Piracy, Secondary Sales, Account/Identity Theft: What’s the real story?
Honestly; I’m not sure anyone truly has a holistic picture of what the ‘real story’ is here. However; every once in awhile I’ll really stick my neck out and go out on a limb to air my opinions on the trends or impacts of Piracy, DRM, Secondary Sales, Account & or Identity theft issues in the gaming space. Admittedly it’s much easier to shy away from a discussion like this due to the ‘charged’ nature of the subject matter. Almost nothing becomes more hotly debated or contested that I can think of. Given this let me beg up front for patience and understanding since this blog is very much me sharing what I’ve been able to cobble together on these topics over the past 15+ years while working with hundreds of Games ISVs, OEMs, IHVs and the like.
Let’s start this out by pointing out a great article piece done by Eurogamer's (Robert Purchese) that a few of us just recently contributed towards titled: "How Bad is PC Piracy Really?".
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