Visual Computing

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GPA 2.2 Update Release Walkthrough Dreamworks* Animation and Intel: Optimization Enables 3D Production http://software.intel.com/en-us/videos/A-Better-Approach-to-Visualizing-Ocean-Fog-and-Waves/ Paul Linderberg, Intel Sr. Marketing Engineer, talks about optimizing smoke in video games

- GPA 2.2 Update Release Walkthrough

- Dreamworks* Animation and Intel: Optimization Enables 3D Production

- A Better Approach to Visualizing Ocean Fog and Waves

- Smoke: Fanning the Flames to Really Make It Burn (part 1)

Intel Visual Adrenaline
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Visualize This!--- Live TV  

Artist/Animation community manager Steve Pitzel will speak with Son Kim, winner of "User-Created Content" contest at Project Offset Nov 10th at noon at Intel Software Network TV


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Featured Intel Contributor   President & CTO of Terminal Reality Inc. Join the conversation with Mark on the Highlights and Challenges during the development of Ghostbusters.
   
 

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