ray tracing

Link/UrlTags
英特尔与 Havok 公司在2008 GDC大会的专题课程 [Knowledgebase]
英特尔与 Havok 公司在2008 GDC的课程 – 点击下列课程标题获取课程资料。 在这里了解关于课程主讲人的更多信息: Threading Success Stories 线程化成 ...

Posted: 2008-05-17 18:59:29 by
havok, GDC Intel, Game Developers Confernce, Intel Havok, ray tracing, visual computing
Построение теней в реальном времени по методу Shadow Volumes [Knowledgebase]
Введение Щекочущее нервы наслаждение эффектом присутствия в компьютерных играх рождается, в том числе, и пр ...

Posted: 2009-02-05 01:30:44 by bryant-freitag2, Jason M Bestimt
ray tracing, texture map, visual computing, immersive interactivity
Rendering to Texture Surfaces Using Microsoft DirectX7* API [Knowledgebase]
by Kim Pallister Introduction Developing for the current generation PC platform rewards software developers working in 3D with both blessings and curses. On the positive side, PC's are delivering ro ...

Posted: 2009-06-19 18:51:51 by Kim Pallister (Intel)
ray tracing, game development, texture map, visual computing, bump map
Quake Wars* Gets Ray Traced [Knowledgebase]
A scene unfolds in the computer room of a major university. Those watching sense electricity in the air, the kind of tension that builds before a thunderstorm, as a cluster of 20 networked PCs, each e ...

Posted: 2009-08-12 16:20:40 by Daniel Pohl (Intel)
larrabee, ray tracing, game development, specular map, physics, texture map, visual computing, bump map
Building POV-Ray* with Intel(R) C++ Compiler [Knowledgebase]
  Introduction Version information Application notes Obtaining the source code Obtaining the latest version of the Intel® compilers Prerequisites Configuration and set-up informatio ...

Posted: 2009-06-18 17:01:27 by
tools, Povray, compiler, ray tracing, visual computing, graphics
Meteor [Videos]
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Posted: 2009-03-26 10:22:14 by Project Offset
Project Offset, visual effects, ray tracing, global illumination, visual computing, bump map, blendshape
Meteor Behind the Scenes [Videos]
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Posted: 2009-03-26 10:28:39 by Project Offset
Project Offset, visual effects, ray tracing, global illumination, visual computing, bump map, blendshape
Eurographics 2009 [Videos]
Eurographics 2009 participation was a wonderful experience with a total of 450 attendees from all over the world; an invited talk by Matt Pharr attended by over 150 and another 85 attended the industr ...

Posted: 2009-04-15 02:02:46 by Sharon Greenfield (Intel), venkatrajaraman
intel, animator, Smoke Demo, ray tracing, visual computing, Eurographics
Unlocking the Potential of Graphics Processing: Technology Transfer at Its Finest [Knowledgebase]
An Interview with Intel's Randi Rost by Chryste SullivanHow do technology ideas propagate through the world at large and somehow become real? What does it take to capture the imaginations and talents ...

Posted: 2009-06-20 16:23:02 by
ray tracing, game development, visual computing, graphics
A Hybrid Computationally Efficient Parallel Algorithm for Best Visual Quality 3D Real-time Graphics [Knowledgebase]
Research Area: Rewriting Algorithms to help Parallel ProgrammingAuthors: Amrit Asrani, Atheendra P Tarun, Athresh R ShigavalFaculty Mentor: Mr.Sudhir Shenai     Name of the Institution: Global Ac ...

Posted: 2009-07-12 23:11:09 by athresh, ardneehta, amritasrani, sudhirshenai, tc2009018
z buffer, ray tracing
Architecture of a Real-Time Ray-Tracer [Knowledgebase]
Jacco Bikker, NHTV University of Applied Sciences, Breda, The Netherlands Introduction Recently, it has been shown that ray tracing can be done in real-time on consumer PCs. This is an interesti ...

Posted: 2009-11-02 11:27:13 by jacco@bik5.com
coding, ray tracing, texture map, global illumination, visual computing
Real-Time Ray Tracing at Research @ Intel Days [Videos]
With the emering power of upcoming many-core architectures real-time ray tracing comes closer and closer to the desktop. In this research demo "Quake Wars: Ray Traced" Intel Research Scientist, Daniel ...

Posted: 2009-06-29 11:32:10 by Jerry Makare (Intel), venkatrajaraman
research, Take Five Videos, ray tracing, visual computing, Daniel Pohl, Research @ Intel Days
Spice Up Your Game with Ray Tracing Part I of II [Videos]
Daniel Pohl, Intel Research Scientist, presents on the latest research on ray tracing in the Intel Booth at SIGGRAPH 2009.  Algorithms for ray tracing simulate the properties of individual rays of li ...

Posted: 2009-08-06 08:04:36 by Elizabeth Vice (Intel), Amy Barton (Intel), venkatrajaraman
game animation, game asset optimization, ray tracing, Daniel Pohl, SIGGRAPH09, SIGGRAPH 2009
Spice Up Your Game with Ray Tracing Part II of II [Videos]
Daniel Pohl, Intel Research Scientist, presents on the latest research on ray tracing in the Intel Booth at SIGGRAPH 2009.  Algorithms for ray tracing simulate the properties of individual rays of li ...

Posted: 2009-08-06 09:59:14 by Elizabeth Vice (Intel), Amy Barton (Intel), venkatrajaraman
3d model, 3D future gaming, game animation, game asset optimization, ray tracing, SIGGRAPH09, SIGGRAPH 2009