AOS

3D Vector Normalization Using 256-Bit Intel® Advanced Vector Extensions (Intel® AVX)

This article shows how to use 256-bit Intel® Advanced Vector Extensions (Intel® AVX) to normalize an array of 3D vectors. We describe a shuffle approach to convert between AOS & SOA on-the-fly in order to make data ready for up to 8-wide SIMD processing.
  • SOA
  • simd
  • AVX
  • game development
  • visual computing
  • transpose
  • shuffle
  • AOS
  • vcsource_type_techarticle
  • vcsource_os_windows
  • vcsource_platform_desktoplaptop
  • vcsource_domain_graphics
  • vcsource_index
  • Intel® Advanced Vector Extensions
  • Desarrollo de juegos
  • Gráficos
  • Suscribirse a AOS