by Karen Marcus
The concept of a hands-free game is not new, and many unsuccessful attempts have been made to abandon peripheral controllers to rely solely on the human body as an input device. Most of these experiments came from the console world, and only in the last few years have we seen controllerless systems gain significant traction.
Case Study: Mystic Blocks Brings the Magic of Gesture Recognition and Facial Analysis to Desktop Gaming
By Erin Wright
In questo articolo ci occuperemo di analizzare cosa ci mette a disposizione Intel Perceptual Computing SDK riguardo le funzionalità di Gesture Recognition.La classe PXCMGesture
Tutte le funzionalità di gesture recognition della piattaforma sono esposte dalla classe PXCMGesture o da sue classi innestate.
In realtà la classe di occupa di gestire sia le funzionalità tipice del gesture recognition (riconoscimento di posture e gesture dell'utente) che di fornire i dati di finger tracking e hand tracking (di cui ci occuperemo in un successivo articolo).
Digital storytelling provides an immersive experience, combining the power of your Intel® Core™ processor-based platform and the printed page. The augmented farm application demonstrates augmented reality through digital storytelling using the Intel® Perceptual Computing SDK.
In “Once Again, A Farewell to Cambridge” (“再别康桥”, 1928), Xu Zhimo (徐志摩) wrote, “By waving my hands / I am saying goodbye to the rosy cloud in the western sky” (“我轻轻的招手 / 作别西天的云彩”). While gesture interaction with the cloud only happens in a poet’s works, in reality the Intel® Perceptual Computing SDK 2013 creates a new world of interactivity with Intel® Core™ processor based applications.
At IDF 2012 in San Francisco, we got to witness first-hand the implementation of gesture recognition inside a next generation Ultrabook™. This ain’t your mama’s gesture recognition technology, either. With the full support of a Perceptual Computing SDK and amazingly innovative features, expect some pretty futuristic apps to come out of the creative minds of savvy Ultrabook and PC developers.
What is gesture recognition?