English | 中文 | Русский | Français

Video Author
- Elizabeth Vice (Intel)

Total Points:
1,422
Status Points:
922Brown Belt
- JERRY BAUGH (Intel)

Total Points:
1,250
Status Points:
0Brown Belt
- Amy Barton (Intel)

Total Points:
4,879
Status Points:
4,379Brown Belt
Videos By Categories
- Mobility
- Parallel Programming
- Manageability
- Open Source
- Virtualization
- ISN General
- Intel® Cluster Ready
- Tools
- Xeon
- Intel® Atom™ Software Developer Community
- Visual Computing
- Intel Software Network communities
- Academic
- Intel SW Partner program
- Events
- Intel® Parallel Studio Home
- Intel® Graphics Performance Analyzers (GPA)
- Intel® Software Network TV
- Software News
- Code & Downloads
- Game Development
- Artist
- Media
Tags for this Page
The Evolution of Game Architecture
|
Rate
0 Comments / 118 Views
|
Game development is an art form. The shift to multi-core has already significantly impacted game design. Looking forward, Chris describes how an n-core platform will allow cores to be dedicated to specific game logic. www.intel.com/software/videos
|
|
Same category videos