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|---|---|
| Procedural Spooling In Games [Knowledgebase] By Mick West[In this in-depth technical article, Neversoft co-founder West examines how procedural generated content and compression can lead to expanding vistas for your open-world games.]In a game w ... Posted: 2009-06-19 14:11:54 by | procedural spooling, game development, physics, NURBS, visual computing |