| Link/Url | Tags |
|---|---|
| GCDC'08: Remi Arnaud is talking about COLLADA [Videos] During his Wednesday session at GCDC '08 Intel's Rémi Arnaud delivered deep insight into the open source 3D interface COLLADA. It's a heavily used industry standard which a lot of applications like 3 ... Posted: 2008-09-22 16:36:23 by Remi Arnaud (Intel) | GCDC, collada, gamedevelopment, kronos, game developer, collaboration tools, remi arnaud, game, visual computing, graphics |
| GCDC'08: first impressions from the golf tournament [Videos] Finally, we made it. After four hours of travelling by train we reached Leipzig, Germany, in order to deliver the hottest information about the gaming industry. After our check-in at the very nice hot ... Posted: 2008-09-22 18:38:32 by ISN Admin, Sharon Greenfield (Intel), venkatrajaraman | GCDC, gameing, gamedevelopment, game developer, game, intel, visual computing, graphics |
| GCDC'08: David Perry talks about the future of gaming [Videos] Two hours before his curiously awaited keynote speech at GCDC'08 we had the opportunity to interview David Perry, CCO of Acclaim Games. Of course we wanted to know beforehand what he will talk about a ... Posted: 2008-09-22 16:41:54 by ISN Admin, venkatrajaraman | GCDC, David Perry, keynote, gamedevelopment, david, perry, acclaim, game developer, games, game development |
| Tips And Tricks From You [Knowledgebase] We welcome your tips and tricks for Visual Computing software developers. Here are some that came in from our Game Demo Contest entrants. Orange Mapping for Dynamic Height Maps: By Tommy Refenes ... Posted: 2008-11-20 08:15:17 by Steve Pitzel (Intel) | game developer, graphics developer, Integrated Graphics, visual computing, graphics |
| You're invited to join us at GDC; in-person or virtually! [Blogs] The San Francisco Game Developer's Conference begins in few short days and what a show it is going to be! Intel is presenting plenty of technical sessions, chalk talks, demonstrations, walk-thr ... Posted: 2009-03-20 09:22:25 by Gina Bovara (Intel) | Events, conferences, game developer, contests, twitter, game demo, level up 2009, gdc, game contest, game demo challenge, game development |
| Winners announced for Havok Physics Innovation Contest [Blogs] Back in August we kicked off a contest to encourage developers to create games that made innovative use of Havok Physics and Animation for PC. We put $40,000 worth of prizes up for grabs and today w ... Posted: 2009-03-23 09:10:48 by Lee Machen (Intel) | havok, game developer, gaming, game engine, gdc, game development, physics |
| Repeat Coolness: Emotiv Systems @ GDC [Blogs] [caption id="attachment_6412" align="aligncenter" width="150" caption="Adjusting the headset contacts"][/caption] [caption id="attachment_6413" align="aligncenter" width="150" caption=" ... Posted: 2009-03-31 15:41:58 by Gina Bovara (Intel) | ISPP, game developer, gdc, emotiv, headset, intel partner program, Intel SW Partner Program, tan le |
| Game Dev Educators: A contest for your students! [Blogs] Calling all game development educators! Your students can benefit from being involved in our Intel Visual Adrenaline Game Demo Challenge going on right now! Students from a wide range of disciplin ... Posted: 2009-05-12 16:57:05 by Gina Bovara (Intel) | game developer, Academic, gaming, game demo, level up 2009, contest, educator |
| Countdown to July [Blogs] Hey Its June 2nd! There's less then one month left to get your demo submitted for the Level Up 2009 Game demo challenge. Get it submitted! There was two HUGE announcements last week in c ... Posted: 2009-06-02 07:58:30 by Eric Sardella (Intel) | game developer, level up 2009 |
| Intel® GPA 2.2 now available for download [Forums] Intel is pleased to announce Intel® Graphics Performance Analyzers 2.2, which now includes support for Microsoft DirectX* 10 and Microsoft Windows 7* OS. If you've already loaded 2.0 or 2.1 of GPA, d ... Posted: 2009-06-30 07:39:42 by Neal P (Intel) | game developer, GPA, graphics performance analyzers, game development, graphics |
| GPA Troubleshooting Tip: Disable Microsoft Live OneCare [Knowledgebase] Problem: Though GPA appears to be setup properly (that is, you've started up Remote Server on the target system and one of the GPA applications such as System Analyzer on the client system), you may e ... Posted: 2009-07-31 15:46:47 by Neal P (Intel) | game developer, optimization, GPA, graphics performance analyzers |