Intel Software TV
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Havok's Destruction and Cloth Demos at GDC 2009
Chris Keogh of Havok shows the new Cloth and Destruction demos at the Intel Booth at GDC 2009 in San Francisco.
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Level Up 2009 Contest - Enter Your Game
Discover if your game concepts are ready to rise to glory. Enter Level Up 2009. For the first time, this year’s contestants will be judged by a panel consisting of pioneering game developers who helped shape the industry (including Sid Meier, Wi
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GDC09: programming efficiently and simultaneously with Larrabee
During his two tech sessions Intel's Steve McCalla talked a lot about SIMD programming with Larrabee. Afterwards he answered our questions which had to do with rasterization, vectorization and more.
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GDC09: Why CPUs are important to game developers
During his tech session Intel's Leigh Davies talked about current CPU architectures and why software developers should understand them. Afterwards we had a short video chat with him where he answered our questions.
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GDC09: How Intel Parallel Studio works
During GDC'09 in Cologne we had the opportunity to talk with Edmund Preiss from Intel who showed us how Intel Parallel Studio works. So please join the show!
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GDC09: Intel raffle netbook draw
During GDC09 in Cologne Intel gave away four netbooks. We covered that with our video cam. Sit back and have fun. We had some too!
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GDC09: Optimize gaming titles for Integrated Graphics with Intel GPA
Steve Hughes' tech session was about Intel's Graphics Performance Analyzer. With this tool you can easily find hotspots in your gaming title in order to optimize it for Integrated Graphics chips like the Intel G45. Afterwards he took some ti
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GDC09: why game developers benefit from dual numbers
Right after his tech session at GDC'09 freelancing software specialist Gino van den Bergen took some time to tell us about his talk, about double numbers and why game developers should use them. Thanx, Gino!
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GDC09: Multiplatfom game development with Crytek's CryEngine 3
At the Crytek booth during GDC'09 we had the opportunity to watch one of the Crytek software specialist showing the brand-new developing backend of upcoming CryEngine 3. Really amazing pictures! Can't wait for the first gaming titles.
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GC'09: Ubisoft talks about brand-new gaming title R.U.S.E.
Senior Producer Mathieu Girard from Ubisoft took some time and showed us during GC'09 their brand-new gaming title R.U.S.E. which will show up in 2010. R.U.S.E. is a strategy game with a completely new game engine which allows ultra fast zooming















