All Articles Tagged Multicore Communtiy

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Gaming Architecture: Why Parallelism is Important Part 4[Videos]
Task and domain decompositions are two basic and powerful approaches of exploiting parallelism in a given problem. An effective decomposition requires careful partitioning of tasks and data, and a balanced...

Posted: 2010-04-08 10:09:56
Academic, multicore, Multicore Communtiy, Parallel Programming, session, SIGCSE, SIGCSE 2010, threading, tool
Gaming Architecture: Why Parallelism is Important Part 3[Videos]
Task and domain decompositions are two basic and powerful approaches of exploiting parallelism in a given problem. An effective decomposition requires careful partitioning of tasks and data, and a balanced...

Posted: 2010-04-08 10:06:46
Academic, multicore, Multicore Communtiy, Parallel Programming, session, SIGCSE, SIGCSE 2010, thread, tool
Gaming Architecture: Why Parallelism is Important Part 2[Videos]
Task and domain decompositions are two basic and powerful approaches of exploiting parallelism in a given problem. An effective decomposition requires careful partitioning of tasks and data, and a balanced...

Posted: 2010-04-08 10:02:58
Academic, multicore, Multicore Communtiy, Parallel Programming, session, SIGCSE, SIGCSE 2010, thread, tools
A Conversation with Doug Holland[Videos]
Doug Holland is a Software Architect and Engineer at Intel and has been recognized by both the Microsoft MVP and Intel Black Belt programming. Doug has been evaluating the beta release of Windows 7 and...

Posted: 2009-02-12 12:56:53
blogger, Doug holland, intel, Intel Software Network, Microsoft, Multicore Communtiy, Take Five Videos, Windows 7