All Articles Tagged Threading Building Blocks
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| Using Intel® Threading Building Blocks parallel_for to Parallelize Serial Code video[Knowledgebase] Link: http://software.intel.com/en-us/videos/using-intel-threading-building-blocks-parallel_for-to-parallelize-serial-code/Video Length: 9:52Abstract:This video introduces a beginner to using the parallel_for... Posted: 2011-01-05 21:00:00 by Shannon Cepeda (Intel) | Intel® Parallel Studio, Intel® Threading Building Blocks, Parallel Composer, parallel Studio 2011, Parallel Studio XE, TBB, Threading Building Blocks |
| Using Intel® Threading Building Blocks parallel_for to Parallelize Serial Code[Videos] This video introduces a beginner to using the parallel_for template from Intel® Threading Building Blocks. The video walks through the sample code from the Add Parallelism Evaluation Guide for Intel®... Posted: 2011-01-06 09:07:11 | Intel® Parallel Studio, Intel® Threading Building Blocks, parallel studio, parallel Studio 2011, Parallel Studio XE, TBB, Threading Building Blocks |
| Ambient Scalable Effects Fireflies Demo [Videos] Fireflies is a tech sample demonstrating a scalable ambient effect. In this sample, the ambient effect is a swarm of fireflies that scatter and reform into a walking character. Using Intel TBB, the firefly... Posted: 2010-11-10 15:03:46 | Fireflies, graphics, Intel Software Network, Intel TBB, ISN, Multithreading, particle, Scalable Effects, Take Five Videos, TBB, Tech Sample, Threading Building Blocks, tools, vcsource_domain_graphics, vcsource_os_windows, vcsource_platform_desktoplaptop, vcsource_product_gpa, vcsource_product_tbb, vcsource_techsample_fireflies, vcsource_type_video |
| Introduction to Intel® Threading Building Blocks[Videos] This video is part of a 3-part series on the Intel® Parallel Building Blocks. It will introduce you to Intel® Threading Building Blocks and provide some examples of how to use it. The other videos in... Posted: 2010-11-01 14:27:26 | Intel TBB, Intel(R) TBB, Intel(R) Threading Building Blocks, TBB, Threading Building Blocks |
| Intel® Parallel Building Blocks: Getting Started Tutorial and Hands-on Lab[Knowledgebase] Please download and read Intel® Parallel Building Blocks: Getting Started Tutorial and Hands-on Lab before downloading these packages. Posted: 2010-11-04 21:00:00 by Wendy Doerner (Intel) | ArBB, Array Building Blocks, Array Notations, Cilk, getting started, guide, lab, Parallel Composer, parallel studio, TBB, Threading Building Blocks, tutorial |
| Intel® Threading Building Blocks: Scalable Programming for Multi-Core[Knowledgebase] Intel’s new parallel programming model is a new set of Libraries developed by Intel Software and Solutions Group in order to help developers write scalable code without worrying about managing threads.... Posted: 2008-12-31 21:00:00 by Arch Robison (Intel) | Threading Building Blocks |
| Threading Building Blocks from Intel[Knowledgebase] Intel® Threading Building Blocks (Intel® TBB) Create reliable, portable, and scalable parallel applications with this widely used, award-winning C++ template library that abstracts threads... Posted: 2010-10-11 00:00:00 by John Mchugh (Intel) | TBB, Threading Building Blocks, threading library |
| Simplifying Parallelism Implementation with Intel Threading Building Blocks-Seg4of6[Videos] Segment 4 of 6 - Use the Intel® Threading Building Blocks (Intel® TBB) template library to introduce parallelism into applications. The use of Lambda expressions available in Intel® Parallel Composer... Posted: 2010-03-29 09:40:35 | TBB, Threading Building Blocks |
| Using Intel Threading Building Blocks on Napoleon: Total War[Videos] Yuri O’Donnell, Senior Engine Coder for The Creative Assembly, talks about his experience in optimizing Napoleon: Total War for Intel® Processor Graphics with the help of the Intel® Threading Building... Posted: 2010-03-25 16:41:55 | game development, graphics, Threading Building Blocks, Visual Adrenaline, visual computing |
| Simplifying Parallelism Implementation with Intel Threading Building Blocks-Seg6of6[Videos] Segment 6 of 6 - Use the Intel® Threading Building Blocks (Intel® TBB) template library to introduce parallelism into applications. The use of Lambda expressions available in Intel® Parallel Composer... Posted: 2010-03-25 13:28:17 | TBB, Threading Building Blocks |
| Simplifying Parallelism Implementation with Intel Threading Building Blocks-Seg5of6[Videos] Segment 5 of 6 - Use the Intel® Threading Building Blocks (Intel® TBB) template library to introduce parallelism into applications. The use of Lambda expressions available in Intel® Parallel Composer... Posted: 2010-03-25 13:03:40 | TBB, Threading Building Blocks |
| Simplifying Parallelism Implementation with Intel Threading Building Blocks-Seg3of6[Videos] Segment 3 of 6 - Use the Intel® Threading Building Blocks (Intel® TBB) template library to introduce parallelism into applications. The use of Lambda expressions available in Intel® Parallel Composer... Posted: 2010-03-25 12:13:08 | TBB, Threading Building Blocks |
| Simplifying Parallelism Implementation with Intel Threading Building Blocks-Seg2of6[Videos] Segment 2 of 6 - Use the Intel® Threading Building Blocks (Intel® TBB) template library to introduce parallelism into applications. The use of Lambda expressions available in Intel® Parallel Composer... Posted: 2010-03-25 11:45:00 | TBB, Threading Building Blocks |
| Simplifying Parallelism Implementation with Intel Threading Building Blocks-Seg1of6[Videos] Segment 1 of 6 - Use the Intel® Threading Building Blocks (Intel® TBB) template library to introduce parallelism into applications. The use of Lambda expressions available in Intel® Parallel Composer... Posted: 2010-03-25 11:30:01 | TBB, Threading Building Blocks |
| Parallelization of SMOKE Gaming Demo via Intel® Threading Building Blocks[Knowledgebase] Abstract This paper describes the steps in the process of characterizing and optimizing the already parallel SMOKE Gaming Demo [1] using Intel's software suite of tools. Code characterization was done... Posted: 2009-11-02 00:00:00 by Andrey Marochko (Intel) | building blocks, game development, scalability, software, TBB, threading, Threading Building Blocks, visual computing, Vtune |
| Optimizing Game Architecture with Intel Threading Building Blocks[Videos] Brad Werth, Intel Senior Software Engineer, Spoke to game developers at GDC 2009 about how the cross-platform threading library, Intel Threading Building Blocks, can enhance the performance of your game.... Posted: 2009-03-31 16:01:51 | brad werth, game developers conference, game development, gdc, intel, Intel Software Network, Intel Tools, Take Five Videos, TBB, Threading Building Blocks, visual computing |
| Introduction to Intel® Thread Checker for Linux[Videos] Are you threading applications on Linux using C/C++? If so, consider using Intel® Thread Checker to pinpoint hard-to-find threading errors like data races and deadlocks that can cause lockups and crashes.... Posted: 2008-11-06 14:25:36 | Intel Thread Checker, Intel Tools, multicore, OpenMP, TBB, Threading Building Blocks, Threading Tools |
| Task - tree sum[Knowledgebase] Introduction This is a simple example that sums values in a tree. The example exhibits some speedup, but not a lot, because it quickly saturates the system bus on a multiprocessor. For good speedup,... Posted: 2009-03-11 01:00:00 by Krishnamurti Subramanian (Intel) | Multi-thread apps for Multi-Core, Threaded Code examples, Threading Building Blocks |
| Substring finder[Knowledgebase] Introduction A simple example that uses the parallel_for template in a substring matching program. For each position in a string, the program displays the length of the largest matching substring... Posted: 2010-09-21 18:29:12 by Krishnamurti Subramanian (Intel) | Multi-thread apps for Multi-Core, Threaded Code examples, Threading Building Blocks |
| Pipeline[Knowledgebase] Text filter that demonstrates class pipeline text_filter.cpp Copyright 2005-2006 Intel Corporation. All Rights Reserved. Example program that reads a file of text and changes the first letter... Posted: 2009-03-11 01:00:00 by Krishnamurti Subramanian (Intel) | Multi-thread apps for Multi-Core, Threaded Code examples, Threading Building Blocks |
| Parallel while[Knowledgebase] Introduction Example that uses parallel_while to do parallel preorder traversal of a sparse graph. Each vertex in the graph is called a "cell". Each cell has a value. The value is a matrix. Some of... Posted: 2009-03-11 01:00:00 by Krishnamurti Subramanian (Intel) | Multi-thread apps for Multi-Core, Threaded Code examples, Threading Building Blocks |
| Parallel reduce[Knowledgebase] Parallel version of the Sieve of Eratosthenes Copyright 2005-2006 Intel Corporation. All Rights Reserved. Example program that computes number of prime numbers up to n, where n is a command line... Posted: 2009-03-11 15:45:28 by Krishnamurti Subramanian (Intel) | Multi-thread apps for Multi-Core, Threaded Code examples, Threading Building Blocks |
| Parallel for -Tachyon[Knowledgebase] Parallel raytracer / renderer that demonstrates the use of parallel_for. This example includes software developed by John E. Stone. See below for copyright information. Tachyon Ray Tracing System This... Posted: 2009-03-09 01:00:00 by Krishnamurti Subramanian (Intel) | Multi-thread apps for Multi-Core, Threaded Code examples, Threading Building Blocks |
| Parallel for[Knowledgebase] Parallel seismic simulation that demonstrates use of parallel_for. SeismicSimulation.h============================================================================== Copyright 2005-2006 Intel Corporation.... Posted: 2009-03-09 01:00:00 by Krishnamurti Subramanian (Intel) | Multi-thread apps for Multi-Core, Threaded Code examples, Threading Building Blocks |
| GCDC 08: Optimizing DirectX code for multi-core platforms[Videos] Right after his 50 minutes session at GCDC'08 talking about DirectX optimizations for multi-core platforms we had the chance to interview Intel fellow Leigh Davies. Our questions we asked him were quite... Posted: 2008-09-22 16:19:18 | development, DirectX optimizations, game development, leigh davies, multi-core platforms, rendering, Threading Building Blocks, visual computing |
| GCDC'08: Intel Tuning Tools can help optimizing software[Videos] At 11:30 a.m. CET Intel's Jérôme Muffat-Méridol and Basher Khan entered the stage at GCDC'08 where they talked about the real turbo for gaming software namely Intel Software Tools for optimized games... Posted: 2008-09-22 18:44:59 | gamedevelopment, intel, Network, software, Threading Building Blocks, tools, Tuning, tuning tools, visual computing, Vtune |
