Game Developers

Link/UrlTags
Multi-threading for Game Developers - An Overview (Lindberg/Werth) [Videos]
Hear Brad and Paul talk about game threading, and show various techniques and their pros and cons. ...

Posted: 2006-12-08 22:15:41 by Paul Lindberg (Intel), bradwerth
parallelism, Lindberg, Werth, Game Developers, Developer Tools, Paralleli, multiple cores, game-development, preview, Multithreading, Multi-threading, threading
Tune in to hear "Into Tomorrow" from GDC! [Blogs]
Tomorrow we will have a very special broadcast from the Intel Lounge area in Moscone West (3rd Floor)!  Dave Graveline will be doing the "Into Tomorrow" radio show and interviewing Intel and GDC fo ...

Posted: 2009-03-25 21:10:07 by Gina Bovara (Intel)
Events, Game Developers, conferences, level up 2009, level up, into tomorrow, dave graveline, radio show, gdc, game demo challenge
Intel @ GDC Show Archives [Knowledgebase]
Links from Game Developers Conference in March 2009 (San Francisco): Session list and main page for GDC San Francisco 2009 Links from Game Developers Conference in September 2008 (Austin, TX): ...

Posted: 2009-06-05 13:16:18 by Gina Bovara (Intel)
Events, Game Developers, conferences, game developers conference, gdc
GDC09: Why CPUs are important to game developers [Blogs]
During his yesterday's tech session Leigh Davies shared several useful tips with the audience how game developers can benefit from current and future micro processors. As I have blogged already, es ...

Posted: 2009-08-19 05:45:31 by Michael J Huelskoetter
Events, Game Developers, simd, conferences, cpu, leigh davies, Core i7, gdc, GDC 2009
GDC09: Why Game Developers Benefit from Dual Numbers [Blogs]
As I announced one week ago that we will attend the tech session "Dual Numbers: Simple Math, Easy C ++ Coding and Lots of Tricks". And today we have been there. Just to summarize it: tough stuff! A ...

Posted: 2009-08-19 10:02:47 by Michael J Huelskoetter
Events, Game Developers, C++, conferences, gdc, GDC 2009