Intel® Developer Zone:
Developing Windows* Apps for Intel Devices

Download the Latest Tools, SDK, & APIs

Get the latest Intel tools to help you code, optimize, test and package Ultrabook Windows* 8 applications. We offer a number of industry leading software tools to help compile your application, optimize for Intel Architecture, make the most of graphics as well as to test and package your application for submission to the Intel AppUp store.


Developing Tools

Get more out of your app using Intel tools to make your code perform the best on Intel Hardware.

Graphic Tools

Get the most of your graphics and media with these tools.

 

Intel® vTune™ Amplifier

Boost Performance Optimization and Multicore Scalability with a set of advanced capabilities for developers who need even greater performance optimization.
Learn More

 

Intel® Graphics Performance Analyzers

A set of powerful graphics and gaming analysis tools that are designed to work the way game developers do.
Learn more ›

 

Concurrency Checker

Measure the parallel performance level of your application with the fast, easy, and free Intel® Concurrency Checker. A Java Runtime Environment is required to run the Intel Concurrency Checker.
Learn More

Intel® Media SDK

Software development library that exposes Intel platforms' industry-leading media acceleration capabilities (encoding, decoding and transcoding).
Learn More

More Tools

Intel provides the tool suites Windows developers need to deliver winning performance.
Learn More


Location Services

AppUp Native & Runtime SDKs

Developer Services Beta brings a new set of cloud APIs that provide an enhanced set of app development capabilities and features for Ultrabooks & mobile devices. From C/C+, NET, AIR and Java, AppUp has SDKs to make use of key store APIs.
Learn more Get SDKs


HTML5 - Test & Package Apps

HTML5

HTML5 is an emerging development framework we happily support. We offer the following tools and resources to aid your development, testing and packaging of HTML5 applications for Ultrabook devices.

HTML5 Playground

Try various HTML5 code samples and test them out in real time.

Remote Testing Tool

Test your Ultrabook apps on the latest Ultrabook hardware.

Find the latest and greatest documentation to help your develoment project. We have technical guides, case studies, code samples, videos and thought-provoking blog posts. You'll find all the resources for Ultrabook development here.


19-Mar-2013
7:49 AM PDT
Connecting Software Partners and Hardware Resellers Worldwide: Intel Launches Promotion of Ultrabook™ Enabled Apps
0
The arrival of the Intel® Ultrabook™ has opened up exciting opportunities for developers of applications optimized for the touch and sensor capabilities of Windows 8* Ultrabook devices. Intel is promoting additional business development opportunities for Intel® Software Partners by connecting ...
18-Mar-2013
3:14 PM PDT
GTD Light Scattering Sample Updated
3
Update to the light scattering sample is now available for download. The technique demonstrated in the ...
18-Mar-2013
11:52 AM PDT
Simian Squared Go Perceptual: Ultimate Coder Week 5
0
Frankly, the API and SDK for developing with Unity and the Perc, are well-written and comprehensive all things considered. I do not know about other teams, but from my perspective, this is far from the wild west of experimental programming back in the 8 bit and 16 bit Amiga days of copper list ...
18-Mar-2013
11:50 AM PDT
Ultimate Coder 2 Week 5: Gavin Re-imagines Stargate Gunship GUI For Perceptual
0
This week our update was written by Gavin Nichols. You can interact with him on twitter at @radiago At Soma Games, we tackle everything as a team. Throughout this challenge, our primary focus has been integrating a brand new set of controls ...
18-Mar-2013
11:35 AM PDT
Ultimate Coder Challenge: Sixense Studios - Week 5
2
Come together (Right now) Well this week has been really really cool.  Why?  Because all the pieces are finally starting to come together, and what we’re seeing is super exciting.  But rather than tell you about it, we thought we’d just show you: ...
18-Mar-2013
8:27 AM PDT
Ultimate Coder Week #5: For Those About to Integrate We Salute You
0
We definitely lost one of our nine lives this week with integrating face tracking into our game, but we still have our cat’s eyes, and are still feel very confident that we will be able to show a stellar game at GDC. On the face tracking end of ...
18-Mar-2013
7:18 AM PDT
Calculating estimated call counts with Intel® VTune™ Amplifier XE 2013
0
When you profile your software with VTune™ Amplifier XE you often start from looking at the top function hotspots list. This allows you to see what functions are spending CPU resources, so you can focus your optimization efforts. Function call counts can provide some additional information to ...
18-Mar-2013
4:56 AM PDT
Ultimate Coder - The camera verdict
0
Most of this week  have been used to work on the Interface library you can see a demo of here: "Seduce" interface toolkit demo I want to use this weeks blog post to set the record straight on the camera. I feel that a lot of ...
17-Mar-2013
8:10 PM PDT
Ultimate Coder Challenge II : Lee Going Perceptual : Week Five
2
This week marks a gear change for me. I have finished cramming everything I could possibly manage into the ultimate Perceptual Webcamera and started deploying my builds to other devices and usage scenarios. Here is a brief whistle stop of the week’s progress: ...
15-Mar-2013
4:44 PM PDT
Making the Call Stack Pane Work for You
0
VTune™ Amplifier XE Call Stack Pane The call stack pane is displayed in viewpoints of analysis types that include stack data. It is displayed on the right side of the viewpoint (highlighted below in a gold box). The call stack pane identifies the calling sequences to the selected function, in ...
15-Mar-2013
2:54 PM PDT
Meshcentral.com - Server Update
1
Hi all! It's been a while since I last blogged. So, yesterday I updated the server machine that runs Meshcentral.com. I swapped the 2 hard disks for two RAID1 600G SSD's. I also updated the ...
15-Mar-2013
9:22 AM PDT
Intel® Trace Analyzer and Collector Guides
0
This is currently a placeholder for Intel® Trace Analyzer and Collector usage guides.  Until articles are added, please visit the Intel® Trace Analyzer and Collector product page.  You can also view the ...
14-Mar-2013
4:01 PM PDT
Developer and Designer Collaboration: A University Experiment
0
In a recent post, we talked about what the perfect developer work culture might look like. Professors at ...
14-Mar-2013
12:14 PM PDT
Ultimate Coder Week 4: We're Halfway There
0
It’s already Week 4 in the Ultimate Coder Challenge: Going Perceptual and our challengers have brought some seriously amazing work to the table at this point in the contest. This is the official halfway point, and progress is only going to accelerate from here. To get the latest updates in ...
14-Mar-2013
10:53 AM PDT
Ultimate Coder - The pursuit of Bacon
5
Bring me the Bacon. Rather than doing a day by day update this week, I've waited until near the end of the week to cover the progress I've been making this week. It couldn't be more timely, given Steve's ...
14-Mar-2013
9:23 AM PDT
Particle Trimming on OpenGL
0
This sample demonstrates how trimming particle quads down in size can increase performance by decreasing the amount of unnecessary texture sampling. This technique has been around for a while, but still isn’t very prevalent. The basis for this sample is a particle trimming tool created by Emil ...
14-Mar-2013
3:49 AM PDT
"Foreign" Keyboards
3
So I’m typing this up on my fantastic Dell XPS touch screen Ultrabook, the problem is I have to not look at the keyboard! My wonderful college in Germany sent me the Dell, and there was a slight sinking sensation in my stomach when I opened the box and saw the keyboard, why are the letters in the ...
13-Mar-2013
8:03 AM PDT
Updating Your Desktop Application for Windows* 8
2
Download as PDF By Bill Sempf Windows* Store apps in the Microsoft design style are all the rage right now, but many of us have existing Desktop ...
12-Mar-2013
3:58 PM PDT
One Code Base to Rule Them All: Intel’s HTML5 Development Environment
0
If you’re a developer searching for a great tool to add to your repertoire, you’ll want to check out Intel's HTML5 Development Environment, an HTML5-based development platform that enables developers to create one code base and port it to multiple ...
12-Mar-2013
12:13 PM PDT
What Makes a Good Developer Culture?
1
There’s a lot of talk these days about what makes a good “culture”, whether you’re an engineer, a software developer, or a chef. It’s all about finding a work environment that not only is conducive to getting stuff done, but also makes it a pleasure to get up in the morning and get there. In this ...
11-Mar-2013
1:11 PM PDT
Ultimate Coder 2 week 4 : The UZ Factor
0
Code-Monkeys Ultimate Coder 2 Week 4 Walk! There’s this story in the Bible where the outcome of a battle is being determined by whether or not Moses can keep his arms up in the air. On its face it always struck me as a strange story ...
11-Mar-2013
12:03 PM PDT
Simian Squared Go Perceptual: Week 4 Ultimate Coder
0
Hello all! Going to leave the chatter out this week and get down to some art: Here's a look at the base geometry for the environment, and a look at what sculpting will look like: This is a shot of the current version of the bowl (to catch the flying bits of clay), and on the right hand side, i' ...
11-Mar-2013
11:20 AM PDT
Ultimate Coder Challenge: Sixense Studios - Week 4
3
Hey everyone!  It’s chip here once again to tell you all about our week’s progress! Meet one of our little pigs: Art & Design He is the first modeling stage and we are going after a more cartoonish silhouette with a bigger head, smaller body...etc. We already have the pig in Unity and can be ...
11-Mar-2013
9:31 AM PDT
Infrared5 Ultimate Coder Update 4: Flamethrowers, Wingsuits, Rearview Mirrors and Face Tracking!
1
Week three seemed to go much better for the Infrared5 team. We are back on our feet with head tracking, and despite the judges lack of confidence in our ability to track eyes, we still believe that we've got a decent chance of pulling it off. Yes, it’s true as Nicole as said in ...
11-Mar-2013
9:17 AM PDT
Good UI design from the other side - Ultimate Coder
0
This week Ive been thinking a lot about how to design a UI toolkit, and this is about to get very techy, because I would like to talk about API design.I prefer C to C++ and I'm not particularly fond of Object orientation (Although i use it on occasion). UIs is an area that are often thought of as ...
10-Mar-2013
10:48 PM PDT
Ultimate Coder Challenge II : Lee Going Perceptual : Week Four
7
With the realisation that I couldn’t top my week three video, I decided the smart thing was to get my head down and code the necessaries to turn my prototype into a functioning app. This meant adding a front end to the app and gets the guts of the conferencing functionality coded. I also vowed ...
08-Mar-2013
1:17 PM PST
Eight Reasons Why Users Hate Your App
1
While apps certainly do make our lives easier and more convenient in many ways, there are definitely things that apps do that tend to irritate, confuse, or downright enrage users. From breaches of privacy to unnecessary push notifications, the best of apps can start out with good intentions but ...
07-Mar-2013
5:51 PM PST
Early Perceptual Demos, Hard Decisions, and Hard Falls for Week 3 Ultimate Coder
2
After just two weeks into the Ultimate Coder Challenge we are seeing some amazing early work, bordering science fiction like experiences. However some Challengers are realizing there is a difference between what they want ...
07-Mar-2013
1:52 PM PST
Cross-Platform Development: What The Stats Say
0
Cross-platform development is something that is only going to gain more momentum as manufacturers continue to build a wide variety of consumer devices. Tools and frameworks that make cross-platform development as streamlined as possible are invaluable for developers – and it’s not only the big ...
06-Mar-2013
3:27 PM PST
Does Fragmentation Spell The End For Indie Developers? No, And Here’s Why
0
A report issued this week by Flurry offered some intriguing figures on the fragmented marketplace developers have to deal with in order to get their apps out.  Here’s just one ...
06-Mar-2013
12:35 PM PST
Real-Time Strategy Game with Touch Screen
2
The availability of Ultrabook and Win 8 Tablets create a new frontier for PC gaming; one that brings touch and sensors inputs to parity with mouse and keyboard. New game genres are appearing that specifically leverage these input methods. The Real-Time Strategy (RTS) genre is one of the PC ...
05-Mar-2013
1:41 PM PST
Where the Developers Are: Consoles, Mobile, Tablets, or PC’s?
0
A recent survey conducted by the Game Developers Conference of more than 2500 North American game developers who attended the popular conference in 2012 or plan to attend in 2013 offered some intriguing ...
05-Mar-2013
11:03 AM PST
Ultimate Coder - Ma il Mio Mistero è Chiuso In Me
4
Executive summary The judges will be pleased to know that this blog entry is a lot less verbose than previous ones. This isn't because there's not a lot to talk about, but rather because I'm concentrating on writing a lot of code this week, and I've hit a real roadblock with regards to the gesture ...
04-Mar-2013
11:24 AM PST
Simian Squared Go Perceptual: Ultimate Coder Week 3
0
Afternoon all!  This week we've been rather busy as The Other Brothers is gearing up for release, but here's what we've been up to: Earlier in the week, Bob hosted a Hangout with some of us involved in the challenge, it was nice to have a chat and I hope we can do it again soon!Here's me:  ...
04-Mar-2013
10:56 AM PST
Ultimate Coder Challenge: Sixense Studios - Week 3
1
Hey everyone, chip here again with Sixense Studios. Wow, thanks for the great video, judges!  It’s nice to put some voices to your comments and hear what you’re thinking a bit more in-depth.  We had a great week with all of us in the same office for the first time since the contest began. This has ...
04-Mar-2013
8:17 AM PST
Ultimate Coder Challenge Week Two Summary: Infrared5 Integrates Brass Monkey Controls Plus Updates on Head/Eye Tracking Approach
0
Week Two brought with it some interesting challenges. We’ve finished our first sprint and many of the features for Kiwi Catapult Revenge are now complete. We were pleased to see that all the tasks we set for ourselves wasn’t too big of a bite to take, and our knowledge of the capabilities of the ...
04-Mar-2013
6:48 AM PST
Strategy for a new UI: Ultimate Coder Week 3
1
Betray Demo Last weekend I finished off the Beta version of Betray. And that means that its time to start thinking about building my Gui tool kit. ...
04-Mar-2013
5:33 AM PST
Ultrabook™ development – the fun side!
0
While I’ve done my fair share of programming in the past, I have yet to do any for the Ultrabook™, but I am intrigued to restart with the wealth of features (particularly utilising the available sensors) now on this platform Of course, the Intel Developer Zone (software.intel.com) has a wealth of ...
03-Mar-2013
3:56 PM PST
Ultimate Coder Challenge II : Lee Going Perceptual : Week Three
10
Welcome back to my humble attempt to re-write the rule book on teleconferencing software, a journey that will see it dragged from its complacent little rectangular world. It’s true we’ve had 3D for years, but we’ve never been able to communicate accurately and directly in that space. Thanks to the ...
02-Mar-2013
12:57 PM PST
Ultimate Coder 2 Week 3: A first look at the Perceptual Input Manager
1
This week we are getting our hands deep into the sdk and the how we will use it to control Stargate Gunship. Ultimate Coder 2 Week 3 Crawl-Walk-Sprint   We here at Code-Monkeys are taking the crawl, walk, run approach ...
01-Mar-2013
12:25 PM PST
Role of NFC in the future of Digital Wallet
0
“Since the beginning of a barter economy on our planet, personal Wallet seems to have remained stuck in the leather and bone ages, literally. I believe: Wallet is the next frontier for Enterprise and the next killer App for Mobile. Digitization of wallet is inevitable. Since Near Field ...
01-Mar-2013
8:55 AM PST
28-Feb-2013
3:41 PM PST
Intel at Mobile World Congress 2013: A push towards mobility
0
The mobile ecosystem is growing by leaps and bounds, and staying on top of the trends driving this growth is extremely important. This week, Mobile World Congress in Barcelona, Spain offered ample opportunity to find out what key players are doing in the mobile space. Intel personnel were on hand ...
28-Feb-2013
1:01 PM PST
Ultimate Coder Challenge Week 2: Demos, proof of concept, and visual effects
0
Week 2 of the Ultimate Coder Challenge is now behind us, and quite frankly, it’s amazing that we’re only at week 2 with the amount of progress that has been made: playable demos, workable frameworks, and actual renderings of 3D/ ...
27-Feb-2013
3:36 PM PST
Hangout With Ultimate Coders: Week 2 Highlights
0
This week, a few of the developers involved in Ultimate Coder: Going Perceptual jumped on a Google+ Hangout to discuss how the contest was going, their challenges, and what they were really excited about. We had a good group of folks, ...
27-Feb-2013
9:50 AM PST
Ultimate Coder Week 3 - For Those About To Rock
8
Week 2 Well, it's week 2 now and development is carrying on apace. I've managed to get a fair bit into Huda in the first week, so the question has to be asked "Will Peter manage to maintain this awesome pace?" We all know that was the question you wanted to ask, but were far too nice to ask, so we ...
26-Feb-2013
11:19 PM PST
Jeff's Notebook: Intel® Identity Protection Technology - Technical White Paper
0
In 2012, Intel launched the latest release of Intel® Identity Protection Technology (Intel® IPT), a hardware-based security token for One-Time Password (OTP) usage for security authentication solutions. that was built into all Ultrabooks™ with 3rd generation Intel® Core™ processors and PCs with ...
26-Feb-2013
9:56 PM PST
Deeper Levels of Security with Intel® Identity Protection Technology - White paper
1
White Paper: Deeper Levels of Security with Intel® Identity Protection Technology With the latest release in 2012 of Intel® Identity Protection Technology (Intel® IPT) introduced additional capabilities beyond the initial one-time password (OTP) solutions embedded in silicon and provided an ...
26-Feb-2013
3:44 PM PST
Windows* 8 Desktop App - Low Power Audio Playback Whitepaper
1
Download Article Windows* 8 Desktop App - Low Power Audio Playback (PDF) Introduction One of the use cases for tablets with Intel® Atom™ processors and Microsoft Windows 8* is low-power ...

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Ultrabooks and Software Partners

As a Software Partner you and your company are provided the resources you need to develop, optimize, and market your Ultrabook applications faster, less expensively, and more competitively.

Become a Software Partner

We provides companies and individuals working with Ultrabooks the resources to effectively develop and market commercial applications optimized for Intel® Ultrabook Technologies. 

List Your Application

Gain visibility for your Ultrabook applications and for your company with customers, Intel experts, peers, and developers in the Ultrabook business and developer communities.

Optimize Your Application

Building optimized, competitive software requires the right tools, techniques, and support. Members get access to all the resources for optimization.

Learn More

Learn More

Learn More

Join the Intel Software Business Community

The Software Business network is an online community focused on supporting the go-to-market and business development needs of Independent Software Vendor software partners as well as individual developers writing applications on Intel platforms.

Get business and marketing tips from experts while connecting with other Intel Partners to develop new business opportunities. You can also unlock marketing and business resources by participating on blogs and forums.

Learn More

Use the Latest Intel Technologies

Your software has the potential to exceed user expectations! From intense 3-D gaming to remote BIOS management, you can unlock the power of the platform by optimizing your applications for the latest Intel technologies. You can deliver the best application performance for your customers, create power efficient applications, or take your software to the next level by incorporating Manageability remote detect, repair, and protect capabilities.

Learn More


Welcome to the Community & Support Page

We believe in vibrant and responsive developer communities. We encourage you to participate by offering your own insights and asking challenging questions. The dialog helps our program and grows the collective knowledge of the community. You can earn reputation and work your way to Black Belt status.

Latest Posts

17-Apr-2013
9:57 AM PDT
Camera Usage and Features, from iOS* to Windows* 8 Store App
By Admin0
Download Article Download Camera Usage and Features, from iOS* to Windows* 8 Store App [PDF 1.26MB] Abstract Modern applications take advantage of camera features to . . .
17-Apr-2013
9:22 AM PDT
Developing Enterprise Windows* Store Apps using RESTful Web Services
By Nathan Totura (...0
Download Article Download Developing Enterprise Windows* Store Apps using RESTful Web Services [PDF 596KB] Abstract This article discusses a way to create Enterprise . . .
12-Apr-2013
8:29 AM PDT
04-Apr-2013
8:42 AM PDT
Setting Text Size for Intel® Parallel Studio XE Components on Microsoft Windows* Operating Systems
By Holly Wilper (Intel)0
Intel® Inspector XE, Intel® VTune™ Amplifier XE, and Intel® Advisor XE use Microsoft Windows* OS system fonts to select text size. This allows the components to automatically pick up any change you make for accessibility or personal preference without affecting any other component user on the . . .

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May 7th, 2013 AppLab for Windows*8 on mobile platforms
By Paul Steinberg ...Posted May 14th 20132
Well, just last week I returned from one of our first Application Development Labs (AppLab) devoted to development on the Intel Platform on Windows* 8 for touch, sensor, and HTML5.  The event took place in Los Angeles (LA) California in the United States.   The presenters were drawn from Intel - ...
Let's Render Some Foliage
By Doug Mcnabb (Intel)Posted May 13th 20130
This blog series discusses some ideas and issues around rendering foliage. We provide a sample program (with source code) to demonstrate the ideas.
Meshcentral.com - Mesh Policy & Mesh Certificate
By ylian-saint-hil...Posted May 9th 20130
A quick note to mention that I just updated the Mesh Connector tool to support adding and removing the mesh certificate from the mesh policy. For most people this is probably not important, but if you use Meshcentral.com for larget networks, ...
Re-imagining Apps for Ultrabook™ (Part 5): Device Motion
By lukewPosted May 8th 20130
The fifth part of our Re-imagining Apps for Ultrabook™ video series is now available. In it, I’ll provide an overview of device motion and walk through a few ways we can take advantage of this set of capabilities in the desktop apps ...

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ClicktoyTue, March 19th 2013 - 15:36
ultrabook + sensorsAPI (ie 3d compass)3
Hello, (I hope this is a good place to ask this kind of support question) I've fully implemented an asynchronous sensors api testing app.  currently i'm trying to read the compass: aka "SENSOR_DATA_TYPE_MAGNETIC_HEADING_COMPENSATED_MAGNETIC_NORTH_DEGREES" and I find I'm getting erroneous data.  I ...
ClicktoyTue, March 19th 2013 - 15:19
ultrabook + sensorsAPI (ie 3d compass)3
Hello, (I hope this is a good place to ask this kind of support question) I've fully implemented an asynchronous sensors api testing app.  currently i'm trying to read the compass: aka "SENSOR_DATA_TYPE_MAGNETIC_HEADING_COMPENSATED_MAGNETIC_NORTH_DEGREES" and I find I'm getting erroneous data.  I ...
ManojMon, March 11th 2013 - 22:56
Issue in publishing WPF app that calls Windows RT functions1
I am working on a WPF app that I want to create for Windows 8. I followed steps mentioned in Hansleman's blog to maks some manual modifications using which I could call ...
Abhishek 81Thu, February 28th 2013 - 7:55
Unity and Ultrabook(Intel App Store Push)1
I am trying to create a game in Unity for Ultrabook,i would like to know how we can package the app and make it available in Intel App Up Store?

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Ultrabooks and Software Partners

As a Software Partner you and your company are provided the resources you need to develop, optimize, and market your Ultrabook applications faster, less expensively, and more competitively.

Become a Software Partner

We provides companies and individuals working with Ultrabooks the resources to effectively develop and market commercial applications optimized for Intel® Ultrabook Technologies. 

List Your Application

Gain visibility for your Ultrabook applications and for your company with customers, Intel experts, peers, and developers in the Ultrabook business and developer communities.

Optimize Your Application

Building optimized, competitive software requires the right tools, techniques, and support. Members get access to all the resources for optimization.

Learn More

Learn More

Learn More

Join the Intel Software Business Community

The Software Business network is an online community focused on supporting the go-to-market and business development needs of Independent Software Vendor software partners as well as individual developers writing applications on Intel platforms.

Get business and marketing tips from experts while connecting with other Intel Partners to develop new business opportunities. You can also unlock marketing and business resources by participating on blogs and forums.

Learn More

Use the Latest Intel Technologies

Your software has the potential to exceed user expectations! From intense 3-D gaming to remote BIOS management, you can unlock the power of the platform by optimizing your applications for the latest Intel technologies. You can deliver the best application performance for your customers, create power efficient applications, or take your software to the next level by incorporating Manageability remote detect, repair, and protect capabilities.

Learn More


Bob Duffy is your lead evangelist and community manager for Ultrabook development. Drop Bob a note or check out his blogs and thoughts on Ultrabooks.