| August 25, 2011 |
Efficient Scaling in a Task Based Game Engine
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Personal computers continue their rapid performance improvements . Get the most out of the latest hardware, and scale efficiently between 2 and 6 (or more) CPU cores using Tasking. Tasking decouples algorithmic parallelism from implementation, allo
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Personal computers continue their rapid performance improvements . Get the most out of the latest hardware, and scale efficiently between 2 and 6 (or more) CPU cores using Tasking. Tasking decouples algorithmic parallelism from implementation, allo
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Jerry Makare (Intel) |
| August 25, 2011 |
Cowboy Hat Demo
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Jerry Makare (Intel) |
| August 24, 2011 |
GDCE 2010:
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During GDCE 2010 Leigh Davies from Intel showed us the tool suite Intel Graphics Performance Analyzers in detail. The second part covers the Frame Analyser.
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Part 3/3 of Intel Graphics Performance Analyzers live-demo which is showing the Platform View.
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Michael J Huelskoetter |
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