All Articles Tagged dreamworks

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A Performance Optimization Study for the DreamWorks Animation Fluid Solver[Knowledgebase]
by John J. O'Neill, Charles Congdon, Ram RamanujamIntel CorporationSilviu Borac, Ron HendersonDreamWorks Animation Abstract We present a performance optimization study for an incompressible fluid simulation...

Posted: 2011-03-04 00:00:00 by Charles Congdon (Intel)
animation, dreamworks, fluid simulation, visual computing
Rethinking the Pipeline: DreamWorks Animation Advances the Art[Knowledgebase]
By Lee Purcell Infused with an abundance of multi-core processing power and bolstered by new multi-machine server-farm architectures, DreamWorks Animation has embarked on a radical re-engineering of their...

Posted: 2009-11-20 00:00:00 by Cecilia Villalon (Intel)
animation, dreamworks, rendering, visual computing
DreamWorks® Animation and Intel® – Optimization enables 3D production[Videos]
Marty Johnson, Intel’s account manager to DreamWorks Animation, talks about Shrek’s Law and how Intel helped DreamWorks Animation optimize their rendering process. Using a combination of OpenMP, algorithmic...

Posted: 2009-08-25 14:01:21
dreamworks
Optimizing Without Breaking a Sweat[Knowledgebase]
How we optimized DreamWorks Animation's rendering, animation, and special effects applications without recompiling or relinking using LD_PRELOAD to call highly optimized functions provided by Intel® Thread...

Posted: 2009-10-29 00:00:00 by John O (Intel)
dreamworks, libimf, libm, malloc, memcpy, optimization, TBB, vcsource_domain_graphics, vcsource_index, vcsource_os_windows, vcsource_platform_desktoplaptop, vcsource_product_icc, vcsource_product_tbb, vcsource_product_vtunexe, vcsource_type_techarticle, visual computing, zlib