Intel Software TV
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Mobile Gaming: Crytek's Crysis Threaded for Notebooks
Jeff Laflam, Intel Applications Engineer shows Crytek's Crysis running on high-end notebooks. Mobile gaming developers can now take advantage of multithreading, battery monitoring and enhanced wireless capability using Intel's mobile development kit
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Is there a practical parallelism limit, and why would I hit it? Part 19 of 27
Frequently asked questions (FAQ) from Charles Congdon on multi-core, parallelism and multithreading. Please let us know if you have more questions for Charles. If we get enough, we'll do a Charles FAQ pt. II. Enter your comments below or email
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Tuning a Multithreaded Application for Performance
Take the next step in threading to learn how to incorporate performance tuning. We will explore how to use the Inel(R) Thread Profiler in a load imbalance situation, with synchronzation objects and with lightweight locks.
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Intel® IPP for multithreaded, digital media software development
The Intel® Integrated Performance Primitives (Intel® IPP) is a library of performance-optimized software functions for use in digital media, data processing, communications applications and more. This presentation introduces Intel IPP and its pote
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Advanced Threading for Games: Threading Quake4 - Pt. 1 of 4. The Need for Threading
No description available.
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Advanced Threading for Games: Threading Quake4 - Pt. 2 of 4. Thinking About Threading
No description available.
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Advanced Threading for Games: Threading Quake4 - Pt. 4 of 4. Next Steps and the Future
We kept this file large in order to preserve graphics clarity. Please allow time for the file to buffer for a minute or so. Nexts Steps and Future Flaws with Functional Decomposition - Severe Load Balancing Issues Especially on an open ended platfor
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Autodesk in Intel SIGGRAPH Booth
Michael Langmayer, 3D Application Specialtist with Autodesk gives Take Five Videos a demo of their modeling software, and of their renderer.
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Benchmarking in a Virtual Environment
No description available.
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Design Patterns for Parallel Programming: Learning to Think Parallel
Design Patterns for Parallel Programming: Learning to Think Parallel - 60 Minutes A specialized community of software developers has been writing parallel programs for over 25 years and has compiled a considerable body of knowledge about parallel pr















