Matching Results - 77992 results found

Parallel Beam Backprojection on Sandy Bridge EP

Authored by 0 Parallel Beam Backprojection on Sandy Bridge EP Last updated on 13/08/2012 - 02:49

How to debug an App for Android* x86 and the tools to use

Authored by Xiaodong Wang (Intel) 1. Introduction Last updated on 13/08/2012 - 02:50

Hyperplane Culling for Stochastic Rasterization

Authored by Jacob Munkberg (Intel) Last updated on 12/09/2012 - 15:54

Collecting OpenCL*-related Metrics with Intel® Graphics Performance Analyzers

Authored by 0 Intel® SDK for OpenCL* Applications 2012 is a comprehensive software development environment for OpenCL applications on 3rd generation Intel® Core™ processor based platforms. This article provides an overview of the OpenCL-related metrics. Last updated on 13/08/2012 - 02:50

Android Code Samples

Authored by Dan Davis (Intel) Android Code Samples Last updated on 26/09/2012 - 07:26

Debugging Android* OS running on Intel® Atom™ Processor via JTAG

Authored by robert-mueller-albrecht (Intel) This article goes into the basic idea of doing system software stack debug using JTAG and how this approach is applicable for Android running on Intel® Atom™ Processor Last updated on 02/01/2013 - 11:24

Remote Application Debug on Android* OS

Authored by robert-mueller-albrecht (Intel) remote application debug setup using ADB, DDMS, GDB and ADT to debug Dalvik and C/C++ Android appliocations running on Intel Atom processor or device emulation Last updated on 16/10/2012 - 16:27

Performance Interactions of OpenCL* Code and Intel® Quick Sync Video on Intel® HD Graphics 4000

Authored by Tom Craver Developers of video editing and other applications that generate or process video, and encode them using Intel® Quick Sync Video may find it challenging to gain performance advantages. This paper describes how to gain performance advantages using OpenCL*. Last updated on 13/08/2012 - 02:52

Case Study: Optimizing King of Soldier* with Intel® Graphics Performance Analyzers on Intel® HD Graphics 4000

Authored by cag@usm.uni-muenchen.de The performance of King of Soldier* was improved by 1.75x on a 3rd generation Intel® Core™ processor PC. We used Intel® GPA to find the hotspots and run state override experiments to quickly assess potential performance benefits. Last updated on 13/08/2012 - 02:53