Intel Software TV
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Don't Dread Threads Part 1
Parallel code unleashes the full computing power potential for all major gaming platforms. You'll learn 4 easy steps to run in parallel: data decomposition, task definition, threading (API), and validation. We will share an introduction to these
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GDC Threading Tutorial – Introduction
This video is the first of a series of videos that recaps the full day threading tutorial delivered at GDC 2009. This introduction previews the material and gives an overview of threading issues.
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GDC Threading Tutorial – Lab 4 Part 2
This video examines how to hook multiple threaded systems together (e.g. input, AI, physics). Follow along with the video and see how the data flows without bottlenecking systems. This is part 2 of a 2 part section
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GDC Threading Tutorial – Lab 5 Part 1
This is the final video which will find (and fix) memory leaks and data races with Parallel Inspector. Follow along and try out Parallel Inspector on the provided code base. This is part 1 of a 2 part section
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GDC Threading Tutorial – Lab 5 Part 2
This is the final video which will find (and fix) memory leaks and data races with Parallel Inspector. Follow along and try out Parallel Inspector on the provided code base. This is part 2 of a 2 part section
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Who Moved the Goalposts? The Rapidly Changing World of CPUs
Leigh Davies gives a brief overview of his GDC session which coverd how in less time than some games take to develop, Intel desktop PC architecture has undergone two major revisions.
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Developing for Multi-Core Software Seminar - Milan 2007
Watch what developers expect to gain from the Developing for Multi-Core Software Seminar in Milan 2007.
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Open MP and software parallelization
An brief introduction to Open MP and how it can help parallelize your code for multi-core sysytems.
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Intel's Take Five Top Five: Aaron Tersteeg
Paul Steinberg sits down with Intel's Multi-Core Community Manager, Aaron Tersteeg to discuss technology, and exotic food.
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Optimizing Applications for Multi-core, Virtualized Environments
David Ott, Sr. Software Engineer in Intel's Software Solutions Group, discusses how to approach optimizing an application for complex execution environments utilizing both multi-core and virtualization technologies.















