All Articles Tagged game design

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Luxology's Modo 501 at GDC 2011[Videos]
David Tracy of Luxology gives a demo of Modo 501, which is their content creation tool. Modo 501 takes advantage of Intel processors to optimize their preview and finish renders. Watch the demo to see...

Posted: 2011-03-15 10:10:02
cpu, game design, gdc, GDC 2011, graphics, Luxology, Luxology Modo, Modo 501, render, Subsurface Render
Efficient Scaling in a Task Based Game Engine Part 1[Videos]
Personal computers continue their rapid performance improvements . Get the most out of the latest hardware, and scale efficiently between 2 and 6 (or more) CPU cores using Tasking.  Tasking decouples...

Posted: 2011-02-24 14:54:31
game design, game development, game engine, gaming, GPA, Graphics Perfomance Analyzer, Intel GPA, MLAA, task based game engine, vcsource_domain_graphics, vcsource_os_windows, vcsource_platform_desktoplaptop, vcsource_product_gpa, vcsource_techsample_getanimation, vcsource_type_video, visual computing
Interview with Project Offset's Yeong-hao Han [Videos]
Project Offset's Lead Designer describes his process for level design and the amazing new Offset Editor. Categories this video belongs to: Artist, Visual Computing

Posted: 2009-10-15 09:50:24
concept art, dcc, digital art, digital content creation, game artwork, game design, level design, Offset Editor, Project Offset
Project Offset's Yeong-hao[Videos]
Project Offset's Lead Designer, Yeong-hao Han goes over his work, background, and what it takes to prepare for and accomplish high-level level design. He also speaks about the incredible Offset Editor.

Posted: 2009-10-05 08:50:12
artist, concept art, dcc, digital content creation, game artwork, game design, level design, Offset Editor