3d modeling

Link/UrlTags
Autodesk in Intel SIGGRAPH Booth [Videos]
Michael Langmayer, 3D Application Specialtist with Autodesk gives Take Five Videos a demo of their modeling software, and of their renderer. ...

Posted: 2008-08-18 02:15:06 by michael.langerman@sdsmt.edu, Sharon Greenfield (Intel), venkatrajaraman
siggraph, Multithreading, rendering, animator, 3d modeling, visual computing, speed, design visualization, Autodesk 3ds Max
Microsoft Flight Simulator X SOARS to New Heights with Multi-Threading [Knowledgebase]
By Lee Purcell Download PDF Microsoft Flight Simulator X Soars to New Heights with Multi-Threading** For many pilots, no sensation evokes greater pleasure than that fleeting moment when gravity is ...

Posted: 2009-06-19 11:04:50 by
Parallel Programming, game development, texture map, 3d modeling, visual computing
Using Pictures to Create Real World 3D Models [Videos]
This demo shows how photography can be used to create rich visual content including 3D objects as well as “mirror worlds,” environments that model buildings and other large structures in the re ...

Posted: 2009-10-20 10:53:36 by pez13
Ice, 3d modeling, visual computing, virtual world, Immersive connected experience
Cooking Up a Little Meatloaf to Build a Torso [Blogs]
Okay, it sounds a little odd - but the latest tutorial I've posted on the Artist/Animator resource site (www.intel.com/software/artist) will show you how this works. Check out Modeling a Torso One Mea ...

Posted: 2009-10-26 07:26:01 by Steve Pitzel (Intel)
dcc, animation, 3d modeling, artistanimator, modeling techniques, free model, free torso model, game modeling, model downloads, modeling for animation, polygonal model, Pitzel, tutorial
3D Modeling and Parallel Mesh Simplification [Knowledgebase]
By Christopher G. Healey Introduction 3D geometric models are common in computer graphics—for example, in computer games, scientific simulations, or architectural design. These models are usually ...

Posted: 2009-11-23 16:34:30 by
3d modeling, visual computing, paralllel mesh, mesh simplification