English | 中文 | Русский | Français

Video Author
- Aaron Tersteeg (Intel)

Total Points:
15,556
Status Points:
15,556Community Manager
Videos By Categories
- Mobility
- Parallel Programming
- Manageability
- Open Source
- Virtualization
- ISN General
- Intel® Cluster Ready
- Tools
- Xeon
- Intel® Atom™ Software Developer Community
- Visual Computing
- Intel Software Network communities
- Academic
- Intel SW Partner program
- Events
- Intel® Parallel Studio Home
- Intel® Graphics Performance Analyzers (GPA)
- Intel® Software Network TV
- Software News
- Code & Downloads
- Game Development
- Artist
- Media
Take an in-depth look at Intel’s Smoke Demo
|
Rate
5 Comments / 2143 Views
|
Omar Rodriguez demonstrates and explains Intel’s Smoke demo. This demo was built to showcase one way to create a highly threaded game. This video examines some of the game technologies (e.g. Havok, Ogre3D, FMOD, etc.) used in Smoke and how they benefit from effective threading. All of the source code for Smoke is available for download.
|
|||
Same category videos