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Performance and Threading Tools for Game Developers

  • August 24, 2011
  • gary_carey@maxtor.com
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Gary Carleton, Intel Senior Software Engineer, provides an overview of Intel tools shown at the Game Developers Conference that help developers thread code as easily as possible, improve performance, identify bottlenecks, and take advantage of multi

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Gary Carleton, Intel Senior Software Engineer, provides an overview of Intel tools shown at the Game Developers Conference that help developers thread code as easily as possible, improve performance, identify bottlenecks, and take advantage of multicore. In the next video Gary gives an in-depth demo of the Thread Profiler and Thread Building Block Tools. www.intel.com/software/tools

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