| Link/Url | Tags |
|---|---|
| Clay Breshears - Eight Simple Rules for Designing Threaded Apps [Videos] Dr. Clay Breshears, Intel threading maven, introduces his guide to the perplexed -Eight Simple Rules for Designing Threaded Apps. Read his white paper here - http://softwarecommunity.intel.com/article ... Posted: 2008-07-18 18:45:21 by Clay Breshears | parallelism, technology, clay, breshears, software, concurrency, intel, threading, multicore |
| Advanced Threading for Games: Threading Quake4 - Pt. 3 of 4. Thinking About Threading -continued [Videos] ... Posted: 2007-01-22 20:52:44 by ISN Admin, Sharon Greenfield (Intel) | developer, tera-scale, technology, pentium, software, game, intel, multithread, threading, multicore, game development, visual computing, Anupreet Kalra, multithreading drivers, processing power |
| Threading Frequently Asked Questions - Series Introduction [Videos] Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ ... Posted: 2006-12-08 22:09:46 by Charles Congdon (Intel) | parallelism, Charles Congdon, Charles, methodology, Dev, Intro, developers, software, FAQ, Code, Multi-threading, intel, threading, multicore |
| Advanced Threading for Games: Threading Quake4 - Pt. 1 of 4. The Need for Threading [Videos] ... Posted: 2007-01-04 16:27:33 by ISN Admin, Sharon Greenfield (Intel) | technology, Multithreading, software, Multi-threading, games, intel, threading, multicore, game development, Anupreet Kalra, multithreading drivers, processing power |
| Advanced Threading for Games: Threading Quake4 - Pt. 4 of 4. Next Steps and the Future [Videos] We kept this file large in order to preserve graphics clarity. Please allow time for the file to buffer for a minute or so. Nexts Steps and Future Flaws with Functional Decomposition - Severe Load Bal ... Posted: 2007-01-03 22:09:57 by ISN Admin, Sharon Greenfield (Intel) | developer, Multithreading, software, Multi-threading, games, intel, multicore, game development, visual computing, Anupreet Kalra, processing power, multithreaded drivers |
| Advanced Threading for Games: Threading Quake4 - Pt. 2 of 4. Thinking About Threading [Videos] ... Posted: 2007-01-22 20:28:08 by ISN Admin, Sharon Greenfield (Intel) | terascale, technology, Multithreading, games, intel, threading, multicore, game development, visual computing, Anupreet Kalra, multithreading drivers, processing power |
| Would you be interested in adding a lecture on Parallel Architecture for Games, described in this design document? Why or why not? [Forums] 1. Course Name: Parallel Architecture for Games2. Writers: Mike Pearce, et al.3. Targeted availability: Q4 2008 4. Brief Course Description This module examines a game architecture developed by Inte ... Posted: 2008-10-09 10:44:52 by Mike Pearce (Intel) | Framework, games, parallel, threading, multicore |
| Destroy The Castle Demo at GDC Austin [Videos] Brad Werth, Intel Senior Software Engineer, gives a demo of "Destroy the Castle" which is used to show the versatility of multicore architecture. For more information on Intel tools please visit: www. ... Posted: 2008-10-15 16:36:36 by Jerry Makare (Intel), John Mchugh (Intel) | Take Five Videos, Intel Software Network, GDC Austin, Intel Tools, Destroy the Castle, Smoke, brad werth, threading, multicore, visual computing |
| After Effects, CS3 & Multi-core Technology Part 2 [Videos] Kevan O'Brien, Adobe Systems Field Engineer, talks about using Adobe's tapeless pipeline. This is a must watch for film and video post-production. For more information visit: www.adobe.com ... Posted: 2008-10-16 11:44:09 by Kevin O brien (Intel), Jerry Makare (Intel), Sharon Greenfield (Intel), venkatrajaraman | rendering, multicore, visual computing, After Effects, speed, Adobe Premiere |
| After Effects, CS3 & Multi-core Technology Part 1 [Videos] Kevan O'Brien, Adobe Systems Field Engineer, talks about using Adobe's tapeless pipeline. This is a must watch for film and video post-production. For more information visit: www.adobe.com ... Posted: 2008-10-16 11:44:45 by Kevin O brien (Intel), Jerry Makare (Intel), Sharon Greenfield (Intel), venkatrajaraman | rendering, multicore, visual computing, After Effects, speed, tapeless pipeline, Adobe Premiere |
| SciFi Writing and Future of Multicore & Netbooks? [Blogs] Recently I had the chance to sit down and chat w/Mark Van Name, a science fiction writer and CEO of Principled Technologies. Mark's company does many of the performance benchmarks on Intel products. ... Posted: 2008-10-29 11:20:08 by Amy Barton (Intel) | netbooks, Mark Van Name, SciFi, video, multicore |
| Intel Academic Community at Supercomputing 08 [Knowledgebase] Home>> | Intel Software College and the Intel Academic Community will be sponsoring a number of events at Supercomputing 08 in Austin Texas. This conference draws academic attendees from acro ... Posted: 2009-10-09 16:39:31 by Paul Steinberg (Intel), Wolfgang Rosenberg (Intel) | parallelism, Programming, Multithreading, concurrency, threading, multi-core, multicore |
| Introduction to Intel® Thread Checker for Linux [Videos] Are you threading applications on Linux using C/C++? If so, consider using Intel® Thread Checker to pinpoint hard-to-find threading errors like data races and deadlocks that can cause lockups and cra ... Posted: 2008-11-06 14:25:36 by David Mackay (Intel) | OpenMP, Threading Tools, Threading Building Blocks, Intel Tools, TBB, Intel Thread Checker, multicore |
| Introducing Smoke and Orion [Blogs] Hi all ^_^ This is the first of a series of blogs I am going to post about Smoke. Smoke is a demo developed by Intel to show n-way threading in a game framework… that’s a mouth full! Basicall ... Posted: 2008-12-10 09:16:46 by Orion Granatir (Intel) | ai, Smoke, games, threading, multi-core, multicore |
| Sequential programming is no more — why are we still teaching it? Panel Super Computing 08 Education Forum Pt.1 [Videos] Part 1/7: Sequential Programming is no more. Why Are we still Teaching it? All major manufactures of CPUs, GPUs and ASICs have moved to a many core design, yet universities and colleges are not traini ... Posted: 2009-04-09 14:40:30 by Paul Steinberg (Intel), Michael Wrinn (Intel), venkatrajaraman | parallelism, Programming, Intel Software College, education, concurrency, Computer Science, intel, supercomputing, parallel computing, HPC, multicore |
| Sequential programming is no more — why are we still teaching it? Panel Super Computing 08 Education Forum Pt.2 [Videos] Part 2/7: Sequential Programming is no more. Why Are we still Teaching it? All major manufactures of CPUs, GPUs and ASICs have moved to a many core design, yet universities and colleges are not traini ... Posted: 2009-04-09 14:36:50 by Paul Steinberg (Intel), venkatrajaraman | parallelism, Intel Software College, concurrency, Academic, Intel Academic Community, intel, supercomputing, parallel computing, HPC, multicore |
| Lock or Be Free [Blogs] Jeff Andrews wrote a great article about multithreaded game engines over on Whatif.intel.com. These are the concepts that the Smoke (n-way threaded game framework) demo was built on. One of the re ... Posted: 2008-12-30 16:07:29 by Orion Granatir (Intel) | Add new tag, Smoke, execution mode, gdc, threading, multi-core, multicore, game development |
| Победитель Студенческого кубка Intel® [Knowledgebase] /*// File : sunset.c// Purpose : file contains the implementation of the (whole) computational// core of the Sunset benchmark.//// Contributed 1999-2002 by Andrey Naraikin, Dmit ... Posted: 2009-02-04 13:14:42 by Dmitry Oganezov (Intel) | SunSet, Code, Student, contest, multicore |
| Threaded AI: FTW [Blogs] Writing threaded AI (Artificial Intelligence) is epic? It’s easier than you would think! I am going to give a presentation about multithreaded AI at GDC this year. We will examine how AI ... Posted: 2009-01-29 16:16:40 by Orion Granatir (Intel) | ai, Smoke, gdc, multicore |
| Intel® Parallel Studio - a comprehensive solution for parallelism [Videos] Watch James Reindeer speak about the Intel Parallel Studio Product. ... Posted: 2009-02-19 10:11:25 by Arti Gupta (Intel), venkatrajaraman | Parallel Programming, multicore |
| The Basics of Parallel Architecture: What Should I Know? [Forums] So my question is pretty simple and straight forward. I am a non-technical guy. When it comes to Parallel Programming I wouldn't even know where to start, and to be perfectly honest, when it comes to ... Posted: 2009-02-20 14:16:58 by Jerry Makare (Intel) | intel, parallel computing, parallel, threading, multicore |
| 1000 Universities Teaching Parallel Programming [Blogs] Congratulations to Jordan University of Science and Technology and Dr. Mazen Kharbutli who became the 1000th University to join the initiative to bring parallel programming to university curriculum. ... Posted: 2009-03-03 23:17:33 by Scott Apeland (Intel) | Add new tag, university, Parallel Programming, multicore |
| GDC Threading Tutorial – Lab 3 [Videos] This video looks at an AI system and how it can take advantage of the threading framework outlined in Lecture 2. Follow along and you will spread out its load across available CPU cores. The lab w ... Posted: 2009-03-23 23:22:32 by Brad Werth (Intel), venkatrajaraman | Take Five Videos, thread, Smoke, parallel studio, awesomeness, intel, parallel amplifier, parallel, threading, multicore, game development, visual computing, concurrent code |
| Intel(R) Xeon 5500 Series Launch - ISV Perspectives on Intel(R) Tools and Architecture Collaboration [Videos] Nehalem-EP for Servers and Workstations has arrived. Check out what the top ISVs have to say about how Intel(R) Tools and industry collaboration helped them port and develop their applications for ... Posted: 2009-03-30 17:42:34 by | compilers, xeon, Multicore Parallel Programming, Vtune, Nehalem, intel, multicore |
| Autodesk Perspectives on the Intel(R) Xeon 5500 Series [Videos] The Nehalem architecture has arrived for servers and workstations. Check out what AUTODESK leaders have to say about the new Intel(R) Xeon 5500 Series processors and how it performs with their leadin ... Posted: 2009-03-31 18:00:27 by Sharon Greenfield (Intel), Steve Pitzel (Intel) | xeon, Vtune, Visual Adrenaline, Nehalem, Autodesk, intel, artist, animator, multicore, visual computing, graphics, Autodesk 3ds Max, manycore, xeon 5500 series |
| The Value of Infrastructure [Blogs] Much have been said about parallel computing and parallel programming. There are many methods to approach this area, such as using low level API, many types of libraries, language extensions, and ... Posted: 2009-04-06 12:49:04 by Asaf Shelly | Guest Blog, concept, multicore |
| All Sorts of Sorts [Blogs] Hi all, As some of you may already know I am getting married May 11'th. Yes, yes, a very happy occasion. Doesn't leave time for anything... Well, there is enough for a blog post but not enough for ... Posted: 2009-04-27 08:28:37 by Asaf Shelly | Guest Blog, multicore |
| Stateful Programming - a key element [Blogs] A key feature of Object Oriented Programming is code manageability and reusability, key feature of Procedural Programming is flow manageability. A key element in flow manageability is Stateful Program ... Posted: 2009-04-30 08:24:32 by Asaf Shelly | Guest Blog, multicore |
| Use lambda expressions in C# to simplify the parallelized code [Blogs] So, you want to start using Task Parallel Library Beta 1. You want to take advantage of the new features that will be available in .Net 4.0. Hold on! Are you familiar with lambda expressions? If yo ... Posted: 2009-05-13 10:57:49 by Gastón C. Hillar | C++, Parallel Programming, Parallel Extensions, .Net 4.0, CSharp, Task Parallel Library, parallel, multi-core, multicore |
| Gaming into the Future [Knowledgebase] Gaming into the Future---------------------------------------------------------------------------------------------------------------------------------------Research Area: Optimizing games for Multi-c ... Posted: 2009-07-13 01:00:36 by lakshya90, aditlal, nihal.armaan, shreya.nayak, sbdise, tc2009086 | Programming, game, parallel, multicore, engine |
| Intel Software Network - Meet the Team [Videos] Meet the team who has brought you the Intel Software Network (intel.com/software). This is the first in a series of videos that will introduce many of the folks who are behind building a community of ... Posted: 2009-06-23 11:54:14 by Arti Gupta (Intel), venkatrajaraman | Programming, ISN, Intel Software Network, intel software, intel, parallel computing, multicore, visual computing, graphics, behind the scenes, software developer |
| Meet Aaron Tersteeg Intel Software Network [Videos] Aaron Tersteeg – Community manager parallel programming and multicore-- is a constant learner, enthusiastic teacher...skier, cyclist, chef, fly caster, volunteer, Orangeman, investor, media junkie a ... Posted: 2009-06-23 13:31:59 by Arti Gupta (Intel) | community, Aaron Tersteeg, Intel Software Network, ParallelProgrammingTalk, parallel computing, parallel, Intel Software Network TV, ISN TV, multicore, behind the scenes, ISN Team |
| Developer Viewpoint - Far Cry 2 and Intel® Core i7 [Videos] Dominique Guay, Technical Director for Far Cry 2, shares his experience working with a team of programmers, artists, and animators in developing this game. He talks about the development goals how h ... Posted: 2008-12-04 11:59:58 by Joel De Guzman (Intel), venkatrajaraman | Parallel Programming, Core i7, multicore, game development, visual computing, Dominic Guay |
| Concurrent Collections: Thread your applications for multicore. Now! [Videos] Intel® Concurrent Collections (CnC) for C/C++ provides a mechanism for developing a C++ program that will execute in parallel while allowing the application developer to ignore issues of parallelism ... Posted: 2009-06-29 11:55:32 by Jerry Makare (Intel), venkatrajaraman | tools, C/C++, Intel Software Network, Code, Parallel Programming, multi-core, multicore, Concurrent Collections, Ganesh Rao |
| Face-Tracking enhanced Speech-Recognition [Videos] This demonstration shows an innovative solution to a classic problem: how computer speech recognition can determine whether the user is talking to the computer, or to someone else. Face-tracking softw ... Posted: 2009-06-29 12:37:33 by Jerry Makare (Intel), venkatrajaraman | multi-core, multicore, Research @ Intel Days, Face-recognition, Tracking, Compute Cycles, Glen Shires, Intel Software Netwirk |
| Parallel Programming Tools: Enhancing Computer Vision [Videos] Creating applications that take advantage of multi-core hardware requires new approaches in parallel programming. We show how innovative tools like Intel® Concurrent Collections and Intel's Ct Techno ... Posted: 2009-07-01 12:41:31 by Jerry Makare (Intel), venkatrajaraman, Gina Harris (Intel) | C++, C/C++, Intel Software Network, computer vision, parallel computing, multi-core, multicore, Concurrent Collections, Ct, Ct Technology |
| Hellgate London on Intel Integrated Graphics Card [Videos] Raymond Paik, Applications Engineer with Intel's Virtual Computing Group shows Hellgate London running on the next generation (pre-release) Intelr Integrated Graphics Card and shows some of the benefi ... Posted: 2008-04-03 23:54:19 by Raymond Paik (Intel) | Integrated Graphics, threading, multicore, visual computing, Hellgate London |
| Optimizing Direct X for Multicore - Intro to series [Videos] Intel Applications Engineer, Leigh Davies, gives a summary of his session, Optimizing Direct X for Multicore, from the Game Developers Conference. How to optimize for graphics using the CPUs and GPUs? ... Posted: 2008-04-03 23:19:57 by Leigh Davies (Intel), Sharon Greenfield (Intel) | DirectX, multicore, visual computing, scalability, DirectX optimizations |
| Intel® MKL Threaded 1D FFTs [Knowledgebase] In Intel MKL 10.2, one-dimensional complex-to-complex fast Fourier transforms (FFTs) are now threaded for non-prime sizes from 216 and larger with the following exception: if at least one prime fac ... Posted: 2009-10-30 10:12:28 by Dmitry Baksheev (Intel), AmandaS (Intel) | FFT, Multi-threading, multithread, fourier transform, threading, multi-core, multicore |
| Bloggers at IDF [Videos] Abstract: Aaron Tersteeg, Intel Multicore Community Manager, talks with Michael Huelskoetter, blogger for software-dev-blog.de, a German blog, sponsored by Intel, that covers software developer to ... Posted: 2009-09-24 09:36:13 by Amy Barton (Intel), Aaron Tersteeg (Intel) | IDF, blogger, Social Media, multicore, IDF09, software-dev-blog |
| Jim Dempsey on Parallel Programming at IDF 2009 [Videos] Intel Software Network Black Belt Developer, Jim Dempsey, shares his experiences participating at the Intel Developer Forum (IDF 2009), including his thoughts on the parallel programming demos, tool ... Posted: 2009-10-15 10:02:33 by Aaron Tersteeg (Intel), pez13 | Tersteeg, ISN, Aaron Tersteeg, IDF, Intel Software Network, hyperthreading, concurrency, parallel studio, black belt, intel, threading, multicore, Parellel Programming, mult-core, IDF09, Jim, Jim Dempsey, Dempsey, QuickThread, QuickThreadProgramming, parellel programming talk |
| [smp] processor disabled [Forums] Hi,I am trying to manage the multiprocessor initialization.I found a little program [1] that implements the multiprocessor specification [2]. but in the processor entries([2] page 4-7) I get that the ... Posted: 2009-10-15 11:12:31 by medinad | SMP, multicore, multiprocessor |
| New Intel Parallel Universe Portal [Knowledgebase] There is currently no charge for this service; it is available online through the Intel Software Network at paralleluniverse.intel.com. A Quick Overview of the New Intel Parallel ... Posted: 2009-11-17 21:05:45 by Aaron Tersteeg (Intel), Amy Barton (Intel) | developer, scaling, Multicore Parallel Programming, parallel studio, Paralle Computing, threading, multicore, parallel universe |
| TechEd - Smoke demo - Rami Radi [Videos] ... Posted: 2009-11-17 03:16:06 by softtalk, Rami Radi (Intel) | smoke framework, windows vista, Windows 7, multicore, horsepower |