By Karen Marcus
According to a recent survey of game developers, the industry is seeing a slow but steady shift away from console development towards PC and mobile games:
“Thirteen percent of respondents called themselves current PS3 developers, and just 12.4 percent planned their next game for the PS3. The Xbox 360 only does slightly better: 13.2 percent for now, and 14 percent for the future. (Eleven percent of the devs polled said they're making games for the next-generation PlayStation 4 and the "Xbox 720," or whatever Microsoft ends up calling the 360's successor.)
Lots of great developments for game developers at the Game Developers Conference, including a wide range of brand new developer tools unveiled from Intel. This week at GDC, Intel showcased two new DirectX extensions that will give developers access to the fourth generation core code-named Haswell’s inner workings, work with HandBrake, a new version of the Perceptual Computing SDK, and a couple of new contests for developers.
Two new extensions
A new report released this week from not-for-profit gaming industry watchdog PC Gaming Alliance announced that PC game sales are, to put it mildly, going through the roof. Over $20 billion in sales were made in 2012 for PC games alone, with no signs of slowing down even though mobile and social gaming are the most popular that they have ever been. Annual growth of the PC game market according to the report was 8%, with more than a billion PC gamers estimated around the world: