All Articles Tagged collision

Link/UrlTags
Getting impulses applied with Havok 2011.3.0.1[Forums]
Hi all,I have just updated my code from Havok 6.6.0 to the last release. Reading the documentation, I have been pleased to see that the collision callback system have been improved. in particular, I was...

Posted: 2012-02-21 04:19:27
callback, collision, Impulse
Creating a new hkpCollisionAgent[Forums]
Hi, I'm currently writing code to add a new shape to Havok detection collision system. Along with a new hkpShape class, I must also write several hkpCollisionAgent to handle the collision between...

Posted: 2012-02-16 08:38:22
collision, detection, hkpCollisionAgent, shape
Havok bv tree objects[Forums]
Hi ! I'm working with quite complex non convex meshes for a real time application. For the moment, I'm manually setting a compound shape fitting my mesh, but I would like to automate this process.My...

Posted: 2010-09-09 07:10:06
collision, detection, hkpBvTreeShape, hkpConvexListShape
questions about broadphase and phantom[Forums]
Hi. I implemente my "shift coordinate system" with reference to "SlidingWorldDemo". First I copied almost demo code and added a phantom to the world. (The original SlidingWorldDemo has not a phantom.) Compile...

Posted: 2010-01-05 01:12:23
broadphase, collision, phantom
Many Simultaneous Task Schedulers[Forums]
Though I'm getting great scalability within a single process (1 scheduler, 8 cores), it's also important to be able to start up multiple copies of the application.  In this case it appears that the TBB...

Posted: 2009-08-31 08:06:37
collision, scalability, task scheduler
GroupFilter : policy to generate a new groupId[Forums]
Hi,After reading the documentation concerning the hkpGroupFilter, I found that we have only 65535 possible group for all collidables of my world, independant to the layer in which the collidable is (because...

Posted: 2009-01-22 09:16:43
collision, filters
Collision: ContactPoint changed[Forums]
Hi,I have a world where some collisions can reach. While a collision, some contact points can be found between two differents rigid bodies.But if a rigid body moves, the contact points (or few of them)...

Posted: 2009-01-07 06:07:43
collision, contact point