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GDCE 2010: Multi-thread your Games with DirectX 11 (nulstein demo)

  • August 24, 2011
  • Michael J Huelskoetter
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During Game Developers Conference Europe 2010 we talked to Jerome Muffat-Meridol from Intel about his tech session, about the nulstein demo he showed and about the question whether DirectX 11 does multi-thread games.

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This video interview is referring to Jerome's tech talk during GDCE 2010. The relating blog post can be found by clicking on this link. There you'll find a lot of useful information as well some pictures of Jerome's presentation which are linked to the related keywoards.

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