Zona para desarrolladores Intel®:
Desarrollo de aplicaciones Windows* para dispositivos Intel

Descargue las herramientas, SDK y API más recientes

Obtenga las herramientas Intel más recientes para ayudarle a codificar, optimizar, probar y empaquetar aplicaciones Ultrabook Windows 8. Ofrecemos una cantidad de herramientas de software líderes en la industria para ayudarle a compilar su aplicación, optimizarla para la arquitectura Intel, crear la mayoría de los gráficos así como probar y empaquetar su aplicación para enviarla a la tienda de Intel AppUp.

Herramientas para desarrollo

Aproveche mejor su aplicación, utilizando las herramientas Intel, para que se desempeñe mejor en el hardware de Intel.

Herramientas para gráficos

Aproveche al máximo sus gráficos y medios con estas herramientas.

 

Amplificador Intel vTune

Incremente la Optimización del desempeño y la Escala de multicore con un conjunto de capacidades avanzadas para desarrolladores que necesitan una optimización del desempeño aún mayor.
Más información

 

Intel® Graphics Performance Analyzers

Un conjunto de poderosas herramientas de análisis de gráficos y juegos que ha sido diseñado para funcionar tal como los desarrolladores de juegos lo hacen.
Más información ›

 

Comprobación de concurrencia

Mida el nivel de rendimiento paralelo de su aplicación de forma rápida, fácil y gratuita con la herramienta Intel® Concurrency Checker. Se requiere Java Runtime Environment para ejecutar Intel Concurrency Checker.
Más información

Intel® Media SDK

La biblioteca de desarrollo de software que revela las capacidades (codificación, decodificación y transcodificación) de aceleración de medios líderes en la industria para las plataformas Intel.
Más información

Más herramientas

Intel proporciona a los desarrolladores para Windows los suites de herramientas que necesitan para brindar el desempeño ganador.
Más información

Servicios de ubicación

AppUp nativa y los SDK en tiempo de ejecución

La aplicación de servicios para desarrollador beta ofrece un nuevo conjunto de API basadas en nube para proporcionar un conjunto mejorado de funciones de desarrollo de aplicaciones y características para Ultrabooks y dispositivos móviles. Desde C/C+, NET, AIR y Java, AppUp tiene los SDK para utilizar las API de tienda claves.
Más información Obtenga los SDK

HTML5 - Pruebe y encapsule aplicaciones

HTML5

HTML5 es un marco de desarrollo emergente que admitimos con mucho entusiasmo. Ofrecemos las siguientes herramientas y recursos para ayudarle en el desarrollo, prueba y encapsulado de aplicaciones HTML5 para dispositivos Ultrabook.

HTML5 Playground (zona de pruebas)

Pruebe varios modelos de código HTML5 y pruébelos en tiempo real.

Herramienta para pruebas remotas

Pruebe sus aplicaciones para Ultrabook en el hardware Ultrabook más reciente.

Busque la mejor y más reciente documentación para ayudar en el desarrollo de su proyecto. Contamos con guías técnicas, casos de estudio, ejemplos de código, videos y publicaciones en blogs que invitan a la reflexión. Aquí encontrará todos los recursos para el desarrollo de Ultrabook.

27-Mar-2013
10:55 AM PDT
Intel® Perceptual Computing Challenge Phase 1: The Winners!
0
The Intel® Perceptual Computing Challenge is an ongoing contest meant to encourage fantastically innovative apps that take advantage of everything that perceptual computing has to offer. Using the (free!) ...
26-Mar-2013
2:17 PM PDT
Devices Work Better As a Team: Tablets and Content Consumption
0
A recent study conducted by BBC World News and BBC.com released some interesting findings on how people like to consume their content, specifically, news-related items. Among some of the most interesting ...
22-Mar-2013
4:29 PM PDT
Software Occlusion Culling Update
0
This is an update to the Software Occlusion Culling sample. This update consists of new features and optimizations which have reduced the total cull time and the total frame time by a factor of 4X and 2X respectively. Below is a screen shot of the updated sample. Here is a list of the new ...
22-Mar-2013
3:15 PM PDT
Pointing the Way: Designing a Stylus-driven Device in a Mobile World
0
Download Article Pointing the Way: Designing a Stylus-driven Device in a Mobile World [ PDF 676KB ] By Benjamin A. Lieberman, Ph.D. As infants, we know instinctively to reach out with our bodies to explore the ...
22-Mar-2013
11:58 AM PDT
Week 5 Ultimate Coder Recap: Getting Down to the Wire
0
This week’s Ultimate Coder work from our Challengers was, as usual, fantastic. We saw several feature freezes in Week 5, along with unforeseen challenges and some hard decisions. Next week our coders will be at ...
21-Mar-2013
3:15 PM PDT
Ultimate Coders at GDC 2013
0
Next week, March 25-29, 2013, the world’s largest professionals-only game industry event will kick off in San Francisco, California. The Game Developers Conference, or GDC, is an amazing event where game programmers, producers, game designers, ...
20-Mar-2013
2:27 PM PDT
Why Developers Should Pay Attention to Touch
0
Depending on who you talk to, touch (touch-based apps, touch screens, touch-based OS’s, etc.) is either the Second Coming incarnate or the downfall of technology as we know it. Love it or hate it, touch tech is definitely here to stay, and is becoming more ubiquitous all the time. Developers are ...
20-Mar-2013
1:34 PM PDT
Performance Workshop Update - Welcome to the Dark(er) Side
0
Last year I wrote a sample application (CityRacer) to support a workshop on graphics performance optimization using the Intel  ...
19-Mar-2013
4:17 PM PDT
Digital Meets Organic: The Promise of Perceptual Computing
0
Tom Cruise and “Minority Report”, or Tony Stark and “Iron Man” – that’s what most people think of when you bring up the phrase “perceptual computing”.  Imagine controlling your computer merely by using your voice or a wave of your hand, rather than a mouse, a keyboard, or even a touchscreen. ...
19-Mar-2013
4:13 PM PDT
Creating a First-Class Touch Interface for Defense Grid: The Awakening
0
Defense Grid: The Awakening is a tower-defense style strategy game on PC and other gaming platforms. Hidden Path Entertainment*, the developer of Defense Grid, worked with Intel® Corporation to add a full touch-based interface to the game that ran well on Ultrabook™ PCs and Windows*-capable tablets ...
19-Mar-2013
10:06 AM PDT
iRacing and the Ultrabook - integrating touch and tilt sensor support in a cutting edge videogame
1
Download Source Code touchtiltsamples.zip(20.65 KB) Recently, iRacing.com partnered with Intel to see just what could be achieved by porting a top-of-the-line racecar simulator to the Intel Ultrabook™ ...
19-Mar-2013
7:49 AM PDT
Connecting Software Partners and Hardware Resellers Worldwide: Intel Launches Promotion of Ultrabook™ Enabled Apps
0
The arrival of the Intel® Ultrabook™ has opened up exciting opportunities for developers of applications optimized for the touch and sensor capabilities of Windows 8* Ultrabook devices. Intel is promoting additional business development opportunities for Intel® Software Partners by connecting ...
18-Mar-2013
3:14 PM PDT
GTD Light Scattering Sample Updated
3
Update to the light scattering sample is now available for download. The technique demonstrated in the ...
18-Mar-2013
11:52 AM PDT
Simian Squared Go Perceptual: Ultimate Coder Week 5
0
Frankly, the API and SDK for developing with Unity and the Perc, are well-written and comprehensive all things considered. I do not know about other teams, but from my perspective, this is far from the wild west of experimental programming back in the 8 bit and 16 bit Amiga days of copper list ...
18-Mar-2013
11:50 AM PDT
Ultimate Coder 2 Week 5: Gavin Re-imagines Stargate Gunship GUI For Perceptual
0
This week our update was written by Gavin Nichols. You can interact with him on twitter at @radiago At Soma Games, we tackle everything as a team. Throughout this challenge, our primary focus has been integrating a brand new set of controls ...
18-Mar-2013
11:35 AM PDT
Ultimate Coder Challenge: Sixense Studios - Week 5
2
Come together (Right now) Well this week has been really really cool.  Why?  Because all the pieces are finally starting to come together, and what we’re seeing is super exciting.  But rather than tell you about it, we thought we’d just show you: ...
18-Mar-2013
8:27 AM PDT
Ultimate Coder Week #5: For Those About to Integrate We Salute You
0
We definitely lost one of our nine lives this week with integrating face tracking into our game, but we still have our cat’s eyes, and are still feel very confident that we will be able to show a stellar game at GDC. On the face tracking end of ...
18-Mar-2013
7:18 AM PDT
Calculating estimated call counts with Intel® VTune™ Amplifier XE 2013
0
When you profile your software with VTune™ Amplifier XE you often start from looking at the top function hotspots list. This allows you to see what functions are spending CPU resources, so you can focus your optimization efforts. Function call counts can provide some additional information to ...
18-Mar-2013
4:56 AM PDT
Ultimate Coder - The camera verdict
0
Most of this week  have been used to work on the Interface library you can see a demo of here: "Seduce" interface toolkit demo I want to use this weeks blog post to set the record straight on the camera. I feel that a lot of ...
17-Mar-2013
8:10 PM PDT
Ultimate Coder Challenge II : Lee Going Perceptual : Week Five
2
This week marks a gear change for me. I have finished cramming everything I could possibly manage into the ultimate Perceptual Webcamera and started deploying my builds to other devices and usage scenarios. Here is a brief whistle stop of the week’s progress: ...
15-Mar-2013
4:44 PM PDT
Making the Call Stack Pane Work for You
0
VTune™ Amplifier XE Call Stack Pane The call stack pane is displayed in viewpoints of analysis types that include stack data. It is displayed on the right side of the viewpoint (highlighted below in a gold box). The call stack pane identifies the calling sequences to the selected function, in ...
15-Mar-2013
2:54 PM PDT
Meshcentral.com - Server Update
1
Hi all! It's been a while since I last blogged. So, yesterday I updated the server machine that runs Meshcentral.com. I swapped the 2 hard disks for two RAID1 600G SSD's. I also updated the ...
15-Mar-2013
9:22 AM PDT
Intel® Trace Analyzer and Collector Guides
0
This is currently a placeholder for Intel® Trace Analyzer and Collector usage guides.  Until articles are added, please visit the Intel® Trace Analyzer and Collector product page.  You can also view the ...
14-Mar-2013
4:01 PM PDT
Developer and Designer Collaboration: A University Experiment
0
In a recent post, we talked about what the perfect developer work culture might look like. Professors at ...
14-Mar-2013
12:14 PM PDT
Ultimate Coder Week 4: We're Halfway There
0
It’s already Week 4 in the Ultimate Coder Challenge: Going Perceptual and our challengers have brought some seriously amazing work to the table at this point in the contest. This is the official halfway point, and progress is only going to accelerate from here. To get the latest updates in ...
14-Mar-2013
10:53 AM PDT
Ultimate Coder - The pursuit of Bacon
5
Bring me the Bacon. Rather than doing a day by day update this week, I've waited until near the end of the week to cover the progress I've been making this week. It couldn't be more timely, given Steve's ...
14-Mar-2013
9:23 AM PDT
Particle Trimming on OpenGL
0
This sample demonstrates how trimming particle quads down in size can increase performance by decreasing the amount of unnecessary texture sampling. This technique has been around for a while, but still isn’t very prevalent. The basis for this sample is a particle trimming tool created by Emil ...
14-Mar-2013
3:49 AM PDT
"Foreign" Keyboards
3
So I’m typing this up on my fantastic Dell XPS touch screen Ultrabook, the problem is I have to not look at the keyboard! My wonderful college in Germany sent me the Dell, and there was a slight sinking sensation in my stomach when I opened the box and saw the keyboard, why are the letters in the ...
13-Mar-2013
8:03 AM PDT
Updating Your Desktop Application for Windows* 8
2
Download as PDF By Bill Sempf Windows* Store apps in the Microsoft design style are all the rage right now, but many of us have existing Desktop ...
12-Mar-2013
3:58 PM PDT
One Code Base to Rule Them All: Intel’s HTML5 Development Environment
0
If you’re a developer searching for a great tool to add to your repertoire, you’ll want to check out Intel's HTML5 Development Environment, an HTML5-based development platform that enables developers to create one code base and port it to multiple ...
12-Mar-2013
12:13 PM PDT
What Makes a Good Developer Culture?
1
There’s a lot of talk these days about what makes a good “culture”, whether you’re an engineer, a software developer, or a chef. It’s all about finding a work environment that not only is conducive to getting stuff done, but also makes it a pleasure to get up in the morning and get there. In this ...
11-Mar-2013
1:11 PM PDT
Ultimate Coder 2 week 4 : The UZ Factor
0
Code-Monkeys Ultimate Coder 2 Week 4 Walk! There’s this story in the Bible where the outcome of a battle is being determined by whether or not Moses can keep his arms up in the air. On its face it always struck me as a strange story ...
11-Mar-2013
12:03 PM PDT
Simian Squared Go Perceptual: Week 4 Ultimate Coder
0
Hello all! Going to leave the chatter out this week and get down to some art: Here's a look at the base geometry for the environment, and a look at what sculpting will look like: This is a shot of the current version of the bowl (to catch the flying bits of clay), and on the right hand side, i' ...
11-Mar-2013
11:20 AM PDT
Ultimate Coder Challenge: Sixense Studios - Week 4
3
Hey everyone!  It’s chip here once again to tell you all about our week’s progress! Meet one of our little pigs: Art & Design He is the first modeling stage and we are going after a more cartoonish silhouette with a bigger head, smaller body...etc. We already have the pig in Unity and can be ...
11-Mar-2013
9:31 AM PDT
Infrared5 Ultimate Coder Update 4: Flamethrowers, Wingsuits, Rearview Mirrors and Face Tracking!
1
Week three seemed to go much better for the Infrared5 team. We are back on our feet with head tracking, and despite the judges lack of confidence in our ability to track eyes, we still believe that we've got a decent chance of pulling it off. Yes, it’s true as Nicole as said in ...
11-Mar-2013
9:17 AM PDT
Good UI design from the other side - Ultimate Coder
0
This week Ive been thinking a lot about how to design a UI toolkit, and this is about to get very techy, because I would like to talk about API design.I prefer C to C++ and I'm not particularly fond of Object orientation (Although i use it on occasion). UIs is an area that are often thought of as ...
10-Mar-2013
10:48 PM PDT
Ultimate Coder Challenge II : Lee Going Perceptual : Week Four
7
With the realisation that I couldn’t top my week three video, I decided the smart thing was to get my head down and code the necessaries to turn my prototype into a functioning app. This meant adding a front end to the app and gets the guts of the conferencing functionality coded. I also vowed ...
08-Mar-2013
1:17 PM PST
Eight Reasons Why Users Hate Your App
1
While apps certainly do make our lives easier and more convenient in many ways, there are definitely things that apps do that tend to irritate, confuse, or downright enrage users. From breaches of privacy to unnecessary push notifications, the best of apps can start out with good intentions but ...
07-Mar-2013
5:51 PM PST
Early Perceptual Demos, Hard Decisions, and Hard Falls for Week 3 Ultimate Coder
2
After just two weeks into the Ultimate Coder Challenge we are seeing some amazing early work, bordering science fiction like experiences. However some Challengers are realizing there is a difference between what they want ...
07-Mar-2013
1:52 PM PST
Cross-Platform Development: What The Stats Say
0
Cross-platform development is something that is only going to gain more momentum as manufacturers continue to build a wide variety of consumer devices. Tools and frameworks that make cross-platform development as streamlined as possible are invaluable for developers – and it’s not only the big ...
06-Mar-2013
3:27 PM PST
Does Fragmentation Spell The End For Indie Developers? No, And Here’s Why
0
A report issued this week by Flurry offered some intriguing figures on the fragmented marketplace developers have to deal with in order to get their apps out.  Here’s just one ...
06-Mar-2013
12:35 PM PST
Real-Time Strategy Game with Touch Screen
2
The availability of Ultrabook and Win 8 Tablets create a new frontier for PC gaming; one that brings touch and sensors inputs to parity with mouse and keyboard. New game genres are appearing that specifically leverage these input methods. The Real-Time Strategy (RTS) genre is one of the PC ...
05-Mar-2013
1:41 PM PST
Where the Developers Are: Consoles, Mobile, Tablets, or PC’s?
0
A recent survey conducted by the Game Developers Conference of more than 2500 North American game developers who attended the popular conference in 2012 or plan to attend in 2013 offered some intriguing ...
05-Mar-2013
11:03 AM PST
Ultimate Coder - Ma il Mio Mistero è Chiuso In Me
4
Executive summary The judges will be pleased to know that this blog entry is a lot less verbose than previous ones. This isn't because there's not a lot to talk about, but rather because I'm concentrating on writing a lot of code this week, and I've hit a real roadblock with regards to the gesture ...
04-Mar-2013
11:24 AM PST
Simian Squared Go Perceptual: Ultimate Coder Week 3
0
Afternoon all!  This week we've been rather busy as The Other Brothers is gearing up for release, but here's what we've been up to: Earlier in the week, Bob hosted a Hangout with some of us involved in the challenge, it was nice to have a chat and I hope we can do it again soon!Here's me:  ...
04-Mar-2013
10:56 AM PST
Ultimate Coder Challenge: Sixense Studios - Week 3
1
Hey everyone, chip here again with Sixense Studios. Wow, thanks for the great video, judges!  It’s nice to put some voices to your comments and hear what you’re thinking a bit more in-depth.  We had a great week with all of us in the same office for the first time since the contest began. This has ...
04-Mar-2013
8:17 AM PST
Ultimate Coder Challenge Week Two Summary: Infrared5 Integrates Brass Monkey Controls Plus Updates on Head/Eye Tracking Approach
0
Week Two brought with it some interesting challenges. We’ve finished our first sprint and many of the features for Kiwi Catapult Revenge are now complete. We were pleased to see that all the tasks we set for ourselves wasn’t too big of a bite to take, and our knowledge of the capabilities of the ...
04-Mar-2013
6:48 AM PST
Strategy for a new UI: Ultimate Coder Week 3
1
Betray Demo Last weekend I finished off the Beta version of Betray. And that means that its time to start thinking about building my Gui tool kit. ...
04-Mar-2013
5:33 AM PST
Ultrabook™ development – the fun side!
0
While I’ve done my fair share of programming in the past, I have yet to do any for the Ultrabook™, but I am intrigued to restart with the wealth of features (particularly utilising the available sensors) now on this platform Of course, the Intel Developer Zone (software.intel.com) has a wealth of ...

Páginas

Ultrabooks y Socios de software

Como Socio de software a usted y a su empresa se les otorgará los recursos necesarios para desarrollar, optimizar y comercializar sus aplicaciones para Ultrabook más rápida, menos costosa y más competitivamente. 

Conviértase en Socio de software

Ofrecemos a empresas e individuos que trabajan con Ultrabooks recursos efectivos para desarrollar e insertar en el mercado aplicaciones comerciales optimizadas para las Tecnologías Intel® Ultrabook. 

Incluya su aplicación

Gane visibilidad para sus aplicaciones Ultrabook y su empresa ante consumidores, expertos de Intel, colegas y desarrolladores en las empresas y comunidades de desarrolladores para Ultrabook.

Optimice su aplicación

La edificación de software optimizado y competitivo requiere las herramientas, las técnicas y el respaldo adecuados. Los socios tienen acceso a todos los recursos para la optimización.

Más información

Más información

Más información

Únase a la comunidad de empresarios 'Intel Software Business Community'

La Red empresarial de software es una comunidad en línea dedicada a prestar asistencia a las necesidades de inserción en el mercado y desarrollo empresarial de los socios de software que son Proveedores de software independientes, así como desarrolladores individuales que escriben aplicaciones en plataformas Intel.

Reciba sugerencias empresariales y de mercadotecnia de expertos y conéctese con otros socios de Intel para desarrollar nuevas oportunidades comerciales. También puede desbloquear recursos de mercadotecnia y empresariales al participar en blogs y foros.

Más información

Utilice las tecnologías Intel más recientes

Su software tiene el potencial de superar las expectativas de los usuarios. Desde juegos intensos 3D hasta la administración remota de BIOS, puede desbloquear la potencia de la plataforma al optimizar sus aplicaciones para las tecnologías Intel más recientes. Puede ofrecer el mejor desempeño de aplicaciones a sus clientes, crear aplicaciones de consumo eficaz de energía o elevar su software al próximo nivel al incorporar las capacidades de detección de administración remota, reparación y protección.

Más información

Monetice mediante AppUp

Distribuya y venda sus aplicaciones mediante el centro Intel AppUp®.

Más información


Bienvenido a la página Comunidades y Asistencia

Creemos que es muy importante contar con comunidades para desarrolladores vibrantes y que respondan rápido. Le invitamos a participar al ofrecer sus propias perspectivas y al hacer preguntas desafiantes. El diálogo ayuda a nuestro programa e incrementa el conocimiento colectivo de la comunidad. Puede ganar una buena reputación y conseguir el nivel de Black Belt.

Últimos Mensajes

02-Oct-2012
2:34 PM PDT
Computación transparente con Freedom Engine – HTML5 y más allá
By Lee Bamber0
Con las Ultrabooks recibiendo todas las bondades de los dispositivos móviles incluyendo los sensores y el sistema táctil, los desarrolladores necesitan considerar las opciones para desarrollar aplicaciones que funcionen en dispositivos móviles y para PC. La idea de escribir una aplicación una vez . . .
11-Jul-2012
3:27 PM PDT
El toque humano: Crear aplicaciones Ultrabook™ en una era post-PC
By Admin0
when we use a desktop or a notebook, we typically use a keyboard or mouse. With touch capability becoming available in Ultrabook devices, Intel undertook a research program to better understand use of touch capabilities in notebook form-factor devices.
15-Jun-2012
8:23 AM PDT
Desarrollo de aplicaciones de bajo consumo para dispositivos Ultrabook™
By meghana-rao (Intel)0
El rendimiento de bajo consumo es un componente clave en los dispositivos Ultrabook™ y en los dispositivos móviles en general. Mientras que la nueva generación de dispositivos Ultrabook™ vienen con funciones de hardware incorporadas que mejoran el rendimiento, el consumo de energía no pertenece al . . .
06-Ene-2012
12:53 PM PST
Desarrolle para dispositivos Ultrabook™ y únase al renacer de la informática personal
By Bob Duffy (Intel)0
Los desarrolladores ahora pueden enviar y distribuir aplicaciones a través del centro Intel AppUp® para la experiencia más reciente en sistemas personales denominada Ultrabook™. ¿Qué es un Ultrabook™? Los sistemas Ultrabook son los dispositivos informáticos más novedosos con el rendimiento . . .

Páginas

Suscribirse a
May 7th, 2013 AppLab for Windows*8 on mobile platforms
By Paul Steinberg ...Posted Mayo 14th 20132
Well, just last week I returned from one of our first Application Development Labs (AppLab) devoted to development on the Intel Platform on Windows* 8 for touch, sensor, and HTML5.  The event took place in Los Angeles (LA) California in the United States.   The presenters were drawn from Intel - ...
Let's Render Some Foliage
By Doug Mcnabb (Intel)Posted Mayo 13th 20130
This blog series discusses some ideas and issues around rendering foliage. We provide a sample program (with source code) to demonstrate the ideas.
Meshcentral.com - Mesh Policy & Mesh Certificate
By ylian-saint-hil...Posted Mayo 9th 20130
A quick note to mention that I just updated the Mesh Connector tool to support adding and removing the mesh certificate from the mesh policy. For most people this is probably not important, but if you use Meshcentral.com for larget networks, ...
Re-imagining Apps for Ultrabook™ (Part 5): Device Motion
By lukewPosted Mayo 8th 20130
The fifth part of our Re-imagining Apps for Ultrabook™ video series is now available. In it, I’ll provide an overview of device motion and walk through a few ways we can take advantage of this set of capabilities in the desktop apps ...

Páginas

Suscribirse a
ClicktoyMar, Marzo 19th 2013 - 15:19
ultrabook + sensorsAPI (ie 3d compass)3
Hello, (I hope this is a good place to ask this kind of support question) I've fully implemented an asynchronous sensors api testing app.  currently i'm trying to read the compass: aka "SENSOR_DATA_TYPE_MAGNETIC_HEADING_COMPENSATED_MAGNETIC_NORTH_DEGREES" and I find I'm getting erroneous data.  I ...
ManojLun, Marzo 11th 2013 - 22:56
Issue in publishing WPF app that calls Windows RT functions1
I am working on a WPF app that I want to create for Windows 8. I followed steps mentioned in Hansleman's blog to maks some manual modifications using which I could call ...
Abhishek 81Jue, Febrero 28th 2013 - 7:55
Unity and Ultrabook(Intel App Store Push)1
I am trying to create a game in Unity for Ultrabook,i would like to know how we can package the app and make it available in Intel App Up Store?
Rakesh P.Vie, Febrero 22nd 2013 - 8:34
Ultrabook1
I have swithed on fast boot in the intel ivy bridge ultrabook and now I am unable o enter bios setup. 

Páginas

Suscribirse a Foros

Ultrabooks y Socios de software

Como Socio de software a usted y a su empresa se les otorgará los recursos necesarios para desarrollar, optimizar y comercializar sus aplicaciones para Ultrabook más rápida, menos costosa y más competitivamente. 

Conviértase en Socio de software

Ofrecemos a empresas e individuos que trabajan con Ultrabooks recursos efectivos para desarrollar e insertar en el mercado aplicaciones comerciales optimizadas para las Tecnologías Intel® Ultrabook. 

Incluya su aplicación

Gane visibilidad para sus aplicaciones Ultrabook y su empresa ante consumidores, expertos de Intel, colegas y desarrolladores en las empresas y comunidades de desarrolladores para Ultrabook.

Optimice su aplicación

La edificación de software optimizado y competitivo requiere las herramientas, las técnicas y el respaldo adecuados. Los socios tienen acceso a todos los recursos para la optimización.

Más información

Más información

Más información

Únase a la comunidad de empresarios 'Intel Software Business Community'

La Red empresarial de software es una comunidad en línea dedicada a prestar asistencia a las necesidades de inserción en el mercado y desarrollo empresarial de los socios de software que son Proveedores de software independientes, así como desarrolladores individuales que escriben aplicaciones en plataformas Intel.

Reciba sugerencias empresariales y de mercadotecnia de expertos y conéctese con otros socios de Intel para desarrollar nuevas oportunidades comerciales. También puede desbloquear recursos de mercadotecnia y empresariales al participar en blogs y foros.

Más información

Utilice las tecnologías Intel más recientes

Su software tiene el potencial de superar las expectativas de los usuarios. Desde juegos intensos 3D hasta la administración remota de BIOS, puede desbloquear la potencia de la plataforma al optimizar sus aplicaciones para las tecnologías Intel más recientes. Puede ofrecer el mejor desempeño de aplicaciones a sus clientes, crear aplicaciones de consumo eficaz de energía o elevar su software al próximo nivel al incorporar las capacidades de detección de administración remota, reparación y protección.

Más información

Monetice mediante AppUp

Distribuya y venda sus aplicaciones mediante el centro Intel AppUp®.

Más información


Conoce al Community Manager

Hernán Alijo es el community manager para la comunidad hispanoparlante de desarrollo para Ultrabook. Puedes escribirle un mensaje por cualquier inquietud o darle una mirada a su blog.