vcsource_os_windows
Intel® Inspector XE
Fluid Simulation for Video Games (part 14)
This is a series on fluid simulation for games. This article explains how to turn polyhedra inside out to make containers. It also demonstrates one way to use lock-free atomic operations, exposed through Intel® TBB to allow thread-safe parallelization.
Intel® Media SDK 2013
Intel® Media SDK enables access to Intel hardware media accelerators and unique differentiating media capabilities on Intel platforms.

