All Articles Tagged разработка игр

Link/UrlTags
Visualizing Floats[Knowledgebase]
By Mick West Floating point numbers permeate almost every area of game programming. They are used to represent everything from position, velocity, and acceleration, to fuzzy AI variables, texture coordinates,...

Posted: 2009-09-22 00:00:00 by Sharon Greenfield (Intel)
vcsource_domain_gamedev, vcsource_domain_graphics, vcsource_index, vcsource_os_windows, vcsource_platform_desktoplaptop, vcsource_type_techarticle, visual computing, разработка игр
Level Up 2009 - Resources[Knowledgebase]
Welcome to our guide of game development resources that we think are particularly relevant for Intel Visual Adrenaline Game Demo Challenge participants. We've organized the links by topic showing resources...

Posted: 2009-08-16 00:00:00 by Gina Bovara (Intel)
Intel GMA, Intel GPA, OpenMP, Smoke, Игры, конкурс, многопоточность, параллельное программирование, разработка игр
Smoke - Game Technology Demo Download[Knowledgebase]
ACCEPT the End User License Agreement pop up and provide your email so that we can provide you with news on updates, when you download the following files: DOWNLOAD the Smoke Rev 1.2 Installer - Smoke+install+R1.2.zip...

Posted: 2010-02-04 00:00:00 by Mike Yi (Intel)
havok, Smoke, vcsource_domain_graphics, vcsource_index, vcsource_os_windows, vcsource_platform_desktoplaptop, vcsource_product_havokani, vcsource_product_havokphy, vcsource_type_samplecode, разработка игр
Smoke - Game Technology Demo[Knowledgebase]
What If Home | Product Overview | Intel® TM ABI specification | Technical RequirementsFAQ | Primary Technology Contacts | Discussion Forum | Blog Product Overview Smoke is...

Posted: 2010-01-19 00:00:00 by Mike Yi (Intel)
havok, Smoke, vcsource_domain_graphics, vcsource_index, vcsource_os_windows, vcsource_platform_desktoplaptop, vcsource_product_havokphy, vcsource_product_tbb, visual computing, разработка игр
Threaded Cross-Platform Game Development[Knowledgebase]
Introduction The technology of computer gaming is undergoing a major conceptual shift: a shift to multi-threaded engines running on multi-core processors. Multi-core processors are powering the next generation...

Posted: 2009-06-20 00:00:00 by bradwerth
visual computing, многопоточность, параллельное программирование, разработка игр
Multi-Core Learning Guide: Advanced[Knowledgebase]
  Welcome You've made your move to Multi-Core. Is your code threaded for optimal performance? Will it scale to Quad-Core? Have you tried lock-free algorithms, or task...

Posted: 2009-02-19 21:00:00 by Aaron Tersteeg (Intel)
.net, OpenMP, многопоточность, параллельное программирование, разработка игр