Forums] Multithreading does not seem to work in my program where I am using mkl_dcsrmv subroutine to multiply large sparse matrices. I have tried using \"mkl_set_num_threads(num_threads)\" to set the number of... Posted: 2011-10-06 23:13:55 | MKL, Multithreading, thread |
| 3D Graphics Feast for an Open-Ended Play World[Videos] Normal 0 false false false EN-US X-NONE X-NONE ... Posted: 2011-03-01 11:32:25 | Developer Tools, game developer, Multithreading, PC Graphics |
| Intel Parallel Studio XE Array Building Blocks Demo[Videos] Mike McCool gives a demonstration of Array Building Blocks at SC10 in New Orleans. Array Building Blocks is part of the Intel Parallel Studio XE Suite of tools. Intel Parallel Studio XE 2011 and Intel... Posted: 2010-12-15 08:43:46 | ArBB, Array Building Blocks, demo, Intel Parallel Studio XE, Mike McCool, multicore, Multithreading, Paralle Programming, SC10, Software Tools, tools |
| Ambient Scalable Effects Fireflies Demo [Videos] Fireflies is a tech sample demonstrating a scalable ambient effect. In this sample, the ambient effect is a swarm of fireflies that scatter and reform into a walking character. Using Intel TBB, the firefly... Posted: 2010-11-10 15:03:46 | Fireflies, graphics, Intel Software Network, Intel TBB, ISN, Multithreading, particle, Scalable Effects, Take Five Videos, TBB, Tech Sample, Threading Building Blocks, tools, vcsource_domain_graphics, vcsource_os_windows, vcsource_platform_desktoplaptop, vcsource_product_gpa, vcsource_product_tbb, vcsource_techsample_fireflies, vcsource_type_video |
| Colony Demo[Videos] Colony is a highly parallel optimized crowd simulation technique. Tens of thousands of units are simulated using a novel ray-casting technique. This is achieved by utilizing Intel® Threading Building... Posted: 2010-11-09 10:52:20 | Colony, graphics, Instruction Level Parallelism, Intel Software Network, Intel TBB, ISN, Multithreading, Ray-casting, rendering, simd, Take Five Videos, TBB, Tech Sample, thread building blocks, tools, vcsource_domain_graphics, vcsource_os_windows, vcsource_platform_desktoplaptop, vcsource_product_tbb, vcsource_techsample_colony, vcsource_type_video |
| ippSetNumThreads[Forums] Dear Forum Members, one way recommended to control the number of threads in an application using Intel IPP is to use ippSetNumThreads. Actually I did this at the beginning of my main function and... Posted: 2009-10-12 05:00:57 | Multithreading |
| Which Intel product for following parallel problem?[Forums] I would like to ask for directions to help in my decision about which Intel product to buy. My problem is following:1. I have application, that has 60000 lines of code and is currently being rewritten... Posted: 2009-07-10 05:03:05 | analysis, Multithreading, optimization, Performance analysis, performance analysis of multicore systems |
| Mobile Gaming: Crytek's Crysis Threaded for Notebooks [Videos] Jeff Laflam, Intel Applications Engineer shows Crytek's Crysis running on high-end notebooks. Mobile gaming developers can now take advantage of multithreading, battery monitoring and enhanced wireless... Posted: 2008-04-03 23:59:39 | battery monitoring, Crysis, Crytek, Multithreading, visual computing |
| single threaded simulation in multithreaded environment[Forums] Hello everyone ! I'm new to Havok, and I got stuck in a special configuration. Here is my thing: I have two threads. One for havok simulation, and another one for display. The "simulation" thread initialize... Posted: 2009-03-19 08:36:49 | Multithreading |
| Multi-core at Georgia Tech - Professors Wolf and Gavrilovska[Videos] Multi-core at Georgia Tech - Professors Matthew Wolf and Ada Gavrilovska Professors Matthew Wolf and Ada Gavrilovska, form Georgia Tech, Center for Experimental Researc in Computing (CERCS), describe... Posted: 2008-12-13 11:24:23 | Ada Gavrilovska, CERCS, concurrency, Intel Academic Community, Matthew Wolf, multi-core, Multithreading, parallel computing, webinar |
| Module 3. Programming with OpenMP (pt.2)[Videos] Three Things You must Teach about Parallel Programming: Module 3. Programming with OpenMP (pt.2) Module 3 of a 3 part series on introducing parallelism to undergraduates. In this module, Dr. Clay Breshears... Posted: 2008-12-13 01:11:49 | academic courseware, Clay Breshears, Intel courseware, multi-core, Multithreading, OpenMP, parallel computing, Parallel Programming |
| Programmiermodelle für moderne Mehrkernarchitekturen - (article in german)[Knowledgebase] Dieser Artikel ist erschienen im entwickler magazin - Heft 1.07 - Abdruck mit freundlicher Genehmigung der Zeitschrift: http://derentwickler.de Programmiermodelle für moderne Mehrkernarchitekturen Dieser... Posted: 2008-11-17 15:00:00 by mario (Intel) | Multithreading, Parallel Programming |
| Perfect Match - NERO 9, NERO Move IT, NERO Liquid TV and the Intel® Core i7 [Videos] Nero AG’s Chief Strategy Officer and Video Codec Team Leader talk about how they took advantage of the architecture of the Intel Core® i7 processor and the capabilities of the Intel® VTUNE® analyzer... Posted: 2008-11-17 15:38:53 | Core i7, graphics, Multithreading, processing speed, stutter free playback, visual computing, Vtune |
| A visual guide to key concepts in threaded programming – Common problems and how to solve them[Videos] Dr. Clay Breshears, senior parallel architect, Intel Academic Community, takes us through common threading problems and suggests how to plan for and solve them. Dr. Breshears also discusses a number of... Posted: 2008-11-13 13:34:26 | Clay Breshears, multi-core, Multithreading, threading |
| Intel Academic Community at Supercomputing 08[Knowledgebase] Home>> | The Intel Academic Community will be sponsoring a number of events at Supercomputing 08 in Austin Texas. This conference draws academic attendees from across the world with an interest... Posted: 2009-10-09 00:00:00 by Paul Steinberg (Intel) | concurrency, multi-core, multicore, Multithreading, threading |
| Multi-threaded Rendering and Physics Simulation[Knowledgebase] by Rajshree Chabukswar, Adam T. Lake, and Mary R. Lee, Intel® Software Solutions Group Introduction Learn how to decouple rendering and physical simulation in a multi-threaded environment with... Posted: 2009-06-18 00:00:00 by Adam Lake (Intel) | Multithreading, physics, visual computing |
| Multithreading the Rendering Pipeline for 3D Model Animation[Knowledgebase] Abstract This article proposes a simple and efficient multithreading solution to accelerate rendering for a number of animated 3D models. The solution enhances the performance of skeletal animation... Posted: 2009-06-19 00:00:00 by David Bookout (Intel) | 3d model, animator, cpu, digital content creation, GPU, graphics, Multithreading, physics, visual computing |
| Pacifying the Pandora's Box of Parallelism: Intel's Curriculum Program for Multi-Core and Multithreaded Programming [Knowledgebase] Intel: Pacifying the Pandora's Box of Parallelism: Intel's Curriculum Program for Multi-Core and Multithreaded Programming Speaker: Bev Bachmayer, Intel Friday, March 14, 4:00pm-5:15pm Room B112 ,... Posted: 2008-06-17 00:00:00 by Wolfgang Rosenberg (Intel) | Multithreading, SIGCSE |
| Get Started with Multithreading in .NET*[Knowledgebase] by Peter G. Aitken Introduction Have you ever built an application where users had to wait while the application performed some lengthy calculation or operation? Learn how to improve your application's... Posted: 2008-10-22 00:00:00 by Linda Swink (Intel) | Multithreading |
| Intel® IPP for multithreaded, digital media software development [Videos] The Intel® Integrated Performance Primitives (Intel® IPP) is a library of performance-optimized software functions for use in digital media, data processing, communications applications and more. This... Posted: 2007-05-01 20:03:24 | integrated, intel, IPP, multi-core, Multithreading, primitives, software, technology, tools |
| Benchmarking in a Virtual Environment[Videos] Posted: 2007-03-28 22:30:13 | benchmarking, developer, intel, Multithreading, software, technology, virtualization |
| Using Compiler Reports for Software Optimization[Videos] Eric Moore, senior Technical consulting Engineer at Intel, takes you through how to use reports generated by Intel's C compilers together with tools such as Intel VTune Performance Analyzer in order to... Posted: 2007-03-27 23:03:45 | compiler, intel, Multithreading, software, technology, tools |
| Levels of concurrency: an example using both instruction and thread level parallelism[Videos] Dr. Michael Wrinn, Senior Course Architect with the Intel(R) Academic Community, opens up his series on topics in parallelism with a discussion on mapping between software strategies for concurrency and... Posted: 2007-03-02 19:25:54 | intel, multithread, Multithreading, simd, software, technology, threading, tools, wrinn |
| Intel(R) Virtualization Technology Pt. 1 of 3 - Virtualization Introduction[Videos] These videos introduce virtualization technology and point out the differences between sofware and hardware based virtualization. They explore existing and emerging usage models of Virtualization: Server... Posted: 2007-03-02 21:49:39 | intel, Multithreading, technology, virtualization |
| Intel(R) Virtualization Technology Pt. 2 of 3 - Virtualization Usage Models[Videos] These videos introduce virtualization technology and point out the differences between sofware and hardware based virtualization. They explore existing and emerging usage models of Virtualization: Server... Posted: 2007-03-06 16:03:33 | intel, models, Multithreading, technology, usage, virtualization |
| Intel(R) Virtualization Technology Pt. 3 of 3 - Emerging Usage Models[Videos] These videos introduce virtualization technology and point out the differences between sofware and hardware based virtualization. They explore existing and emerging usage models of Virtualization: Server... Posted: 2007-03-06 16:15:11 | developer, intel, Multithreading, SDK.DTK, software, technology, virtualization |
| Intel(R) Threading Building Blocks: A New Method for Threading in C++[Videos] What is Intel(R) Threading Building Blocks all about? Learn why Intel developed Intel(R) Threading Building Blocks. How does Intel(R) Threading Building Blocks work and how can a developer use it to accelerate... Posted: 2007-03-06 16:21:34 | blocks, building, comcurrency, intel, Multithreading, software, technology, threading, tools |
| Introduction to the Intel(R) VTune(TM) Performance Analyzer[Videos] This podcast provides and introduction to the VTune Performance Analyzer, and how the various technologies within the tool are used in conjunction with each other to identify hotspots in the code, opportunities... Posted: 2007-03-06 16:47:41 | developer, intel, Multithreading, software, technology, threading, Vtune |
| Interview wih Steve Pitzel Intel's Multi-Core Developer Community Manager[Videos] A quick chat with Mr. Pitzel who discusses Intel's MC Developer website and invites feedback from the software developer community. Posted: 2007-01-12 22:33:22 | developer, fake, intel, Multithreading, software, technology |
| Advanced Threading for Games: Threading Quake4 - Pt. 2 of 4. Thinking About Threading[Videos] Posted: 2007-01-22 20:28:08 | Anupreet Kalra, game development, games, intel, multicore, Multithreading, multithreading drivers, processing power, technology, terascale, threading, visual computing |
| OpenMP: Two Creative Applications -Parallel Computing is Going Mainstream. [Videos] Dr. Tim Mattson, Principle Engineer at Intel's Application Research Laboratory, Continues his series of topics on parallel computing and mutlithreaidng . Intis podcast, Tim discusses how OpenMP was applied... Posted: 2007-01-22 22:54:27 | intel, Multithreading, paralleism, research, software, technology |
| Design Patterns for Parallel Programming: Learning to Think Parallel [Videos] Design Patterns for Parallel Programming: Learning to Think Parallel - 60 Minutes A specialized community of software developers has been writing parallel programs for over 25 years and has compiled a... Posted: 2007-01-23 19:08:26 | 80-core, developer, intel, Mattson, Multithreading, parallel, patterns, software, technology |
| Advanced Threading for Games: Threading Quake4 - Pt. 4 of 4. Next Steps and the Future[Videos] We kept this file large in order to preserve graphics clarity. Please allow time for the file to buffer for a minute or so. Nexts Steps and Future Flaws with Functional Decomposition - Severe Load Balancing... Posted: 2007-01-03 22:09:57 | Anupreet Kalra, developer, game development, games, intel, Multi-threading, multicore, multithreaded drivers, Multithreading, processing power, software, visual computing |
| Advanced Threading for Games: Threading Quake4 - Pt. 1 of 4. The Need for Threading[Videos] Posted: 2007-01-04 16:27:33 | Anupreet Kalra, game development, games, intel, Multi-threading, multicore, Multithreading, multithreading drivers, processing power, software, technology, threading |
| Tuning a Multithreaded Application for Performance[Videos] Take the next step in threading to learn how to incorporate performance tuning. We will explore how to use the Inel(R) Thread Profiler in a load imbalance situation, with synchronzation objects and with... Posted: 2006-12-15 00:52:27 | Code, developers, duo, intel, Intel 286, multi-cores, Multithreading, pentium, software, technology |
| Open MP and software parallelization[Videos] An brief introduction to Open MP and how it can help parallelize your code for multi-core sysytems. Posted: 2006-12-14 17:43:47 | cpu, eric, intel, moore, mp, Multithreading, open, software |
| Is there a practical parallelism limit, and why would I hit it? Part 19 of 27[Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ... Posted: 2006-12-11 22:02:43 | Charles, congdon, developer, FAQ, intel, methodology, Multi-threading, Multithreading, software, threading, tools |
| Multi-threading for Game Developers - An Overview (Lindberg/Werth)[Videos] Hear Brad and Paul talk about game threading, and show various techniques and their pros and cons. Posted: 2006-12-08 22:15:41 | Developer Tools, Game Developers, game-development, Lindberg, Multi-threading, multiple cores, Multithreading, Paralleli, preview, threading, Werth |
| Threading in .NET* - Best Practices - Tuning and Debugging - 7 of 7 series[Videos] This series was designed for current .NET developers who have an interest in threading but have not had extensive experience in threading nor how threading enables improved performance on multi-core systems.... Posted: 2006-12-11 19:22:38 | AJAX, Multithreading, threading |
| Threading in .NET* - Best Practices - Thread Safety - 6 of 7 series[Videos] This series was designed for current .NET developers who have an interest in threading but have not had extensive experience in threading nor how threading enables improved performance on multi-core systems.... Posted: 2006-12-11 19:20:56 | email, Multithreading, threading |
| Threading in .NET* - Best Practices - Threading the UI - 5 of 7 series[Videos] This series was designed for current .NET developers who have an interest in threading but have not had extensive experience in threading nor how threading enables improved performance on multi-core systems.... Posted: 2006-12-11 19:12:58 | Multithreading, offline, threading |
| Threading in .NET* - Best Practices - Race Conditons and Deadlocks - 4 of 7 series[Videos] This series was designed for current .NET developers who have an interest in threading but have not had extensive experience in threading nor how threading enables improved performance on multi-core systems.... Posted: 2006-12-08 21:05:53 | Mobile Mod, Multithreading, threading |
| Threading in .NET* - Best Practices - Synchronization - 3 of 7 series[Videos] This series was designed for current .NET developers who have an interest in threading but have not had extensive experience in threading nor how threading enables improved performance on multi-core systems.... Posted: 2006-12-08 21:07:08 | Multithreading, threading |
| Threading in .NET* - Best Practices - Thread Lifecycle - 2 of 7 series[Videos] This series was designed for current .NET developers who have an interest in threading but have not had extensive experience in threading nor how threading enables improved performance on multi-core systems.... Posted: 2006-12-08 21:16:43 | Multithreading, threading |
| Threading in .NET* - Best Practices - 1 of 7 series[Videos] This series was designed for current .NET developers who have an interest in threading but have not had extensive experience in threading nor how threading enables improved performance on multi-core systems.... Posted: 2006-12-08 21:17:27 | Multithreading, threading |
| Autodesk in Intel SIGGRAPH Booth[Videos] Michael Langmayer, 3D Application Specialtist with Autodesk gives Take Five Videos a demo of their modeling software, and of their renderer. Posted: 2008-08-18 02:15:06 | 3d modeling, animator, Autodesk 3ds Max, design visualization, Multithreading, rendering, siggraph, speed, visual computing |
