I'm working on a realtime app. This application suspends itself using SleepEx() or WaitForSingleObject(). When I profile it with vTune, the functions that call those system calls show up as taking the most CPU time as well as retiring a lot of instructions relative things like digital signal processing functions.
Is there a way to get a view that ignores blocking calls of any kind? (i/o, synchronization primitives, etc)