| Link/Url | Tags |
|---|---|
| Intel® Concurrency Checker 2.0 : End User License Agreement for Application Concurrency Audit Tool [Knowledgebase] IMPORTANT - READ BEFORE COPYING, INSTALLING OR USING. Do not copy, install, or use the "Materials" provided under this license agreement ("Agreement"), until you have carefully read the following term ... Posted: 2008-10-27 19:01:17 by Aaron Tersteeg (Intel), Khang Nguyen (Intel), Joe Olivas (Intel) | tools, Intel® Concurrency Checker, cFinder |
| GCDC'08: Intel Tuning Tools can help optimizing software [Videos] At 11:30 a.m. CET Intel's Jérôme Muffat-Méridol and Basher Khan entered the stage at GCDC'08 where they talked about the real turbo for gaming software namely Intel Software Tools for optimized gam ... Posted: 2008-09-22 18:44:59 by Jérôme Muffat-Méridol (Intel), Sharon Greenfield (Intel) | GCDC, tools, Threading Building Blocks, gamedevelopment, software, Tuning, Vtune, intel, Network, visual computing, tuning tools |
| How do you debug threaded parallel algorithms? Part 18 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:01:41 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, demo, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| How do I add parallelism to my application? Part 14 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 21:02:42 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, demo, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| My application isn't threaded. Does this mean I will be left behind? Part 10 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 20:39:18 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, demo, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| Don't most of these complications go away when using the Java JVM or the .NET Framework? Part 27 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:15:58 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading, multi-core |
| Are there simulator tools to use on a single CPU machine in order to test multi threaded apps for 2 CPU machines? Part 26 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:14:47 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| Do techniques for adding parallelism vary for multi-core vs. multi-CPU? Part 25 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:12:13 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| Are there some quick tips you can give me for successfully threading an application? Part 24 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:10:46 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| Do you think it is best to design single-threaded and then optimize for parallelism, or is it better to design for parallelism to begin with? Part 23 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:08:45 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| Why is parallel programming so difficult? Part 22 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:07:45 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| What do you do when functional/task parallelism reaches its limit? Part 21 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:06:08 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| What happens when you hit the scaling limit in data parallelism? Part 20 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:04:20 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, Bea, software, FAQ, Multi-threading, intel, threading |
| Is there a practical parallelism limit, and why would I hit it? Part 19 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 22:02:43 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, Multithreading, software, FAQ, Multi-threading, intel, threading |
| What if I spend all that time threading for multiple cores and my app does not run any faster? Part 17 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 21:59:57 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| What parallel programming tools do you prefer? Part 16 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 21:07:16 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| What APIs or libraries do I use to add parallelism? Part 15 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 21:05:26 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| What are some of the reasons an application might have poor scalability? Part 13 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 20:57:10 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| My application is threaded. Am I done? Part 12 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 20:53:38 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| How do you know that your code is thread-safe? Part 11 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 20:48:13 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| Where do I get the best ROI: Adding parallelism to my app, or optimizing it? Part 9 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 20:36:04 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, software, FAQ, Multi-threading, intel, threading |
| Where do I get the best ROI: Adding parallelism to my app, or optimizing it? Part 9 of 27 [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-11 20:35:31 by Charles Congdon (Intel) | parallelism, developer, Charles, methodology, congdon, tools, tag234, software, FAQ, Multi-threading, intel, threading |
| Intel(R) Threading Building Blocks: A New Method for Threading in C++ [Videos] What is Intel(R) Threading Building Blocks all about? Learn why Intel developed Intel(R) Threading Building Blocks. How does Intel(R) Threading Building Blocks work and how can a developer use it to a ... Posted: 2007-03-06 16:21:34 by ISN Admin | tools, building, blocks, comcurrency, technology, Multithreading, software, intel, threading |
| Levels of concurrency: an example using both instruction and thread level parallelism [Videos] Dr. Michael Wrinn, Senior Course Architect with Intel(R) Software College, opens up his series on topics in parallelism with a discussion on mapping between software strategies for concurrency and the ... Posted: 2007-03-02 19:25:54 by Michael Wrinn (Intel) | tools, wrinn, simd, technology, Multithreading, software, intel, multithread, threading |
| Using Compiler Reports for Software Optimization [Videos] Eric Moore, senior Technical consulting Engineer at Intel, takes you through how to use reports generated by Intel's C compilers together with tools such as Intel VTune Performance Analyzer in order t ... Posted: 2007-03-27 23:03:45 by ISN Admin | tools, technology, Multithreading, software, intel, compiler |
| Intel® IPP for multithreaded, digital media software development [Videos] The Intel® Integrated Performance Primitives (Intel® IPP) is a library of performance-optimized software functions for use in digital media, data processing, communications applications and more. Th ... Posted: 2007-05-01 20:03:24 by Siang-chun The (Intel), Ying Song (Intel) | tools, integrated, primitives, technology, IPP, Multithreading, software, intel, multi-core |
| Intel Software Network & Dr. Dobbs Minisummit on Concurrency Pt. 1 [Knowledgebase] Intel Tech Talk, Part1 :: 03Dec07 A special Intel & Dr Dobbs mini summit 'Software and the Concurrency Revolution: Designing for Multiple Cores'. PART 1 : Paul Steinberg (Intel) introduces Tim ... Posted: 2008-06-10 13:00:16 by Paul Steinberg (Intel) | tools, Mattson, Reinders, Sutter, metaverse, concurrency, threading |
| Intel and Dr. Dobbs Concurrency Minisummit Pt. 2 [Knowledgebase] Intel Tech Talk, Part2 :: 03Dec07 A special Intel & Dr Dobbs mini summit 'Software and the Concurrency Revolution: Designing for Multiple Cores'. PART 2 : James Reinders (Intel) and Herb Sutter ( ... Posted: 2008-06-10 12:59:42 by | tools, Mattson, Reinders, Sutter, metaverse, concurrency, threading |
| Deploy Cluster Systems Dramatically Faster [Knowledgebase] Intel Tech Talks :: 29Nov07 Now that MPI and OpenMP* have become standard for cluster and multi-core architectures, it’s time to consider how to take full advantage of stan ... Posted: 2008-06-10 12:59:16 by Paul Steinberg (Intel) | tools, Cluster, metaverse parallelism, concurrency, HPC, threading |
| Designing Energy Efficient Mobile Applications [Knowledgebase] Intel Tech Talks :: 15Nov07 Desining for power and energy efficiency is important if your mobile apps depend upon a battery for power. Intel Technical Consulting Engi ... Posted: 2008-06-23 16:02:14 by Paul Steinberg (Intel) | tools, metaverse, Energy Efficient, concurrency, Mobility, mobile, threading |
| Threading for Performance [Knowledgebase] Intel Tech Talks :: 25Oct07 Threading for Performance. Intel Technical Consulting Engineer, Shwetha Doss, discusses some common performance issues specific to multithreaded applicati ... Posted: 2008-06-10 12:57:52 by Paul Steinberg (Intel) | parallelism, second life, tools, C++, metaverse, TBB, concurrency, threading |
| Scaling from 2 Cores to 80 Cores and Beyond [Knowledgebase] Intel Tech Talks :: 23Oct07 Moore’s Law is going strong. Transistor densities will keep climbing well into the next decade (or longer), but a number of issues (power density and l ... Posted: 2008-06-10 12:57:21 by Paul Steinberg (Intel) | second life, tools, Mattson, Sutter, Borkar, scaling, concurrency, threading |
| Using Multithreaded Libraries to Maximize Performance for Digital Media Apps [Knowledgebase] Using Multithreaded Libraries to Maximize Performance for Digital Media Apps - Intel® Integrated Performance Primitives (Intel® IPP) is an extensive library of multi-core-ready, highly optimi ... Posted: 2008-06-10 13:03:23 by Paul Steinberg (Intel) | parallelism, second life, tools, C++, metaverse, IPP, concurrency, threading |
| Intel® and Macintosh*: Improved Performance for Developers [Knowledgebase] by John Gorman Introduction Intel® Core™ Duo processors bring new levels of power and efficiency, plus a full spectrum of support for developers In a natural evolution of Intel’s role as t ... Posted: 2009-02-25 09:41:57 by john_gorman | tools, compilers, macintosh, mac, apple |
| Intel® Concurrency Checker 2.1 - Free Tool [Knowledgebase] Intel® Concurrency Checker is Intel's free concurrency finder audit tool for software developers. You can use the tool to check if an application is threaded and if the threads are running con ... Posted: 2008-10-27 19:13:40 by | tools, multi core, download, Free |
| Compilers, Analyzers, Libraries, Tools etc- Buy Direct from Intel [Blogs] For those of you who prefer to purchase Intel software directly from the source, I have good news for you! Intel Developer software (including compilers, analyzers, cluster tools, threading tools, pe ... Posted: 2008-12-01 17:31:15 by Amanda Marvel (Intel) | Intel Business Exchange, Add new tag, tools, compilers, Intel BX, ibx, libraries, intel software, Analyzers, DPD products, sx.intel.com |
| 5 minutes to understand video series - Intel(R) Thread Checker [Videos] The "5 minutes to understand" series show how to use Intel(R) VTune(TM) Performance Analyzer, Thread Profiler and Thread Checker products. In these videos, you will learn the basics of the products an ... Posted: 2008-12-11 03:22:51 by Levent (Intel), Ralph Wargny (Intel) | tools, Visual Studio, Intel Thread Checker, performance, Thread Profiler, Vtune |
| Home Power Measurement for the Curious Student [Blogs] Home Power Measurement for the Curious Student In college my professors used to post some assignments as optional listing them as applying to the “Curious Student”. Being one of those curious ... Posted: 2008-12-12 18:18:51 by Dale Taylor (Intel) | Home, tools, power measurement |
| Building POV-Ray* with Intel(R) C++ Compiler [Knowledgebase] Introduction Version information Application notes Obtaining the source code Obtaining the latest version of the Intel® compilers Prerequisites Configuration and set-up informatio ... Posted: 2009-06-18 17:01:27 by | tools, Povray, compiler, ray tracing, visual computing, graphics |
| How are you using Threading Tools? [Blogs] Intel is currently running a great discount ($99) on our Threading Buidling Blocks (TBB) tools for Linux*, Windows* and Mac* in the Intel BX Software Download Store. This got me thinking about a ... Posted: 2009-02-26 17:10:16 by Susan Bravo (Intel) | tools, development, TBB, ibx, software, discount |
| Intel Parallel Studio Suite at GDC 2009 [Videos] Gary Carleton talks to the demo of Intel Parallel Studio Suite at GDC 2009 in San Francisco, CA. The demo at GDC allowed developers to look in depth at 2 of the tools within the suite: Amplifier is a ... Posted: 2009-03-31 16:48:27 by Gary Carleton (Intel), venkatrajaraman | parallelism, tools, Take Five Videos, Intel Software Network, Gary Carelton, game developers conference, gdc, Intel Parallel Studio, multi-core |
| Great MID and Atom development articles [Blogs] We've had an amazing few weeks of articles and content posted to the Mobility and Atom communities, and wanted to share some of it in case you missed it. Developing for Mobile Internet Devices: Tools ... Posted: 2009-05-07 15:21:54 by Jeff Moriarty (Intel) | tools, browser, Moblin, Linux, MID |
| Havok's Destruction and Cloth Demos at GDC 2009 [Videos] Chris Keogh of Havok shows the new Cloth and Destruction demos at the Intel Booth at GDC 2009 in San Francisco. Vist the Havok site to learn more about the Cloth Demo and the Destruction Demo. You can ... Posted: 2009-05-20 14:43:00 by Lee Bamber, venkatrajaraman | havok, tools, game developers conference, Visual Adrenaline, Havok Cloth, Havok Destruction, Behaviors, GDC 2009, visual computing |
| Software Scaling with Clay and Betty [Videos] Have you struggled with scaling? Have you been a victim of data races and contention? And what about those pesky for loops?? Well slave no more. With the parallel programming smarts available f ... Posted: 2009-06-11 12:23:28 by Jerry Makare (Intel), Paul Steinberg (Intel), venkatrajaraman | tools, OpenMP, Intel Software Network, TBB, data races, parallel computing, multi-core, Dr. Clay Breshears, Infomercial Parody, Paraellelism, For Loops, Contention, Intel Software Development Products, Betty, Threaded Building Blocks |
| Overview of Intel’s Graphics Performance Analyzers Suite: System Analyzer and Frame Analyzer 2.0 Part 1 [Videos] GPA consists of two main tools - System Analyzer and Frame Analyzer. In this video, Chris Cormack walks through key features and basic usage of both tools. To find out more visit the Intel® Graphic ... Posted: 2009-06-22 15:13:37 by Jerry Makare (Intel), venkatrajaraman | tools, Graphics Perfomance Analyzer, Graphics Performance Analyzer Suite, visual computing, graphics, Frame Analyzer, Chris Cormack |
| Overview of Intel’s Graphics Performance Analyzers Suite: System Analyzer and Frame Analyzer 2.0 Part 2 [Videos] GPA consists of two main tools - System Analyzer and Frame Analyzer. In this video, Chris Cormack walks through key features and basic usage of both tools. To find out more visit the Intel® Graphic ... Posted: 2009-06-22 16:01:41 by Jerry Makare (Intel), venkatrajaraman | tools, GPA, visual computing, Frame Analyzer, Chris Cormack, Intel Graphics Performance Analyzer, System Analyzer |
| Demo of the Thread Profiler and Threading Building Blocks [Videos] Gary Carleton, Intel Senior Software Engineer, shows how the Intel Thread Profiler and the Thread Building Blocks assist software developers in creating parallel applications by showing core utilizati ... Posted: 2008-04-03 23:29:23 by gary_carey@maxtor.com, Sharon Greenfield (Intel) | tools, visual computing, core utilization, Intel Thread Profiler, thread timelines, thread lock, thread release |
| Concurrent Collections: Thread your applications for multicore. Now! [Videos] Intel® Concurrent Collections (CnC) for C/C++ provides a mechanism for developing a C++ program that will execute in parallel while allowing the application developer to ignore issues of parallelism ... Posted: 2009-06-29 11:55:32 by Jerry Makare (Intel), venkatrajaraman | tools, C/C++, Intel Software Network, Code, Parallel Programming, multi-core, multicore, Concurrent Collections, Ganesh Rao |
| A Step by Step Guide to Installing Smoke [Videos] Omar Rodriguez takes you through the step by step process of installing Smoke on your computer. You can download the source code for Smoke Here: http://software.intel.com/en-us/articles/smoke-game-tec ... Posted: 2009-07-08 15:16:20 by Jerry Makare (Intel), Elizabeth Vice (Intel), venkatrajaraman | tools, Intel Software Network, Smoke, intel, Smoke Demo, source code, visual computing, graphics, Omar Rodriguez |
| GPA 2.1 Feature Highlight: Buffer Histograms [Blogs] GPA 2.1 includes a feature to allow you to better view render targets and textures. Let's say you have a texture with a very narrow dynamic range, all values in the texture are nearly white. When yo ... Posted: 2009-08-28 10:24:30 by Chris Cormack (Intel) | tools, 3d, performance, optimization, GPA, games, graphics, GPA 2.1, 3d games, performance tools |
| GPA 2.1 Feature Highlight: Configurable X and Y Axes in the Bar Chart [Blogs] In 2.1, GPA allows you to configure both the X and Y axis to any available metric within the bar chart. This allows you to visually see the relationship between multiple per-draw call metrics at the ... Posted: 2009-09-04 10:08:35 by Chris Cormack (Intel) | tools, performance, optimization, gaming, GPA, DirectX, D3D, GPA 2.1, 3d games |
| GPA 2.1 Feature Highlight: Supports all DX devices [Blogs] For this week's GPA blog entry, I wanted to make sure that everyone is aware that GPA runs across all DX devices. This means that GPA supports all Intel DX devices as well as any and all non-Intel DX ... Posted: 2009-09-11 13:08:53 by Chris Cormack (Intel) | tools, 3d, optimization, GPA, 3D graphics, graphics, GPA 2.1 |
| GDC Austin: GPA demos at the Intel booth [Blogs] If you are attending GDC Austin - please come see us at the Intel booth for a GPA 2.1 demo. Stop by, check it out, and provide feedback. Or if you just want to download it now - do that here :). ... Posted: 2009-09-14 11:10:30 by Chris Cormack (Intel) | austin, tools, 3d, gaming, GPA, gdc, games, GPA 2.1, 3d games |
| Online Video of Codemasters using GPA 2.1 [Blogs] Hi all, check out the Codemasters video of GPA 2.1 on youtube... its great to see folks out there using our tools. http://www.youtube.com/user/one2tvEDITS For more info about what Codemasters ... Posted: 2009-09-16 11:53:59 by Chris Cormack (Intel) | tools, 3d, optimization, gaming, GPA, D3D, GPA 2.1, codemasters |
| Come and See GPA 2.1 at IDF (San Francisco) [Blogs] If you are headed to IDF in San Francisco - stop and get a demo of GPA 2.1 on September 22nd or 23rd (Tuesday or Wednesday). [caption id="attachment_9909" align="alignnone" width="300" caption="GPA ... Posted: 2009-09-21 08:32:06 by Chris Cormack (Intel) | tools, 3d, performance, optimization, gaming, GPA, DirectX, 3D graphics, D3D, graphics, GPA 2.1 |
| Imagine the Possiblities of Your Netbook App Ideas [Blogs] Today, Renee James, Intel VP for the Software & Services Group, gave additional details on the Intel® Atom Developer Program, which provides software developers and software companies a new oppor ... Posted: 2009-09-23 09:30:01 by Amy Barton (Intel) | community, developer, tools, netbooks, forum, Intel Atom, blogs, components, Mobility, SDK, intel, MID, Intel® Atom™, Intel® Software Network 2.0, IDF09, dev4atom, Atom Developer, mobilize, Intel® Atom™ Developer Program, Intel Atom Developer Program |
| [Videos] ... Posted: by | community, developer, tools, netbooks, forum, Intel Atom, blogs, components, atom, Mobility, SDK, MID, IDF09, dev4atom, Atom Developer, mobilize, appdeveloper |
| Sascha Pallenberg on Intel Atom Developer Program: Sascha Pallenberg [Videos] We asked Sascha Pallenberg, Intel Insider, and Founder of netbooknews.com, about the growth opportunity of the netbook market and consumer trends he is seeing. He also shares his view on the new opp ... Posted: 2009-09-24 14:41:28 by Amy Barton (Intel), pez13 | community, ISN, developer, tools, netbooks, app store, forum, Intel Atom, blogs, components, appstore, atom, Mobility, SDK, intel, MID, IDF09, dev4atom, Atom Developer, mobilize, appdeveloper, Atom App Store |
| Gaston Hillar on Intel Atom Developer Program: Gaston Hillar [Videos] Hear the software developer perspective on the Intel® Atom™ Developer Program as an opportunity for developers to write and sell developer components and applications for netbooks. Intel Software ... Posted: 2009-09-24 14:52:45 by Amy Barton (Intel), Gastón C. Hillar | community, ISN, developer, tools, netbook, app store, forum, Intel Atom, blogs, components, appstore, atom, Mobility, SDK, intel, MID, IDF09, dev4atom, Atom Developer, mobilize, appdeveloper, Atom App Store |
| Building the Intel Atom Developer Program: Bill Pearson [Videos] Behind the scenes perspective on how the Intel® Atom™ Developer Program was built by the software development team. Bill Pearson shares his experiences as the manager of the team. What was it lik ... Posted: 2009-09-24 15:14:02 by Amy Barton (Intel), Bill Pearson (Intel) | community, ISN, developer, tools, netbooks, app store, forum, Intel Atom, blogs, components, appstore, atom, Mobility, SDK, intel, IDF09, dev4atom, Atom Developer, mobilize, appdeveloper, Atom App Store |
| Optimizing a Video Game: Smoke -- Fanning the Flames to Really Make it Burn Part 1 [Videos] Other sessions will show how to tune your game's graphics for Intel Integrated Graphics - but what about the rest of your code? Join us as we take the Intel "Smoke" game demo code and tune it to run f ... Posted: 2009-09-28 09:54:02 by Jerry Makare (Intel), Paul Lindberg (Intel) | IDF, tools, Take Five Videos, Smoke Demo, multi-core, visual computing |
| Optimizing a Video Game: Smoke -- Fanning the Flames to Really Make it Burn Part 2 [Videos] Other sessions will show how to tune your game's graphics for Intel Integrated Graphics - but what about the rest of your code? Join us as we take the Intel "Smoke" game demo code and tune it to run f ... Posted: 2009-09-28 10:09:15 by Jerry Makare (Intel), Paul Lindberg (Intel) | tools, Smoke Demo, visual computing |
| Optimizing a Video Game: Smoke -- Fanning the Flames to Really Make it Burn Part 3 [Videos] Other sessions will show how to tune your game's graphics for Intel Integrated Graphics - but what about the rest of your code? Join us as we take the Intel "Smoke" game demo code and tune it to run f ... Posted: 2009-09-28 10:26:52 by Jerry Makare (Intel) | tools, Take Five Videos, Smoke Demo, multi-core, visual computing |
| Optimizing a Video Game: Smoke -- Fanning the Flames to Really Make it Burn Part 6 [Videos] Other sessions will show how to tune your game's graphics for Intel Integrated Graphics - but what about the rest of your code? Join us as we take the Intel "Smoke" game demo code and tune it to run f ... Posted: 2009-09-28 11:05:04 by Jerry Makare (Intel), Paul Lindberg (Intel) | IDF, tools, Take Five Videos, Smoke Demo, Intel Software Network TV, multi-core |
| Intel® Media SDK: Fast and Simple Hardware Accelerated Video Encode/Decode Part 1 [Videos] Join us for a deep dive into a new and easy way to make high performance video encode/decode accessible on all supported Intel platforms. This new powerful and flex ... Posted: 2009-09-28 11:20:26 by Jerry Makare (Intel), Steve Pitzel (Intel) | IDF, tools, Overview, Take Five Videos, media sdk |
| Intel® Media SDK: Fast and Simple Hardware Accelerated Video Encode/Decode Part 2 [Videos] Join us for a deep dive into a new and easy way to make high performance video encode/decode accessible on all supported Intel platforms. This new powerful and flexible Intel® Med ... Posted: 2009-09-28 11:30:20 by Jerry Makare (Intel), Steve Pitzel (Intel) | IDF, tools, Take Five Videos, media sdk, visual computing |
| Development Tools for Intel Atom Developer Program [Videos] What developer tools, SDKs and libraries are available to write applications and tune performance for the Intel Atom processor for Moblin and Windows operating systems? Intel Software Engineer, Uli ... Posted: 2009-10-07 09:16:36 by pez13 | developer, IDF, tools, Moblin, netbook, app store, libraries, software, atom, Mobility, SDK, intel, Silverlight, developer tool, IDF09, dev4atom, Intel Atom Developer Program, IADP, moblin.org |
| Intel Atom Developer Program SDK (Alpha Version) [Videos] Get a jump start on your application development by downloading the Intel Atom Developer Program Software Development Kit (Alpha Version) for both Microsoft* Windows (C and C++) and Moblin (C only). ... Posted: 2009-11-10 13:58:12 by Jerry Makare (Intel) | ISN, tools, netbook, app store, atom, Mobility, SDK, MID, IDF09, dev4atom, Atom Developer, appdeveloper, Intel Atom Developer Program, IADP, atom developer community, alpha sdk, atom SDK, intel app store, Atom Tools |