Is it a good idea for developers to focus on one form factor – and one form factor, only? One developer, Supercell, has done just this, calling it a “tablet first strategy”, and they plan to build all their projects from here on out focused purely on the tablet device:
Windows* Store App Features and Differentiators [PDF 740KB]
This article highlights the key features of Microsoft Windows* 8 operating system. It provides a summary of the differentiating features of Windows Store apps running on Intel® Core™ and Intel® Atom™ processors. One objective of this article is to serve as an introductory reference for application developers new to Windows 8.
I just released the Demo form my platform and interface library Betray and Seducecreated for the Intel Ultimate coder challenge.
You can download it here:
I will release full source code soon.
Here is the readme included in the download:
At GDC 2013, Ultrabook Community Manager Bob Duffy sat down with Chris Allen, president and co-founder of Infrared5 and one of the Challengers in the Ultimate Coder Challenge: Going Perceptual contest. The Infrared5/Brass Monkey team was at GDC to show off the latest version of their game, Kiwi Catapult Revenge, as well as present on perceptual computing at the GDC Theater and interact with their fellow challengers and judges.
This is my last Blog update for the Challenge and there are only a few days left before delivery. Since the last post, I have been to LA and then flown to Tokyo and tomorrow I'm moving on to Seoul. Life has been busy, but life should be busy. As a lone developer time management and being efficient is very important. Being able to whip up my Ultrabook anywhere in the world and get some work done no matter how short time you have is really essential.
In “Once Again, A Farewell to Cambridge” (“再别康桥”, 1928), Xu Zhimo (徐志摩) wrote, “By waving my hands / I am saying goodbye to the rosy cloud in the western sky” (“我轻轻的招手 / 作别西天的云彩”). While gesture interaction with the cloud only happens in a poet’s works, in reality the Intel® Perceptual Computing SDK 2013 creates a new world of interactivity with Intel® Core™ processor based applications.