Intel Software TV
Building Games for Netbooks Part 3
Do you keep missing the train with new mobile game platform opportunities? Millions of netbooks are waiting to run your game, and millions more being added to the pool each year. In this session you'll learn how to optimize for CPU and GPU on In
Expand Description Collapse DescriptionDo you keep missing the train with new mobile game platform opportunities? Millions of netbooks are waiting to run your game, and millions more being added to the pool each year. In this session you'll learn how to optimize for CPU and GPU on Intel Atom based netbooks. We'll share tips and tricks for maximizing performance, battery life, connectivity, and development on this rapidly growing platform. You'll learn how to take advantage of the Intel Atom Developer Program to get your game running for this exciting new game platform!
| Date | Series | Author |
|---|---|---|
| August 24, 2011 |
Building Games For Netbooks
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| August 24, 2011 |
2008Linux World精彩的Moblin技术演讲
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| August 24, 2011 |
2008年台北IDF Moblin演示
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| August 24, 2011 |
Rapid development and deployment of MID applications using Adobe® AIR™
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