All Articles Tagged STL

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Extending STL for Games[Knowledgebase]
by Neil Gowerneilg@vertexblast.com Download Article Download Extending STL for Games [PDF 405KB] Introduction Despite widespread usage of the Standard Template Library (STL) in the C++ development...

Posted: 2010-09-06 00:00:00 by Vincent Scotto (Intel)
C++, game development, iterators, Standard Template Library, STL, STL Container, vcsource_domain_gamedev, vcsource_domain_graphics, vcsource_index, vcsource_os_windows, vcsource_platform_desktoplaptop, vcsource_type_techarticle, visual computing
Does tbb:concurrent_queue “grow” like std::vector? How to release its buffers?[Forums]
Hello, I'm wondering if tbb:concurrent_queue can grow its internal buffers when it's under high load, and then not release the buffers? How to obtain any information about...

Posted: 2010-05-13 02:43:47
memory allocation, memory leak, STL, vector
Conversion from stl::vector to Ct vec[Knowledgebase]
The following is a short term solution to be able to convert a stl::vector to a Ct vec.Covering the simplest approach, one could write some helper functions. Please note, passing the vectors (a, and b...

Posted: 2010-03-02 00:00:00 by Noah Clemons (Intel)
binding constructors, copyOut, Ct Vec, helper functions, STL, tuple, vectors
OpenMP* Loops with Function Calls for Bounds May Not Parallelize[Knowledgebase]
Reference Number :  DPD200110877Version : 11.0, 11.1 or Intel® Parallel ComposerOperating System : Windows*, Linux*, Mac OS X*Problem Description : The OpenMP* 3.0 standard now supports using...

Posted: 2009-07-07 00:00:00 by Brandon Hewitt (Intel)
bound, call, for, function, inline, limit, loop, OpenMP, parallel, routine, STL, vector, while