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Developer Viewpoint - Far Cry 2 and Intel® Core i7

  • August 24, 2011
  • Joel De Guzman (Intel)
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Dominique Guay, Technical Director for Far Cry 2,  shares his experience working with a team of programmers, artists, and animators in developing this game. He talks about the development goals how his team worked with the eight available logical p

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Dominique Guay, Technical Director for Far Cry 2,  shares his experience working with a team of programmers, artists, and animators in developing this game. He talks about the development goals how his team worked with the eight available logical processing cores to achieve the game/^s expansive world and great AI.   Intel collaborated with his team resulting in highly scalable software and playability at the highest settings with this new platform.

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