This tutorial shows how to set up an Android* OS application using Intel® IPP. This library provides a wide variety of functions so that you can focus on developing your application, not processor-specific details. They are a common interface to implementations tuned for Intel processors, including Intel® Atom™, Core™, and Xeon™, though they can be used on any processor supporting Intel® Streaming SIMD Extensions 2 (Intel® SSE2) or newer instruction sets. The goal of this tutorial is to walk through setting up a
This blog post discusses how we organize our foliage data with patches. The previous blog post mentioned that we separate foliage rendering into full-3D objects near the camera, and 2D billboard proxies further away (and for small objects near the camera). This data drives our rendering of both 2D and 3D objects.
This blog series discusses some ideas and issues around rendering foliage. We provide a sample program (with source code) to demonstrate the ideas.