speed

Link/UrlTags
Autodesk in Intel SIGGRAPH Booth [Videos]
Michael Langmayer, 3D Application Specialtist with Autodesk gives Take Five Videos a demo of their modeling software, and of their renderer. ...

Posted: 2008-08-18 02:15:06 by michael.langerman@sdsmt.edu, Sharon Greenfield (Intel), venkatrajaraman
siggraph, Multithreading, rendering, animator, 3d modeling, visual computing, speed, design visualization, Autodesk 3ds Max
After Effects, CS3 & Multi-core Technology Part 2 [Videos]
Kevan O'Brien, Adobe Systems Field Engineer, talks about using Adobe's tapeless pipeline. This is a must watch for film and video post-production. For more information visit: www.adobe.com ...

Posted: 2008-10-16 11:44:09 by Kevin O brien (Intel), Jerry Makare (Intel), Sharon Greenfield (Intel), venkatrajaraman
rendering, multicore, visual computing, After Effects, speed, Adobe Premiere
After Effects, CS3 & Multi-core Technology Part 1 [Videos]
Kevan O'Brien, Adobe Systems Field Engineer, talks about using Adobe's tapeless pipeline. This is a must watch for film and video post-production. For more information visit: www.adobe.com ...

Posted: 2008-10-16 11:44:45 by Kevin O brien (Intel), Jerry Makare (Intel), Sharon Greenfield (Intel), venkatrajaraman
rendering, multicore, visual computing, After Effects, speed, tapeless pipeline, Adobe Premiere
Adobe Creative Suite 4 and Intel Core i7 processors [Videos]
Kevan O'Brien, Solutions Expert Dynamic Media and Enzo Guerra, Software Architect discuss how Adobe and Intel offer creative professionals a powerful combination of increased performance from Core i7, ...

Posted: 2008-11-17 16:09:09 by Amy Barton (Intel), Sharon Greenfield (Intel), venkatrajaraman
Adobe, Creative Suite, rendering, Core i7, video, intel, threading, visual computing, speed
Ascaron's Sacred 2: Fallen Angel on Intel Centrino2r processor technology [Videos]
German Gaming Company Ascasron talks about the game "Sacred 2, Fallen Angel" and how it works with IntelCentrino2r processor technology . Ascaron also : Talks about Ad-hoc mobile features & Mobile ...

Posted: 2008-07-24 21:36:44 by ISN Admin, Sharon Greenfield (Intel), venkatrajaraman
Mobile Gaming, Centrino 2, game development, visual computing, normal map, speed, load time, Fallen Angel: Sacred 2, ad-hoc gaming