Integrated Graphics

Link/UrlTags
Краткий справочник по интегрированным графическим ускорителям Intel® серии GMA *4500 [Knowledgebase]
Данная статья содержит краткий обзор возможностей и технические характеристики интегрированных графически ...

Posted: 2009-02-04 13:27:02 by Chris Mcvay (Intel)
Integrated Graphics, game optimization, visual computing
Моделирование поверхности воды в режиме реального времени на платформах с многоядерной архитектурой [Knowledgebase]
В статье рассматриваются многопоточные методы моделирования морских волн в режиме реального времени на дву ...

Posted: 2009-02-05 01:44:02 by
Integrated Graphics, Game programming, physics, visual computing
Практические методы проектирования пользовательских интерфейсов для мобильных Интернет-устройств (MID) [Knowledgebase]
Краткий обзор   Мобильные Интернет-устройства (MID - Mobile Internet Device) представляют собой новейшую разработку в ...

Posted: 2007-11-23 12:14:35 by
Integrated Graphics, visual computing
Intel® Software Network Communities [Knowledgebase]
Click Here to see a list of all content not related to the below communities Intel® Atom™ Software Developer Community: has launched with a focus on Mobile Internet Device (MID) hardware an ...

Posted: 2008-06-30 19:21:24 by
Integrated Graphics, visual computing
Better Device Creation for Hardware Acceleration [Knowledgebase]
The objective of this document is to help Direct3D 9 application developers use a better method to create the best D3D 9 device possible. By following these boilerplate steps, the most capable device ...

Posted: 2009-06-18 15:39:12 by
device creation, Integrated Graphics, physics, visual computing
Программа Intel® Graphics Media Accelerator Profiler версии 2.1 [Knowledgebase]
Введение Программа Intel® Graphics Media Accelerator Profiler V2.1 (IGMAP) представляет собой инструмент профилирования производит ...

Posted: 2009-02-05 02:01:03 by
Integrated Graphics, game development, media sdk, Intel® GMAP, visual computing
GCDC'08: optimized games running on Intel platform [Videos]
Day one at GCDC'08 began with a bunch of interesting Intel demos which we had a quick look at. One surprising thing we were discovering is the ability of Intel Integrated Graphics running complex game ...

Posted: 2008-09-22 18:41:49 by ISN Admin, Sharon Greenfield (Intel)
GCDC, Mobile Gaming, gamedevelopment, Integrated Graphics, intel, visual computing, ad hoc gaming, Sacred 2
GCDC'08: adopt your games for the laptop platform [Videos]
This morning at GCDC'08 we attended the tech session of Steve Hughes and Basher Khan presenting the laptop as a gaming platform. As we already reported last week there are lot of things which you have ...

Posted: 2008-09-22 16:46:41 by ISN Admin, Sharon Greenfield (Intel)
mobile platform SDK, Mobile Gaming, Integrated Graphics, visual computing, reduced state change, static geometry
采用英特尔® 极速图形引擎尽显区域图形成形(Zone Rendering)优势 [Knowledgebase]
概述 作者 Matt McClellan、Kipp Owens 和 Cody Northrop 通过一次渲染一小部分场景,区域渲染大大减少了三维管线所需的内存带宽。伴随每一帧的生成,其场 ...

Posted: 2008-05-10 22:53:11 by
Integrated Graphics, visual effects, visual computing
使用Z-Bias解决Z-Fighting问题的替代方案 Alternatives to Using Z-Bias to Fix Z-Fighting Issues [Knowledgebase]
Introduction by Matt McClellan and Kipp Owens There are many instances in 3D applications where two polygons may lie on the same plane, as in the cases of effects like bullet holes or posters on wall ...

Posted: 2008-05-10 22:55:11 by
Integrated Graphics, visual computing
Intel Graphics Media Accelerator Developer's Guide [Knowledgebase]
  INTRODUCTION This document provides development hints and tips to ensure that your customers will have a great experience playing your games and running other interactive 3D graphics ap ...

Posted: 2009-06-19 10:00:20 by
Integrated Graphics, visual computing
Интегрированная графическая система для ультрамобильных устройств [Knowledgebase]
Введение Ультрамобильные устройства представляют собой новейшую разработку в семействе персональных комп ...

Posted: 2009-02-04 13:29:21 by
Integrated Graphics, visual computing
Come see Intel Software Network at GCDC & GC! [Knowledgebase]
  The Games Convention (GC) conference is a showcase for the public where the gaming industry displays its coolest, newest, and best games and products, and usually does so with enormous pre ...

Posted: 2009-06-18 16:46:56 by Gina Bovara (Intel)
GCDC, Events, conferences, GC, Integrated Graphics, visual computing
GDC Session Overview: Integrated Graphics [Videos]
Arzhange Safdarzadeh, Intel Senior Graphics Engineer, gives an overview of his session at the Game Developers Conference in Austin. The session was about Intel Integrated Graphics, and provided tips a ...

Posted: 2008-10-13 12:37:04 by Jerry Makare (Intel), Arzhange Safdarzadeh (Intel)
Take Five Videos, Intel Software Network, GDC Austin, Arzhange Safdarzadeh, Integrated Graphics, intel, visual computing, framerate, DirectX 10
Tips And Tricks From You [Knowledgebase]
We welcome your tips and tricks for Visual Computing software developers. Here are some that came in from our Game Demo Contest entrants. Orange Mapping for Dynamic Height Maps: By Tommy Refenes ...

Posted: 2008-11-20 08:15:17 by Steve Pitzel (Intel)
game developer, graphics developer, Integrated Graphics, visual computing, graphics
Распространенные заблуждения об интегрированной графике Intel® [Knowledgebase]
Интегрированные графические адаптеры Intel® GMA X3000 Графические ускорители Intel® Graphics Media Accelerator (GMA) X3000 удовлетво ...

Posted: 2008-06-03 20:34:00 by Chuck De Sylva (Intel)
Integrated Graphics, visual computing
Победители конкурса Intel Game Demo Contest 2007! [Knowledgebase]
Поздравляем всех, кто участвовал в конкурсе Intel Game Demo Contest. В общей сложности в конкурсе приняли участие 145 ф ...

Posted: 2009-02-04 13:07:44 by
Integrated Graphics, visual computing
3D gaming on Intel® Integrated Graphics [Knowledgebase]
Some of the older generation Intel Integrated Graphics solutions were targeted at business computers and home consumers who don’t need high level of graphics capabilities on their machines. Most o ...

Posted: 2009-06-17 17:00:41 by Lakshminarasimhan Ranganathan (Intel)
Integrated Graphics, visual computing
Ocean Fog using Direct3D 10 [Knowledgebase]
Introduction The purpose of this project was to investigate how we could effectively render a realistic Ocean scene on differing graphics solutions while trying to provide good, current, working clas ...

Posted: 2009-10-07 13:31:25 by Chuck De Sylva (Intel), Jeff Andrews (Intel)
Integrated Graphics, visual computing, fluid simulation, perlin fog
Multi-Threaded Architectures for Real-Time Deep Ocean Simulation [Knowledgebase]
By Adam Lake and David Reagin, Intel® Software Solutions Group Introduction Computer graphicists have a long history of attempting to model the real world. When designing immersive experiences ...

Posted: 2009-06-19 11:20:17 by Adam Lake (Intel), David Reagin (Intel)
Integrated Graphics, visual computing
Multi-Threading Goo!: A Programmer’s Diary [Knowledgebase]
by Tommy Refenes Download PDF Multi-Threading Goo!: A Programmer's Diary** I'll admit it. I'm a speed freak. (I tried to get help, but it turns out those clinics by the train station are for someth ...

Posted: 2009-06-19 11:25:41 by
Integrated Graphics, game development, physics, visual computing
A Landmark in Image Processing: DMIP [Knowledgebase]
By Lee Purcell Download PDF A Landmark in Image Processing: DMIP** Wherever you look, the graphical resolution of commonly used digital image formats is steadily increasing, resulting in larger fil ...

Posted: 2009-09-08 15:42:46 by
Integrated Graphics, animator, digital content creation, physics, visual computing
英特尔® 图形性能分析器 [Knowledgebase]
英特尔® 图形性能分析器 一套支持简单易用界面的完整工具套件 英特尔® 图形性能分析器(又称英特尔® GPA)是一套功能强大且灵活的工具套件 ...

Posted: 2009-04-20 02:39:24 by Steve Pitzel (Intel)
Integrated Graphics, Intel® GPA, visual computing
英特尔® 图形性能分析器 [Knowledgebase]
英特尔® 图形性能分析器 一套支持简单易用界面的完整工具套件 英特尔® 图形性能分析器(又称英特尔® GPA)是一套功能强大且灵活的工具套件 ...

Posted: 2009-04-20 02:39:24 by Steve Pitzel (Intel)
Analyzers, Integrated Graphics, GPA, graphics performance analyzer, Visual Adrenaline
DirectX Constants Optimizations for Intel Integrated Graphics [Knowledgebase]
by Katen Shah, Luis Gimenez , Arzhange Safdarzadeh The goal of this paper is to describe the behavior of constants in DirectX 9 and DirectX 10 to help developers optimize the performance of the appli ...

Posted: 2009-06-18 18:00:26 by
Integrated Graphics, visual computing
Intel GPA: Capturing Mass Market Graphics Performance [Videos]
Integrated graphics chipsets continue to grow in overall market importance for gaming vendors.  Intel’s Graphics Performance Analyzer (GPA) is a DirectX-based tool that helps game developers evalua ...

Posted: 2009-03-18 12:08:36 by Aaron Davies (Intel), venkatrajaraman
Take Five Videos, game developers conference, Integrated Graphics, GPA, gdc, Graphics Perfomance Analyzer, intel, visual computing
Overview of Intel’s Graphics Performance Analyzers Suite: System Analyzer and Frame Analyzer [Videos]
GPA consists of two main tools – System Analyzer and Frame Analyzer.  In this video, Chris Cormack walks through key features and basic usage of both tools. To find out more visit the Intel® Graph ...

Posted: 2009-03-18 12:39:29 by venkatrajaraman
Take Five Videos, game developers conference, Integrated Graphics, GPA, gdc, Graphics Performance Analyzer Suite, Demigod, intel, visual computing, graphics
Intel® Graphics Performance Analyzers (Intel® GPA) Quick Start Guide [Knowledgebase]
NOTE: even though the screen shots depicted in this article were created with GPA Version 2.0, this Quick Start Guide shows how to use some of the key features of the product, and is therefore still u ...

Posted: 2009-10-30 13:04:55 by Neal P (Intel), Sharon Greenfield (Intel)
Integrated Graphics, GPA, graphics performance analyzers, Quick Start Guide, texture map, visual computing, graphics
Using H.264/AVC DirectX* Video Acceleration with the Intel® G45/GM45 Express Chipsets [Knowledgebase]
Introduction The Intel® G45/GM45 Express Chipsets includes the next-generation Intel® Graphics Media Accelerator X4500HD with built-in support for full 1080p high definition video playback, includi ...

Posted: 2009-09-08 15:41:36 by Eric Sardella (Intel)
h.264, Integrated Graphics, AVC, video acceleration, DirectX, visual computing
Software Implementation of H.264/AVC [Videos]
Integrated graphics chipsets continue to grow in overall market importance.  This video describes a few key software implementation details gleaned from the implementation of H.264/AVC in the video p ...

Posted: 2009-05-22 13:57:53 by Eric Sardella (Intel), venkatrajaraman, Steve Pitzel (Intel)
Take Five Videos, Intel Software Network, h.264, Integrated Graphics, AVC, H.264/AVC Imnplementation, Erci Sardella, visual computing
Инструменты и советы по отладке для интегрированных графических адаптеров серий 3000 и X3000 [Knowledgebase]
  Решить проблемы при работе с интегрированными графическими адаптерами Intel® окажется проще, если пони ...

Posted: 2008-01-15 20:01:24 by Chuck V. DeSylva, sgsubram
Integrated Graphics, visual computing
Intel Visual Computing Media [Knowledgebase]
Media developers face challenges every day to process high performance video effectively and efficiently. The functionality of the Intel® Media SDK eq ...

Posted: 2009-11-02 14:35:31 by
decoding, encoding, h.264, Integrated Graphics, video acceleration, media sdk, media, graphics optimization
Getting the Most for your Games with Intel Integrated Graphics [Videos]
Scott Brown, President of NetDevil talked to us at the Game Developers Conference about how his products have taken advantage of performance analysis tools and coding for the Intel Integrated Graphics ...

Posted: 2008-04-03 23:44:37 by Scott Brown (Intel), Sharon Greenfield (Intel)
Integrated Graphics, gdc, game development, visual computing, Scott Brown
Hellgate London on Intel Integrated Graphics Card [Videos]
Raymond Paik, Applications Engineer with Intel's Virtual Computing Group shows Hellgate London running on the next generation (pre-release) Intelr Integrated Graphics Card and shows some of the benefi ...

Posted: 2008-04-03 23:54:19 by Raymond Paik (Intel)
Integrated Graphics, threading, multicore, visual computing, Hellgate London
Launch of Intel Media SDK at IDF 2009 [Videos]
Craig Hurst, Intel Senior Marketing Manager demos the new Intel Media SDK at IDF, and describes the developer benefits of using the SDK, including performance gains, efficiency of using one API for ...

Posted: 2009-10-15 10:29:49 by pez13
Intel Software Network, Integrated Graphics, larrabee, intel, media sdk, Intel Media SDK, hardware acceleration