See the following links to the online resources and documents for the latest information regarding the Intel® SDK for OpenCL* Applications:
In Medical Imaging, it is important to maximize healthcare quality by providing the best images in the shortest time to assure accurate diagnosis & patient treatment. This article describes the 50x speedup of an image reconstruction algorithm.
Intel processor graphics is updated in distinct generations. This page has the latest Intel Graphics Developer's Guide and links to previous generations of Intel Graphics Developer's Guides.
The Intel® Media SDK helps developers rapidly create code that takes advantage of hardware acceleration for video codecs. The following article describes how MainConcept adapted its encoder by creating a wrapper for Intel Media SDK 2.0.
Intel® Quick Sync Video provides hardware acceleration to complete transcodes in minutes instead of hours. Badaboom* uses Intel® Quick Sync Video technology to transcode video files to play on the most popular devices available today.
Intel worked closely with DreamWorks Animation engineers to improve the performance of a key rendering system library by up to 35X performance improvement in some cases.
There are many ways to generate and render terrain, but for years one of the most common ways has been to generate a terrain from a heightmap and use a mask texture to blend, or composite, diffuse textures together.
Microsoft* DirectCompute exposes the compute functionality of graphics hardware as a new shader type: the compute shader. DirectCompute allows you to program compute shaders on Intel® Ivy Bridge hardware. This paper describes how.
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