3d

Link/UrlTags
Introducing the Cloaking Device [Blogs]
I'm going to introduce an exciting new project code named 'cloaking'. This post is mainly to introduce the project and give a very high-level view of it. I plan to post more data. Please comment so I ...

Posted: 2008-11-05 08:18:48 by Uzi Sarel (Intel)
3d, cloaking, d3d9
Developer Tools for 3D Media Applications [Knowledgebase]
Introduction The right set of software development tools simplifies performance enhancement in media applications and allows for continuous, cost-effective improvements.   The market for digi ...

Posted: 2009-06-18 17:58:48 by
3d, game development, fraps, visual computing
GPA 2.1 Feature Highlight: Buffer Histograms [Blogs]
GPA 2.1 includes a feature to allow you to better view render targets and textures. Let's say you have a texture with a very narrow dynamic range, all values in the texture are nearly white. When yo ...

Posted: 2009-08-28 10:24:30 by Chris Cormack (Intel)
tools, 3d, performance, optimization, GPA, games, graphics, GPA 2.1, 3d games, performance tools
GPA 2.1 Feature Highlight: Supports all DX devices [Blogs]
For this week's GPA blog entry, I wanted to make sure that everyone is aware that GPA runs across all DX devices. This means that GPA supports all Intel DX devices as well as any and all non-Intel DX ...

Posted: 2009-09-11 13:08:53 by Chris Cormack (Intel)
tools, 3d, optimization, GPA, 3D graphics, graphics, GPA 2.1
GDC Austin: GPA demos at the Intel booth [Blogs]
If you are attending GDC Austin - please come see us at the Intel booth for a GPA 2.1 demo. Stop by, check it out, and provide feedback. Or if you just want to download it now - do that here :). ...

Posted: 2009-09-14 11:10:30 by Chris Cormack (Intel)
austin, tools, 3d, gaming, GPA, gdc, games, GPA 2.1, 3d games
Online Video of Codemasters using GPA 2.1 [Blogs]
Hi all, check out the Codemasters video of GPA 2.1 on youtube... its great to see folks out there using our tools. http://www.youtube.com/user/one2tvEDITS For more info about what Codemasters ...

Posted: 2009-09-16 11:53:59 by Chris Cormack (Intel)
tools, 3d, optimization, gaming, GPA, D3D, GPA 2.1, codemasters
Come and See GPA 2.1 at IDF (San Francisco) [Blogs]
If you are headed to IDF in San Francisco - stop and get a demo of GPA 2.1 on September 22nd or 23rd (Tuesday or Wednesday). [caption id="attachment_9909" align="alignnone" width="300" caption="GPA ...

Posted: 2009-09-21 08:32:06 by Chris Cormack (Intel)
tools, 3d, performance, optimization, gaming, GPA, DirectX, 3D graphics, D3D, graphics, GPA 2.1
From the Labs - 3D scanning with a camera [Blogs]
Hi -- I'm joining the ISN blog community to share some research efforts from Intel labs that may be of interest to curious software developers. Today I wanted to give a brief summary of one visual com ...

Posted: 2009-11-06 14:19:07 by Sean Koehl (Intel)
research, 3d, Photography, visual computing