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Threading and Integrated Graphics at GDC 2008

  • August 24, 2011
  • Elliot Garbus (Intel)
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Elliot Garbus, Intel VP and General Manager of the Visual Computing Software Division provides an overview of Intel's presence and strategy at the Game Developers Conference, encouraging game developers to take advantage of multithreading, Intel gra

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Elliot Garbus, Intel VP and General Manager of the Visual Computing Software Division provides an overview of Intel's presence and strategy at the Game Developers Conference, encouraging game developers to take advantage of multithreading, Intel graphics, and Intel software development communities for graphics and multicore. (www.intel.com/software).

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