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Optimizing Game Architecture with Intel Threading Building Blocks

  • August 24, 2011
  • Brad Werth (Intel)
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Brad Werth, Intel Senior Software Engineer, Spoke to game developers at GDC 2009 about how the cross-platform threading library, Intel Threading Building Blocks, can enhance the performance of your game. This video is an overview of the session, and

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Brad Werth, Intel Senior Software Engineer, Spoke to game developers at GDC 2009 about how the cross-platform threading library, Intel Threading Building Blocks, can enhance the performance of your game. This video is an overview of the session, and more information on this topic can be found here: http://www.intel.com/software You can also download Threading Building Blocks by visiting http://www.threadingbuildingblocks.com

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