leigh davies

Link/UrlTags
GCDC 08: Optimizing DirectX code for multi-core platforms [Videos]
Right after his 50 minutes session at GCDC'08 talking about DirectX optimizations for multi-core platforms we had the chance to interview Intel fellow Leigh Davies. Our questions we asked him were qui ...

Posted: 2008-09-22 16:19:18 by ISN Admin, Sharon Greenfield (Intel)
GCDC, development, Threading Building Blocks, leigh davies, rendering, game development, visual computing, DirectX optimizations, multi-core platforms
Leigh Davies Biography [Knowledgebase]
Leigh Davies is a Senior Application Engineer at Intel Corporation in the UK with over 14 years experience in PC gaming. He is a member of the Visual Computing Software Enabling Team in Europe ...

Posted: 2009-02-02 09:51:22 by Gina Bovara (Intel)
leigh davies, bio, biography
Who Moved the Goalposts? The Rapidly Changing World of CPUs [Videos]
Leigh Davies gives a brief overview of his GDC session which coverd how in less time than some games take to develop, Intel desktop PC architecture has undergone two major revisions. This talk provide ...

Posted: 2009-04-06 13:50:17 by Leigh Davies (Intel), venkatrajaraman
multi core, Take Five Videos, Intel Software Network, game developers conference, leigh davies, Multi-threading, gdc, Vusual Adrenaline
GDC09: Why CPUs are important to game developers [Blogs]
During his yesterday's tech session Leigh Davies shared several useful tips with the audience how game developers can benefit from current and future micro processors. As I have blogged already, es ...

Posted: 2009-08-19 05:45:31 by Michael J Huelskoetter
Events, Game Developers, simd, conferences, cpu, leigh davies, Core i7, gdc, GDC 2009