All Articles Tagged GDC 2009
| Link/Url | Tags |
|---|---|
| GC'09: Ubisoft talks about brand-new gaming title R.U.S.E.[Videos] Senior Producer Mathieu Girard from Ubisoft took some time and showed us during GC'09 their brand-new gaming title R.U.S.E. which will show up in 2010. R.U.S.E. is a strategy game with a completely new... Posted: 2009-08-25 10:07:18 | GDC 2009 |
| GDC09: Multiplatfom game development with Crytek's CryEngine 3 [Videos] At the Crytek booth during GDC'09 we had the opportunity to watch one of the Crytek software specialist showing the brand-new developing backend of upcoming CryEngine 3. Really amazing pictures! Can't... Posted: 2009-08-19 05:54:40 | GDC 2009 |
| GDC09: why game developers benefit from dual numbers[Videos] Right after his tech session at GDC'09 freelancing software specialist Gino van den Bergen took some time to tell us about his talk, about double numbers and why game developers should use them. Thanx,... Posted: 2009-08-19 04:50:38 | GDC 2009 |
| GDC09: Optimize gaming titles for Integrated Graphics with Intel GPA[Videos] Steve Hughes' tech session was about Intel's Graphics Performance Analyzer. With this tool you can easily find hotspots in your gaming title in order to optimize it for Integrated Graphics chips like the... Posted: 2009-08-19 02:58:28 | GDC 2009 |
| GDC09: Intel raffle netbook draw[Videos] During GDC09 in Cologne Intel gave away four netbooks. We covered that with our video cam. Sit back and have fun. We had some too! Posted: 2009-08-19 00:38:28 | GDC 2009 |
| GDC09: How Intel Parallel Studio works [Videos] During GDC'09 in Cologne we had the opportunity to talk with Edmund Preiss from Intel who showed us how Intel Parallel Studio works. So please join the show! Posted: 2009-08-18 07:54:06 | GDC 2009 |
| GDC09: Why CPUs are important to game developers [Videos] During his tech session Intel's Leigh Davies talked about current CPU architectures and why software developers should understand them. Afterwards we had a short video chat with him where he answered our... Posted: 2009-08-18 07:52:42 | GDC 2009 |
| GDC09: programming efficiently and simultaneously with Larrabee[Videos] During his two tech sessions Intel's Steve McCalla talked a lot about SIMD programming with Larrabee. Afterwards he answered our questions which had to do with rasterization, vectorization and more. Posted: 2009-08-18 07:52:21 | GDC 2009 |
| Level Up 2009 Contest - Enter Your Game[Videos] Discover if your game concepts are ready to rise to glory. Enter Level Up 2009 at www.intel.com/software/levelup2009. For the first time, this year’s contestants will be judged by a panel consisting... Posted: 2009-06-02 11:47:47 | game contest, GDC 2009, GDC Austin, GDC Intel, intel, judges, level up 2009, levelup2009, Visual Adrenaline |
| Havok's Destruction and Cloth Demos at GDC 2009[Videos] Chris Keogh of Havok shows the new Cloth and Destruction demos at the Intel Booth at GDC 2009 in San Francisco. Vist the Havok site to learn more about the Cloth Demo and the Destruction Demo. You can... Posted: 2009-05-20 14:43:00 | Behaviors, game developers conference, GDC 2009, havok, Havok Cloth, Havok Destruction, tools, Visual Adrenaline, visual computing |
