| Link/Url | Tags |
|---|---|
| Show Us Your Avatar Official Rules [Knowledgebase] SHOW US YOUR AVATAR OFFICIAL CONTEST RULESParticipation NO PURCHASE NECESSARY Contest begins on October 22, 2007 and ends on or around December 17, 2007. Intel employees, affiliates and subsidiaries a ... Posted: 2008-10-02 09:03:30 by | second life, show us your avatar, contest |
| The Intel® Dev Zone in Second Life [Knowledgebase] We are extending our ISN Developer Communities into Second Life! www.flickr.com This is a Flickr badge showing public photos from ISN Dev Zone. Make your own badge here. ... Posted: 2008-10-14 10:01:13 by Gina Bovara (Intel) | second life, intel dev zone, virtual |
| Second Life Braniac Warbots Contest Rules [Knowledgebase] Participation: 1. NO PURCHASE NECESSARY. The BOT Wars will be held from 1 PM PST on June 1st. to approximately 3 pm PST JUNE 1st , 2007. All entries received before 3 pm PST on JUNE 1st 2007 will ... Posted: 2008-10-14 10:04:14 by | second life, SL, 2L, Brainac Warbots, warbots, contest |
| Intel in the Metaverse - Second Life and Beyond. [Knowledgebase] Welcome to Intel® Software Network page on our voyage through Second Life and other pitstops in the metaverse. This should be an exciting time. I'll be posting material here as we build our presence. ... Posted: 2009-01-08 09:50:18 by Paul Steinberg (Intel) | parallelism, Programming, second life, paralleism, technology, metaverse, Energy Efficient, intel, MID, threading, multi-core |
| Threading for Performance [Knowledgebase] Intel Tech Talks :: 25Oct07 Threading for Performance. Intel Technical Consulting Engineer, Shwetha Doss, discusses some common performance issues specific to multithreaded applicati ... Posted: 2008-06-10 12:57:52 by Paul Steinberg (Intel) | parallelism, second life, tools, C++, metaverse, TBB, concurrency, threading |
| Scaling from 2 Cores to 80 Cores and Beyond [Knowledgebase] Intel Tech Talks :: 23Oct07 Moore’s Law is going strong. Transistor densities will keep climbing well into the next decade (or longer), but a number of issues (power density and l ... Posted: 2008-06-10 12:57:21 by Paul Steinberg (Intel) | second life, tools, Mattson, Sutter, Borkar, scaling, concurrency, threading |
| Intel Software Network Live Second Life Webcasts [Knowledgebase] Welcome to another live event Intel Software Network Tech Talk. Pleas enjoy this web based live feed courtesy of Second Life Cable Network (SLCN). If you have a Second Life account, feel free to jo ... Posted: 2009-06-19 10:10:09 by Paul Steinberg (Intel) | second life, technology, metaverse, visual computing |
| Using Multithreaded Libraries to Maximize Performance for Digital Media Apps [Knowledgebase] Using Multithreaded Libraries to Maximize Performance for Digital Media Apps - Intel® Integrated Performance Primitives (Intel® IPP) is an extensive library of multi-core-ready, highly optimi ... Posted: 2008-06-10 13:03:23 by Paul Steinberg (Intel) | parallelism, second life, tools, C++, metaverse, IPP, concurrency, threading |
| Approaching Virtual World Interoperability [Blogs] Several new developments are brewing in the metaverse. The Massive Multiplayer Online Experiences IETF group has started to form, co-chaired by Linden Lab and IBM. Linden Lab has started publishing st ... Posted: 2009-02-18 17:02:20 by John Hurliman (Intel) | interoperability, second life, "open source", Trust, Agent Domain, HyperGrid, opensim, virtual worlds |
| Bad performances of GMA 4500MHD [Forums] I have a Lenovo T400 laptop (Dual Core) with Mobile Intel(R) GMA 4500MHD (1GB memory & 6.14.10.5002 Lenovo driver version). It seems a powerful video card, but when I go to Second Life it has incr ... Posted: 2009-05-21 08:11:28 by dejudicibus | second life, performace, driver, Lenovo T400, video card |