Reciprocal Collision Avoidance and Navigation for Video Games Collision avoidance and navigation among virtual agents is an important component of modern video games. Recent developments in commodity hardware are allowing large numbers of virtual agents to be incorporated into game levels in increasing numbers navigation collision avoidance vcsource_type_techarticle vcsource_domain_graphics vcsource_domain_gamedev vcsource_index GDC 2012 Reciprocal Collision Avoidance vcsource_type_graphics Graphics Read more about Reciprocal Collision Avoidance and Navigation for Video GamesLog in to post comments